Scans from the recently released Play Magazine cover story, new info and screens inside…
As we reported last week on TSSZ News, Play has released their May 2008 issue featuring their big Sonic Unleashed cover story. Play discusses in their article about how their special cover story was almost downgraded to just a feature instead, considering the aftermath of the Sega FTP leaks. Most of the screenshots and information given to Play were indeed already leaked, but Sonic Team has also given them a extra level of screens.
The article mostly talks in-depth with Yoshihisa Hashimoto, lead director, designer and technical director of Sonic Unleashed in a exclusive interview:
Sonic Unleashed stages consist of both traditional 3D gameplay (forward view) and side-scrolling gameplay in a 3D environment (side view). Transitions between two styles of gameplay occur seamlessly, and the ratio of 3D to 2D play is about half and half. We could have made a Sonic game that consists entirely of side-scrolling gameplay, but we believed there was
a better solution. And I’m proud to say our idea worked, which was to incorporate
and balance both 3D and 2D gameplay styles into a completely new super speed experience.
Also, I want to emphasize that the 3D gameplay won’t be on rails like in Sonic and the Secret Rings (wii). You’ll be able to wander freely about the environment if you wish.
Yoshihisa Hashimoto goes on to mention that Sonic Unleashed will not feature Silver and the story will have no relation to Sonic the Hedgehog 06. The story will completely revolve around Sonic the Hedgehog, which Yoshihisa mentions when asked if the game will indeed be a solo-Sonic title. It has also been revealed that town-stages will be making a return again, as were featured in Sonic Adventure and Sonic the Hedgehog 06:
Yes, in Sonic Unleashed there are areas that can be called towns that act as hubs for
the action stages. The story is advanced by speaking with the townspeople in the towns.
It appears the Playstation 3/Xbox 360 versions will be the only platforms using the
new Hedgehog Engine, which has been reported as being in development for three years.
It has been revealed that the Nintendo Wii version will have a seperate developing team
working to replicate the Hedgehog Engine and the games visuals. Not much has been announced as of yet regarding the Playstation 2 port, though it will likely be a downgraded version of the Nintendo Wii Sonic Unleashed.
Music will also play a part during the gameplay, changing during different parts, such as when Sonic engages his Sonic Boost move. Check out the full-page scans of the cover story of Sonic Unleashed, courtesy of Sonic Scene. Which also features a interview with Sega of America producer Patrick Riley, brand new screens, concept art, and information.
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