<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: SAGE &#8217;08: The Fated Hour Review</title>
	<atom:link href="http://www.tssznews.com/2008/08/23/sage-08-the-fated-hour-review/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.tssznews.com/2008/08/23/sage-08-the-fated-hour-review/</link>
	<description>The Leader in Sonic and Sega News</description>
	<lastBuildDate>Sun, 01 Aug 2010 04:06:58 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0</generator>
	<item>
		<title>By: Ryan Bloom</title>
		<link>http://www.tssznews.com/2008/08/23/sage-08-the-fated-hour-review/comment-page-1/#comment-2033</link>
		<dc:creator>Ryan Bloom</dc:creator>
		<pubDate>Sun, 24 Aug 2008 04:44:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.tssznews.com/?p=2440#comment-2033</guid>
		<description>A good developer knows how to take constructed criticism, and I believe that everything you said is absolutely founded in real feelings. As for why I did the level - I wanted something to show for SAGE, but I&#039;m wary about doing any real levels for the game until I get absolutely everything in place.</description>
		<content:encoded><![CDATA[<p>A good developer knows how to take constructed criticism, and I believe that everything you said is absolutely founded in real feelings. As for why I did the level &#8211; I wanted something to show for SAGE, but I&#8217;m wary about doing any real levels for the game until I get absolutely everything in place.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
