First @ TSSZ: Stealth ports Sonic 1 to Gameboy Advance

First @ TSSZ: Stealth ports Sonic 1 to Gameboy Advance

by August 30, 2008

Proving it can be done, Green Hill Zone Acts 1-3 accurately ported to GBA

In 2006, Sega released “Sonic the Hedgehog: Genesis” for the Gameboy Advance, a port of the original Sonic the Hedgehog. The game was a notoriously bad port, with poorly “remixed” music, jittery (and sometimes dithered) sprites, and an inadequate port of Sonic’s unique physics system. Stealth, author of SonED and the multi-platform Sonic game engine E02, has now done what Sega neglected to do: successfully and accurately port the Sonic 1 game engine to the Gameboy Advance. Stealth himself explains:

These are my submissions for the [Sonic Retro] hacking contest. I’ve decided to publicize them because I figure they might be interesting and/or inspirational, and that’s really all there is to it. Please don’t ask me for anything more regarding these projects

The port includes Green Hill Zone Acts 1, 2, and 3, plus a special stage, all with accurate physics, music, and sounds. As perhaps icing on the cake, in addition to Sonic the Hedgehog (with spindash), holding either A or B on the game’s title screen when pressing start will allow you to play as Tails or Knuckles. Included in the Sonic Retro Forum post is also an image, presumably a port of Sonic CD’s Palmtree Panic Zone presumably running on Sega Genesis hardware (as opposed to Sega CD hardware). Judging by Stealth’s comments, these are purely proof-of-concept things, and we should not expect a full port of Sonic the Hedgehog to the Sega Genesis. Also included in the topic are comparison videos (simply click the images of either Sonic the Hedgehog Genesis or Stealth’s Sonic 1 port), provided below:

Sonic the Hedgehog: Genesis

Stealth’s Sonic the Hedgehog Port