X-Play: 2/5 for Unleashed 360

Sonic UnleashedSessler: Werehog one of “Worst Characters Ever” in Series

There is more Werehog bashing in X-Play’s review of Sonic Unleashed.

US cable network G4′s flagship gaming program gave the XBOX360 edition of the title a 2 out of 5 yesterday–a 4 on the “10″ scale.  X-Play promotes itself as having brutally honest gaming reviews.

We have attached the video review below, and it’s quite critical of the Werehog, but not in the way you would think.  As Adam Sessler calls the Werehog one of the “worst characters ever” to be a part of the Sonic franchise, his rationale for demeaning the experiment seem quite thin.  Saying that “Sonic is a lover, and the Werehog is a fighter” and that the two were never meant to mix does not say much to the actual Werehog gameplay.  Thankfully, the text version of the review, not written by Sessler, elaborates on the point better.

Instead of running, the werehog plods along its stages tackling the same couple of enemies or specially designed ledges for his stretchy fingers to wrap themselves around. Compared to the daytime Sonic stages, the werehog feels like a small eternity moving from one local to the next. Defeated enemies turn into experience that can be later be put into learning new combos, increasing you life, or any number of attributes that seem to do very little to help move your hairy butt from one section to the next. The combat is simply tedious, relying on simple combos and repetitive button mashing.

It’s not the enemies that kill you but missing that next ledge will quickly take you out. The werehog levels rely too much on hitting the right jump or imprecise timing. To get to the next ledge/pole/safe area, you often have to depend of the last second catch that only appears if you’re in the right distance and right orientation to some imaginary point that will take you three or four lives just to figure out. The static camera doesn’t particularly help in these portions as well when you need move your view just and inch to the left in order to see where your jump actually lands.

Keep in mind when watching the review that these are cut to fit for TV–meaning they are deliberately short.  In this case, Sessler’s review only hits about 2 minutes.

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