Sega Speaks on Lack of Lock-On in SUGC

S3&K Dumped to Include More Unlockables

There are plenty of Sonic fans upset at the lack of lock-on capability in yesterday’s release of Sonic’s Ultimate Genesis Collection–particularly from veterans who remember putting both Sonic 3 and Sonic & Knuckles together to create the true, full form of the game.

That hasn’t escaped the attention of Sega officials, and in particular the blog Sega of America runs.  In announcing SUGC’s release yesterday, Edward@Sega, in his blog entry, says he tracked down the compilation’s producer, and according to him, the sacrifice was made to fit in more Genesis games:

We’ve gotten comments & questions from die-hard Sonic fans about this collection, and whether Sonic 3 + Knuckles would be included, or just the separate games. For those who don’t know: the original games were intended to be part of the same cart, and Sonic & Knuckles was eventually released as a “lock-on” cartridge, that could be locked-on to Sonic 3 and Sonic 2 so that Knuckles would be playable in those games. Locking Sonic & Knuckles into any other Sega Genesis game allows access to the game Blue Sphere, based on the Sonic bonus levels.

This ‘Sonic 3 + Knuckles’ feature wasn’t included for Sonic’s Ultimate Genesis Collection. I spoke with the producer for Sonic’s UGC, Ethan Einhorn, who definitely understands the nature of hard-core Sonic fandom. We had a good conversation about the game, and I got Ethan’s official explanation for why Sonic 3 + Knuckles wasn’t included: “To shore up the development time necessary to get “Lock-On” to work in Sonic’s Ultimate Genesis Collection, we would have had to drop all of the bonus games from the disc. Faced with an either/or scenario, we chose to retain our title lineup in its entirety.”

In other words, that would have meant losing the Sega Master System ports (Phantasy Star and Golden Axe Warrior) and all of the arcade ports. Just throwing an old ROM into a game is one thing, but combining lots of different types of ROM technology (arcade, Genesis, Master System) and making them all work together is another, and to get the game out with this lineup, that’s what needed to happen.

We want to know what you think.  Should lock-on have taken priority over the additional games you can’t even boot up from the onset of play?  Sound off in the comments below.

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