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Video Review: Astal

Ryan Bloom | April 22, 2009

astal_vreview2 Wrong place, wrong time


I don’t expect many people to remember Astal. As somebody who bought a Sega Saturn first and a Sony Playstation second, I, however, do. Astal is an interesting-but-not-spectacular 2D game that crafts a beautiful world with wonderful music and some interesting ideas, but misses its mark on some of the game mechanics. Its main problem is the controls; to defeat enemies, Astal himself often has to get dangerously close, and coupled with the small life-bar the game gives you, this can lead to frequent death. The attacks themselves aren’t even really very satisfying, either, so it ends up kind of a lose-lose situation. The game offers drop-in/drop-out co-op, with Player 2 taking control of Astal’s bird companion, and the bird’s attacks can definitely make up for Astal’s lack of range. When not controlled by a human, the bird simply follows Astal, and Player 1 can give it simple commands. Astal could have had a chance at being the next Sonic the Hedgehog, but poor timing and some unfortunate game design choices have instead created a forgotten gem.


(Can’t see the video? Click here!)

Comments

4 Responses to “Video Review: Astal”

  1. RaveToTheGrave on April 22nd, 2009 6.19 pm

    Like NiGHTS, Astal is also within the Sonic Universe, he made a cameo appearance on the cover of an Archie Sonic Comic.

  2. shadow111 on April 22nd, 2009 8.08 pm

    cool

  3. Kori-Maru on April 22nd, 2009 8.15 pm

    Nice review, could you do Fighters Megamix next? One of the Sega Saturn greatest games.

  4. Skai Cyan on April 23rd, 2009 2.39 am

    Man, I loved this GAME! I never beat it, but I loved it. I wish my Saturn still worked, ’cause I’ve still got it. This and 3D Blast ruled my Saturn.

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