Possible Precursor to New Thursday DLC
TSSZ News has just confirmed that XBOX 360 gamers can now get their hands on a new update patch to Sonic Unleashed.
You may remember what that meant when the first patch was released: the first batch of downloadable content was made available just a couple days later. But there were also several bug fixes and improvements made with the first Unleashed patch. At the moment we do not know what this patch does and does not fix, or what, if any improvements are mad. But it appears certain this update means something new is coming for 360 owners of the game when Thursday rolls around, as has been par for the course on recent alternating Thursdays.
We also do not know whether PS3 owners of the game have received a similar patch.
This news is developing, and TSSZ News will be working our sources to bring you the latest on what this patch contains. We’ll continue to update the story throughout the day, and if you’ve downloaded the patch and notice changes, you can help us by submitting what you know through our News Tips system.













i hope these work this time!
I`ll use my dads net
if allowed
Hopefully those jolly old folks at Sonic Team have prepped an update that allows 60fps. I hate slow Sonic games. This is why I love Sonic 06 vs Sonic Unleashed. That, and there’s also Silver.
hoping for a real fix of adabat slowdowns.
I’ll check this later.
Update? Yay! SEGA!
Its most likely going to be the same thing.
Or it could be something more……Damn I need to get a 360
Ethan Kerr:
… You’re kidding, right? I hope you are. Next-Gen is one of the slowest games I’ve played. And the only thing slow about Unleashed is the Werehog levels… and not even THAT is very slow.
@RabidSonic:
Your Xbox must be slow. Either that, or it is your perception of the movement of the characters. I’m talking FRAMES PER SECOND. I’m Not character movements. If you are, then yes, they are rather slow. If your game runs under 60, then your Xbox is messed up, or you just don’t have an Xbox.
Edit: Not ^Talking Character movements.
@Ethan Kerr
I guess you didn’t notice the framerate issues in Sonic 06?
Sonic Unleashed have many more frame issues than Sonic 06.
Sonic 06 run at costant 60fps with some minor slowdowns.
Sonic Unleashed run at 30fps with major slowdowns in many levels (adabat, eggmanland, empire city and chun nan town stages…).
It feels like SEGA has something against the PS3! Why can’t the PS3 owner get it too. Why does the 360 get it first? Can’t they realease it for both at the same time or something. Why do PS3 owners have to wait!? Don’t say that SEGA has this: Beacuse it’s SEGA of America and Xbox is from America we have to make it for Xbox 360 first! If they do like that, they’re so stupid.
@ Osnic
I know, right? SEGA is totally against the PS3!! Valkyria Chronicles?! God, what a terrible game!
I dont know about you but take a closer look at the world map…does it look like there are bigger gaps in between the locations? or is it just me?
Also, I noticed there was a tiny bit fix on frame-rate but you’ll have to have a nice eye to spot it.
Osnic: “It feels like SEGA has something against the PS3! Why can’t the PS3 owner get it too. Why does the 360 get it first?”
SEGA/Sonic Team has nothing against the PS3. Patching the Xbox version is a different process than patching the PS3 version- they’re both running on different hardware and would need patches designed specifically for each system. The game was originally designed with the 360′s hardware in mind so naturally, that would be the first to be patched.
Plus, there are other steps to consider (awaiting Sony’s approval, testing the patch to make sure it doesn’t cause problems etc…) that would lengthen the time before a patch could be uploaded.
Sonic 06 does have some nasty slow down issues I dont know what that poster was talking about but playing that game recently I did relise that it trys to run a 60fps at all times and it can move beautifully which was something I didnt notice about that game before.
Does Sonic unleashed has its moments but I have notice the PS3 version has sections that are so smooth it makes my eyes bleed but a worst time keeping its 60fps up.
Sonic games are known for running always at 60FPS but lately they been trying to make the game looks so great, there are too many complex images on screen leading to frame-drops. oh well, Sonic 06 did run 60FPS most of the time, tho sometimes drops to 30 or 40 but mostly 60.
That last statement implies that Sonic 06 looked good. This is a lie. That game looked terrible.
This patch made that stupid light glitch occur. Just great. I’ve had the game beat for months and this doesn’t pop up until today. Fix that damn glitch please.
@ PJMan: The game doesn’t look as games as we see on 2009 or 2008. Remember, the game was made on 2006 and yes, it may of have been rushed but there were games that had worst graphics. Which is why I still like Sonic 06. Not the best but not the worst, it’s just an OK game regardless of it’s flaws. You just gotta see the beauty of it.
I think it’ll be nice of those big gaps on the world map will be for new locations. Imagine GreenHillZone? XD
The patch unlocks blast processing
Amen TailsFox! I agree 100% about Sonic 06, I believe that people blow the game’s problems out of proportion.
(On Topic) I sure hope whatever this is comes out on the PS3 as well, we are in dire need of patches for it.
@Dr.Eggfang: Nice Genesis Ref there. Blast Processing ftw >=)
@Ethan Kerr: Sorry, I got carried away. Anyway, yes, I was talking about characters movements. Does the framerate really matter, though? Sonic still moves faster in Sonic Unleashed anyway. XD (Also, I don’t have a 360, I have a PS3
)
@RabidSonicFan: Well, in the case of unleashed sometimes it does matter. I bet you don’t want to get a cheap death due to the game slowing down (frame-drop). There are quiet a few areas that has that problem but they are slowly being solved, hopefully SEGA will fix them. Keeping a good 3D sonic game 60FPS is hard. It’s not like Sonic 06 where the graphics were cartoonish which is why it runs at 60FPS. Sonic Unleashed seems to have more complex images in one screen.
06′s levels were stale and withtout with the exception of Crisis City, SU’s stages are full of little details and also very vibrant and beautiful just the way a Sonic game should look.
Blue Sky in Games
@RabidSonic: Figures.
I like both games, actually, but in the respect of FPS, yes, Sonic 06 was the faster game, and character movements, Sonic Unleashed (Can’t beat 300 scale miles per hour
).
My solution for my problem inflicted by Sonic 06 and SU? Bring the best of both worlds together!
From Sonic 06, its frame speed and customization and characters.
From SU, the vibrant level design, HE, and the “Cartoon look and feel”
That, and a brand new *hopefully* compelling story/plot.
The frame rate is really only annoying in Adabat, imo.
But the frame drop in Adabat isn’t as crippling as the frame drop late in Kingdom Valley. You know the section…with all those enemies? And you’re trying to survive? Yeah, that slowdown is annoying as shit.