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New Video: Presenting “Sonic the Hedgehog 3D”

Tristan Oliver | July 7, 2009

sonic-fan-flashOut of Russia, SFG Already Getting Praise

This Sonic Fan Game may be one to watch if it makes it to SAGE.

It’s a good thing, then, that some in the community are trying to push the expo as a means of exposure for zykov eddy, who first showed off a demo of Sonic the Hedgehog 3D this week on Sonic Fan Games HQ.  We have a video of it below that includes more than 3 minutes of gameplay footage.  The 3D game is, according to him, based on the Build engine, ported to Eduke 32.

If the video suits your fancy, you can download the large demo here.  We’ll keep an eye on this one and see if it shows up proper at SAGE 2009 in a few weeks.

Comments

15 Responses to “New Video: Presenting “Sonic the Hedgehog 3D””

  1. Kits'Okami on July 7th, 2009 12.49 pm

    I’ve seen better, nee, MUCH better than this. Ashura: Dark Reign, anyone?

  2. PJMan on July 7th, 2009 1.00 pm

    Ya but that requires unreal tournament. This is one of the few 3D fangames made basically from scratch.

    I just played it. It’s pretty fun. It could use some improvements with controls, It also needs improvements with the script, I’m not sure if the English is bad on purpose (Seems to have a lot of All you base are belong to us references) but still.

    It’s definitely a good start.

  3. Blast Processing on July 7th, 2009 1.37 pm

    hooray for uncontrollable forced speed booster sections and bodysliding super forms

  4. Mike on July 7th, 2009 2.12 pm

    Normally when somebody goes left or right their bodies also tend to face that general direction.

    Just letting you know.

  5. Head Face on July 7th, 2009 2.47 pm

    Agree’d with Mike, and the engine needs a load of work; like a lot of other 3D Sonic fangames, the controls are slippery.

  6. Dark Prowl on July 7th, 2009 3.42 pm

    It does needs work and is far from finished, but what he has so far looks pretty durn good.

  7. DoctorEggman on July 7th, 2009 7.50 pm

    “Where are we?”
    “It looks like Green Island Zone.”

    With all those similar names in the Sonic Universe, I’ surprised the characters can keep track of them all. Or at least Tails can, lol.

    Anyway, the game looks like a generic platformer at the moment since it’s so early in developement. Should I predict this will never be finished like so many other Sonic fangames out there?

  8. Malady on July 7th, 2009 8.22 pm

    Very nice ~ and fun to play too, a good download to pass the time to mess around, I hope to see the controls tightened, and the game FINISHED of course.

  9. Mike on July 7th, 2009 8.28 pm

    The game will never be finished, Malady.
    Sega won’t let it happen.

  10. Andrew Paulson on July 7th, 2009 11.43 pm

    Their plane is run out of fuel.

    Sorry, couldn’t resist.

  11. zykov eddy on July 8th, 2009 10.25 am

    Hmm… interesting.

  12. Sang on July 8th, 2009 10.47 am

    Good to see Eddy’s stuff is being reported. I see some complaints here on the site that aren’t really fair, you’ve gotta know some of the flaws are just part of the Build engine which is over 12 years old now. This “Sonic game” is actually a Duke Nukem 3d modification and an impressive one at that, even if it doesn’t beat some of the commercial stuff that’s been released.

  13. Alios on July 8th, 2009 12.47 pm

    Eddy, bravo!! That will be great fan game :) ))
    Good 2see Russian fan gaming is becoming so great.

  14. DoctorEggman on July 8th, 2009 8.21 pm

    “Sega won’t let it happen.”
    They have no say on the matter unless they plan on selling the game.

  15. me^2 on July 9th, 2009 8.07 pm

    @Mike
    >Sega won’t let it happen.
    Source? SRB2 is better than this (although it is almost finished so that follows quite naturally) and Sega haven’t actually stopped them. I am out of the loop with Sonic fan games at the moment though, so please do tell if Sega have started squashing fan games and back it up, otherwise you sound rather silly.

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