Project Needlemouse: About that Sonic Cycle…

cycleAre Fans Setting Themselves Up for Disappointment Again?

It can’t be avoided.

Though the image you see here–and its various incarnations–have already been banned from one major Sonic message board,  many fans are referencing the Sonic cycle as a reason not to get too excited about Project Needlemouse. Though the possibility exists that Sega’s new Sonic can break the trend that has tersely defined Sonic fandom of the past several years, we’ve heard that song and dance before…many times.  In that, the cycle proves and sustains itself as a sort of curse, not just on the community but on the Sonic franchise itself.  If it is a curse outright, its place in gaming mythology may be right up there with the tried and tested Madden curse.  As each feature player keeps getting injured year after year, so too do the hopes of Sonic fans yearning for a game that unites, not divides, with each announcement.

The references are happening with good reason–so far, that first bubble has held true.  At present, we only have an announcement and a vague trailer; one that lacks any of Sonic’s friends.

It sure has raised hopes, too.  Since the news broke late Tuesday, discussion has been feverish.  At the Sonic Stadium, the Needlemouse thread has hit 32 pages.  At Sonic Retro, it’s at 55 pages–over 800 posts.  And that “triumphant return” part is not only being touted by Sega, but in overwhelming numbers by veteran Sonic fans.  Excitement is at a high not seen since the first bits of Sonic Unleashed were revealed.

But where Unleashed began to divide is the part where Needlemouse has yet to prove itself–the yellow bubble; the part where new friends are allegedly revealed, and “hopes hit the ground.”  Because no further information is available, all eyes are now on the upcoming Tokyo Game Show to see if any new details will be disclosed.  If this really is the retro revival that so many think it is, the cycle will be considered broken by most, leaving perhaps the new generation fans–those who are used to and embrace such robust expansion of the Sonic franchise and those within it–to tout a continuation.

But in this case, everything that’s the “same old” would be new.  Even so much as the introduction of a new gimmick or a new character would cast tremendous doubt over Needlemouse’s success–just as something as simple as a sword did to Sonic and the Black Knight, and as the Werehog did to Sonic Unleashed.

And it would be that idea of something new that could again throw off the gaming press, which still has sizable influence in who buys what.  That leads to the third bubble–where the game is released, the Sonic Cycle dictates reviewers slam Sonic’s latest incarnation, and a vocal group of fans–not always a majority of fans–are left bitter, broken, and full of vows to never again be fooled by broken promises…at least, until the next announcement comes along.

The wildly fluctuating verdicts on Unleashed helped to boost confidence in this bubble as fans divided on the Werehog execution, with SBK serving as a uniform icing on the cake.

This time, it’s supposed to be different.  (There’s that first gear in the cycle turning again.)  Both Sega and the fans realize the stakes Needlemouse carries.  Expectations are high.  Should it succeed, it will lay the groundwork for a series of new 2D Sonics, much to the celebration of veterans.  If it doesn’t, there may never be talk of a Sonic cycle again solely on the basis that all future hopes for a respectful Sonic, in 2D or 3D, would be laughed out of consideration.  Having casual and die-hards lose confidence in Sega’s top IP is not something the company needs right now, as the industry weathers its own delayed recession.

The first component of the cycle appears in full swing.  Are we doomed to repeat our mistakes?  The truth is…at this point, no one really knows.  That’s the genius behind the Sonic cycle; it is a glorified domino effect, and its future motion is wholly dependent on the speed of today’s gears.

Still, it only takes the smallest element to push those gears.  Seeing that Sega themselves are touting a 2D revival, most fans’ tolerance on Needlemouse will be quite low.  What would set the cycle off in motion again?  Would a new character have to be revealed, or could it be something as arguably asinine as a 2D homing attack? What’s your tolerance level?  Tell us in the comments section–and let’s hope we’re not about to go around in circles again.

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