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New Video: Mecha Madness’s Revamped Combat Engine

Tristan Oliver | October 28, 2009

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Off the heels of a complete restart, Streak Thunderstorm unleashed new video for Sonic the Hedgehog: Mecha Madness yesterday.

The video shows off the combat engine behind the game.  You may remember the sudden shift to this system after Streak had to start from scratch earlier this year.  So, with the usual platforming comes some more traditional 2D fighting–and a re-colored sprite.

Showing off a small portion of Angel Island Act 1, the game so far looks visually stunning, and seems to keep up pace as you tackle scores of enemies and rack up killer combos.  There’s no word on when we’ll see a new demo, but the video is sure to please anxious SFGers.  It’s good to see Mecha Madness back on track.

Take a look for yourself below.

Comments

7 Responses to “New Video: Mecha Madness’s Revamped Combat Engine”

  1. MayaTemple on October 28th, 2009 9.08 pm

    That Paralax Scrolling is SWEET!!!! I know exactly why I love 2D Games in General, the Paralax Scrolling … theres just something special about it! X3

  2. Edwin Shy on October 28th, 2009 9.09 pm

    Elemental Sonic ? That`s a great idea & the combat is looking great

  3. James on October 28th, 2009 11.08 pm

    Huh….not bad. Though, I’d probably stick to standard Sonic.

  4. Edwin Shy on October 29th, 2009 2.23 am

    & like I said a few months ago… I`m still digging that Super Metal Sonic

  5. Kits'Okami on October 29th, 2009 6.05 am

    I LOVE the idea of “Elemental Sonic” there. Awesome stuff.

    Though the audio’s completely out-of-whack.

  6. Spark on October 29th, 2009 6.57 am

    what is tails doing there? he doensn’t do anything!

  7. yvarthecreator on October 29th, 2009 7.19 am

    I saw it the first. cool improvements! can’t wait to see more shields

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