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Lycett: Actually, the ASR Roster Is Finalized

Tristan Oliver | November 26, 2009

sonic_racingOne of these Statements is Not Like the Other

It appears we have a dilemma.

Sent into us by TSSZ News reader NimMicroSega via comments is an apparent rebuttal by a well known Sumo Digital head on a detail that was a part of our bonanza ASR coverage last night.

The detail concerns a comment made by Sumo Digital’s development director Craig Duncan. He told Fox Gungrave of French site Eversonic that the game’s roster had not yet been finalized, and that more than 10 Sega franchises would be represented in the final product. It is a comment that we received in English translation direct from Fox Gungrave, and a Google translation has held up the authenticity of that comment.

The comment is important, because it gives tremendous hope to fans of the NiGHTS franchise, who to this point have been rallied by their community leaders to believe the character will not make it into the game.

That’s what has prompted Steve Lycett, under his S0L username, to respond to the interview on the Sega forums late Wednesday, saying that isn’t quite the case:

It’s pretty final unless someone can loan me a time machine :P

Now it may well be he’s brokered some top secret deal for DLC or some such, but don’t take this as a confirmation.

The problem lies within the fact that two different people within the same company are now saying two very different things. Though Lycett did speculate Duncan may have done some PR posturing, it remains quite confusing, and though the detail may be superficially insignificant, there could be much at stake, particularly for the NiGHTS fans.

The timing of all this is critical. We reported on November 10th about an E-mail leak from Lycett to a fan, in which a statement was made that the roster was indeed made final. However, it is our understanding that the PR event Sega France held for ASR came very close, but after the time of that revelation, or or about November 12th. It’s certainly possible that a roster finalization took place in a two week span, but if Lycett is speaking to reaffirm his original statements, the timeline of events may render those comments moot.

Then there’s this: Even if the roster isn’t finalized, it is quickly filling up. Consider the original estimate of more than 20 characters in ASR, and Duncan’s comment that more than 10 franchise representations will be included. So far, 9 of that “more than 10″ figure quoted have been revealed: Sonic, Billy Hatcher, Shenmue, Super Monkey Ball, Alex Kidd, Samba de Amigo, Space Channel 5, Jet Set Radio, and The House of the Dead. If Gilius from Golden Axe is included (he was mentioned in the first official development diary) that would be 10. Further, of the “more than 20″ characters originally quoted, we know of 15…16 if Gilius makes the cut. The bottom line: there aren’t a lot of slots left.

That’s what makes the back and forth in such a short period of time so strange. Is everyone not on the same page at Sumo Digital, or are these deliberate shenanigans being pulled to keep gamers guessing? In a later post by Lycett on the Sega forums, the former may be in play:

When I’m not out on the web – my day job is Executive Producer. Pretty much my sole responsibility it making the game happen. That includes looking after the entire team, design, art, code, the lot. That’s all platforms for ASR too.

I’m also one of the main liaisons between Sumo and Sega. They ask for what they want – and I do my best to make it happen. If there’s something we’d like to try, it’s generally me who will go to them to discuss it.

So yes, I wield a some influence on this game :P Not as much as Sega, we’re making it for them after all, but enough to make a difference.

Now…

Craig is my boss. He’s out with all the PR and Marketing folk so it’s entirely possible that when he gets back, there may be things discussed that we’ll be looking at that I don’t know about yet. The main reason Craig is out there doing the PR right now, is I’ve got to concentrate on making the game, previously it would be me and Lead Designer, but we’re way too busy improving the game for all you :P

Indeed, much of this could be coming down to internal communication problems, deliberate or not. Where do you think the truth lies? Or is good that we don’t quite know what the truth is yet? We’ll keep tracking the truth down for you, but we welcome your thoughts on it all in the comments section.

Comments

17 Responses to “Lycett: Actually, the ASR Roster Is Finalized”

  1. Edwin Shy on November 26th, 2009 1.06 am

    20 would fit as a better number for the roster 15 just seems to small well I`m ok with 15 as well but I think at least 5 more characters would be nice

  2. nuckles87 on November 26th, 2009 1.12 am

    Um….for the record, S0L has told the community on numerous occasions that the character roster was already finalized.

  3. Werehog on November 26th, 2009 1.23 am

    It is finalized? Ummm… okay! Now I want to see courses. :P

  4. nuckles87 on November 26th, 2009 1.32 am

    Lycett said on Sega Nerds months ago that the list was finalized a bit before the game was even announced. It’s all part of game development. Given his place in the game and how firm he’s been on the roster being final, there isn’t any question that the in game roster CANNOT be changed.

  5. nuckles87 on November 26th, 2009 2.01 am

    Can’t find the Sega Nerds source, but I found the next best thing:

    http://www.nightsintodreams.com/forum//index.php?showtopic=3385

  6. Dr.Eggfang on November 26th, 2009 2.13 am

    Hey remember when people swore Ryo would never be in this game?

  7. Dr.Eggfang on November 26th, 2009 2.18 am

    The only way I want NiGHTS in this game is him transformed into a car driven by Elliot and Claire.

  8. S0L on November 26th, 2009 5.24 am

    Blimey – slow news day or what :)

    This is almost Davinci Code conspiracy theory level :P

    It’s good you’re all so excited for the game mind!


    S0L

  9. blueblur on November 26th, 2009 7.23 am

    hope vectorman made it :-?

  10. Milo the Echidna on November 26th, 2009 10.13 am

    Here’s the thing. Both employees may be accurate. The list may have been finalised, but the one we know (the characters that have been announced) hasn’t.

  11. Anonymous on November 26th, 2009 10.45 am

    “Vectorman is a difficult one really. Our main brief for the games roster was to provide a large and varied selection of characters – and choose designs that would appeal to non-fans as much as fans.

    Whilst we did have him on our shortlist, after discussion with Sega he was removed. Mostly as whilst it’s a good choice to please fans, there was concern that he didn’t really fit within the overall character roster from a visual design point of view.

    The other reason is that he’s not a full Sega designed IP, and whilst well known in the US, he’s not all that well known in the UK or Japan.

    But…

    Don’t be too dismayed, when you see some of the others we’ve got left to announce, you may not feel all that bad about it. We’ve got some truly weird and wonderful ones left to show :)

  12. daylengamer17 on November 27th, 2009 9.12 am

    They should add Axel or BD Joe before it is too late.!!!!!!!!!!!!

  13. Knuxpyro66 on November 27th, 2009 8.33 pm

    25 is a good cast number 30 max

  14. daylengamer17 on November 29th, 2009 12.21 pm

    30 would be awesome!! (and 30 courses). They should also put in Slash from Crazy Taxi 2 and please put in GULIUS THUNDERHEAD driving a catapult with his all-star move using the golden axe.

  15. daylengamer17 on December 2nd, 2009 8.09 pm

    Which is best version to get?

  16. Shego13 on December 4th, 2009 5.38 pm

    I would like to see NiGHTS drive the vehcile. THat would be cool ehrn she joins the competiton with the other Sega characters.

  17. daylengamer17 on December 4th, 2009 9.37 pm

    Gulius is awesome! and Jacky Bryant. Nights: Journey Into Dreams was for Wii. Nights should be bonus Wii content and Mario. If those Banjo/Kazooie rumors are true then this should be the downloadable roster:

    PS3: Ratchet and Clank
    Wii: Mario riding on Yoshi
    360: Banjo and Kazooie

    I also want to see characters from ChuChu Rocket, Crazy Taxi and Virtua Fighters.

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