Top

Banjo-Kazooie’s ASR Character Art

Tristan Oliver | December 18, 2009

sonic_racingPlus, Sega’s Official Press Release

Microsoft made it official yesterday, and early today, Sega’s made official something we brought you First @ TSSZ–Banjo and Kazooie will be playable characters in Sonic & Sega All-Stars Racing.

In addition to the four screenshots from early this morning, Sega of America has released the character are for Banjo-Kazooie, as well as a press release touting the partnership between Sega and Rare to bring this to XBOX360 owners.   The presser also affirms a February 2010 release for ASR.

You can check out the release below, next to the image of Banjo-Kazooie that you can download.  Be sure to check back for more ASR news here at TSSZ News as we get closer to launch day.

4194493079_bc586ac839_o

SAN FRANCISCO & LONDON (December 18, 2009) – SEGA® of America, Inc., SEGA® Europe Ltd., and Microsoft today announced an exciting new partnership for Sonic & SEGA All-Stars Racing™.  For the first time ever in a racing game for the Xbox 360® video game and entertainment system from Microsoft, players will be able to jump in the game as their Avatar and race against the most popular Sonic & SEGA characters.  Exclusive to Xbox 360, gamers will also be able to play as the infamous Banjo and Kazooie who make a welcome return to the console and take to the starting grid in their Bolt Bucket all-terrain vehicle!

Working closely with the Rare Studio to bring the popular characters to life, Sonic & SEGA All-Stars Racing sees Banjo and Kazooie taking their place alongside classic SEGA characters such as Sonic, AiAi, Amy, Knuckles and Ryo Hazuki.  While mastering the drift system to get the best out of the tracks and picking up  weapons such as Sonic speed boots and homing rockets, Banjo and his faithful sidekick Kazooie will be able to unleash their own unique All-Star move in a bid to cross the finish line in pole position. Players can take advantage of the All-Star move in the addictive 8-player online multiplayer mode as well as the single player and offline co-op modes.

Sonic & SEGA All-Stars Racing will also be the first racing game for Xbox 360 to feature fully playable Avatars.  Players can watch themselves speeding around the lush green hills of Sonic’s Seaside Hill Zone or rolling around the levels of Super Monkey Ball.   The game will allow Avatars to hop in to the All-Stars Racing “Avacar” and master stunning tracks from the visually rich and varied universes of Sonic and SEGA. When it looks like they are falling behind, gamers can take advantage of the Avatar All-Star move – a move exclusive to the Avacar. Recognizable faces from the Xbox LIVE® online entertainment network Friends List will offer a cheering hand in the crowd.

“We’re very excited to see Banjo and Kazooie back on the screen racing against these great SEGA characters” said Shintaro Kanaoya, Head of Business Strategy and Development at Rare.  “We’re also very proud to see Xbox 360 Avatars, which were conceived of and developed at Rare, incorporated into the game and allowing players to put themselves in the driving seat.  The project has been an excellent collaboration between Rare and SEGA, and we’re looking forward to tearing around the tracks and the game’s retail release!”

Christina DeRosa, GM for Xbox LIVE Business, says “We are excited to be bringing our avatar characters to life in this title as avatar characters are rapidly becoming a huge part of gaming for Xbox 360 owners. We are especially excited to launch this activity as Banjo & Kazooie return on the scene.”

“We are so excited to feature Banjo and Kazooie in the Xbox 360 version of Sonic & SEGA All-Stars Racing” said Sean Ratcliffe Vice-President of Marketing, SEGA of America.  “Not only are we thrilled to be able to work so closely with Microsoft and Rare, but we recognize that Banjo and Kazooie – like Sonic – are some of the video game industry’s most loved characters. Between them and the Avatars, we are really happy to offer gamers the racing game we know they have been waiting for.”

Comments

24 Responses to “Banjo-Kazooie’s ASR Character Art”

  1. Dr.Eggfang on December 18th, 2009 10.46 am

    I’m about to release a presser about how I’m avoiding this version of the game.

  2. udx on December 18th, 2009 12.05 pm

    Wait till the Wii/DS and PS3 versions announce their console-exclusive characters. Then the gatorade tears will start flowing. Mwa ha ha ha ha ha ha.

  3. Mike on December 18th, 2009 12.50 pm

    @ udx

    PS3 – Ratchet
    Wii – Mario

    Nope, I don’t see any tears there.

    But I don’t think it’s gonna happen. Sounds like it’s only exclusive to the 360. Not like Soul Calibur 2 where each version had it’s own character.

  4. TheOGB on December 18th, 2009 4.13 pm

    They actually look… kinda creepy.

  5. Liam on December 18th, 2009 8.24 pm

    Has Banjo always been that ……… Square? I remember him being rounder in the facial area.

  6. SonicArawi on December 18th, 2009 9.04 pm

    PS3 = Jak LOL
    PS3 = Ratchet LOL

    Wii = Mario Hmmm…

  7. edge on December 19th, 2009 2.15 pm

    Obviously no one understands that sega wont make anymore console specific characters.

    The wii has a bunch of special gameplay styles

    The DS is the only handheld one(for some reason I would prefer it on PSP)

    The 360 has avatars and Banjo and kazooie

    The Triple has nothing… thanks sega. even though its the best console…

    and if they DID release console exclusives on-disc I would want

    Wii-Mario

    PS3-Mao and Raspberyl(Disgaea 3)

    But I personally believe that Sega is nothing compared to Nippon Icchi Software so yeah… they couldnt handle such awesome S-RPG characters on their game.

  8. Skai Cyan on December 19th, 2009 2.43 pm

    @edge
    Wii getting different control styles is just a perk for Wii being Wii, it’s not extra.
    DS is the only one with a version because the PSP sucks, this is a fact.
    PS3 will probably get something if Wii does.

  9. edge on December 19th, 2009 3.00 pm

    @Skai Cyan

    the Wii has control styles that the others dont(I could care less about wii though. its stupid and boring…)

    And if you want to get into specifics the DS sucks but whatever. Its your oppinion and you can keep it. I like the PSP better because the games actually last longer than the 4 hours of boring I got out of New Super mario bros and Pokemon. Yeah I beat an RPG that fast.

    The PSP doesnt suck It does more than any handheld console could ever hope to do. I can listen to music, look at pics., and watch videos. DS cant do any of that except look at pics that you take which, seriously who would want to do that. I cant read comics on my DSi, the only music is AAC and the DSi sucks with headphone support. FACT.

    The PSP also has much more memory on the game discs than DS has with game cards.

    The PSP can be played with your playstation 3 controller.

    The PSP can actually download whole games. not the worst wario ware ever. ACTUAL GAMES! I actually downloaded 2 whole PS2 games! the DS can only download Dr. Mario and Wario ware with 20 minigames. and those arent even playable games! you cant play WW snapped!

    The PSP has room, which is basically PShome for PSP.

    The PSP also has a better processer. Its clearly better for the job of porting a next gen racer

    How do you get that the PSP sucks and the DS doesnt? I mean I understand that you have an oppinion and want to keep too it. but I explained why I think the PSP is the greatest game system ever and I’d like to hear why you think the DS is better than PSP. If you dont want to, you dont have to. I’m just asking.

  10. daylengamer17 on December 20th, 2009 7.35 am

    This game looks radical! I like the lava course (which appears to be Dino Mountain)

  11. Sonic Unleashed (SU) on December 20th, 2009 8.02 am

    YHE me too dawng AWSOME :D

  12. daylengamer17 on December 20th, 2009 8.41 pm

    @SU: Seriously though. Doesn’t Dino Mountain look cool! Foshizzle

  13. daylengamer17 on December 20th, 2009 9.02 pm

    I think this should be the roster:

    Aiai
    Sonic
    Tails
    Amy
    Knuckles
    Eggman
    Rouge
    Big
    Shadow
    Ryo
    Ristar
    Nights
    Ulala
    Kapu-Kapu
    Amigo
    BD Joe
    Billy Hatcher
    Zobio and Zobiko
    Alex Kidd
    Gulius Thunderhead

    Unlockables:

    Astal
    Vyse
    Akira Yuki
    Jacky Bryant
    Silver
    Blaze
    Vectorman
    Werehog

    Exclusives:

    Banjo (360)
    Avatar (360)
    Mii (Wii)
    Mario (Wii)

  14. daylengamer17 on December 20th, 2009 9.18 pm

    Rouge has a nice white Rouge-mobile in Sonic Adventure 2. She should drive it in this game. Gulius would have a very powerful All-Star move. BTW, Tails had a cool car in Sonic Adventure 2. He should drive that instead of his plane. Jacky Bryant could drive his car. BD Joe could drive his cab. Vyse could ride in a plane like Tails. Nights could drive a hovercar. Ulala could drive a sports car with the Space Channel 5 logo on it. Ristar could ride a shooting star. Gulius could ride a catapult. Silver and Blaze could drive hovercrafts. Akira could drive the Virtua Racing car. Vectorman could be in motorcycle form. Werehog could ride a haunted version of Sonic’s car. Kapu Kapu could drive a litterbox car. Mii could drive the Mii-Mobile. Mario could drive a kart from one of the Mario Kart games.

  15. daylengamer17 on December 20th, 2009 9.20 pm

    ……..and a Phantasy Star Online character.

  16. daylengamer17 on December 20th, 2009 9.32 pm

    Oops. Almost forgot. Astal would drive a supercar

  17. Sonic Unleashed (SU) on December 21st, 2009 7.13 am

    Yhe DinoMountain rocks, man Alex Kid look AWSOME! SEGA should make a new Alex Kid game :D :D :D I would be very happy

  18. daylengamer17 on December 21st, 2009 10.45 am

    @SU: I did not know you liked Alex Kidd. They should make a Shenmue remake on Wii and Shenmue 3 on XBOX 360 and PlayStation 3

  19. daylengamer17 on December 21st, 2009 11.12 am

    Would you rather have :

    A: BD Joe
    B: Vyse
    C: Ristar
    D: Axel (Streets of Rage)
    E: Akira

  20. daylengamer17 on December 21st, 2009 11.53 am

    @NinMicroSEGA: You said you wanted to make a bet about the 360 version. I AGREE with you. The 360 will sell most because of exclusives.

  21. Sonic Unleashed (SU) on December 21st, 2009 6.14 pm

    daylengamer:@ I prefer Ristar of your list :P

  22. daylengamer17 on December 21st, 2009 8.12 pm

    @SU: Ristar IS on my list. Check it twice (like Santa lol)

  23. daylengamer17 on December 21st, 2009 8.41 pm

    What is going on with Nights? Sega is too smart to not put Nights in. I’ve had enough! I mean COME ON ALREADY. Nights has been in Sega Superstars and Sega Superstars Tennis. And Nights is MUCH more famous than Alex Kidd

    @SU (Sonic Unleashed): No offense about Alex Kidd

    If they can put in Banjo, they could put in Nights. It’s a simple concept!

    Vehicle: Hovercar
    All-Star Power: Pian Power/Teleport

    and what is wrong with a Crazy Taxi character? (please answer that question) BD Joe actually drives a car. He’d be a perfect fit.

    BD Joe’s Stats:

    Vehicle: Cab
    All-Star Power: Crazy Driving

    There could be ChuChu Rocket characters. You should be able to drive a Kapu-Kapu on wheels.

    All-Star Power: ChuChu’s Rocket Boost

    And Puyo Puyo Fever.

    Arle Najda’s stats:

    Vehicle: Ice car
    All-Star Power: Fire Burn

    and Skies of Arcadia

    Vyse’s Stats;

    Vehicle: Plane
    All-Star Power: (Please give me ideas)

    and Golden Axe

    Gulius’s Stats:

    Vehicle: Chariot
    All-Star Power: The Golden Axe

    and Virtua Fighters:

    Akira’s Stats

    Vehicle: Virtua Racing car
    All-Star Power: Tetsuzankou

    Jacky’s Stats

    Vehicle: The Hornet
    All-Star Power: ?????????

    and Streets of Rage and Ristar.

    @SU: Sorry about my previous above comment. I didn’t know what you meant by that.

  24. daylengamer17 on December 21st, 2009 8.48 pm

    @Mr. Oliver (blog owner): When will we get more ASR announcements?

Join the discussion!

Sound off on the story you just read. Please note: Inflammatory, unintelligible, trolling, or otherwise offensive comments are subject to editing or deletion. Excessive violation of this provision risks a permanent, irreversible IP ban from commenting. The opinions expressed in the discussion area are solely the author's, and not necessarily those of TSSZ News, its advertisers, or affiliates as a whole. Comment authors are solely responsible for the content they write.





Bottom