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A History of Sonic: Genesis of the Azure Wind

Tristan Oliver | December 21, 2009

A Halo Mod, 5 Years in the Making

If you haven’t been keeping up with Sonic Mapping Team’s Sonic: Genesis of the Azure Wind, it appears development has begun picking up steam on the Halo mod.

Recently, a two part video was released detailing every nook and cranny that’s gone into development thus far.  Fifteen minutes long in total, it’s great inspiration for budding SFG developers if nothing else, as it showcases how even the little things can lead to big ideas.

We’d like to share both videos with you below.  Genesis of the Azure Wind is shaping up to be one of the more complex and visually stunning SFGs in the crop, and tomorrow, we’ll show off a couple recent  level tests from Sonic Mapping Team’s latest work.

Comments

6 Responses to “A History of Sonic: Genesis of the Azure Wind”

  1. Matillex on December 21st, 2009 1.53 pm

    cool :) cant wait for full game

  2. Speeding Hedgehog on December 21st, 2009 2.46 pm

    Looks good!

  3. SonicArawi on December 21st, 2009 6.41 pm

    Yeah :I

  4. TrueDude on December 22nd, 2009 1.30 pm

    The old versions of the mod look much better than the current build.

  5. Stephen on December 22nd, 2009 6.34 pm

    that is really cool, did you do most work on this at a collage?

  6. Treleus on December 22nd, 2009 10.56 pm

    Sorry about what happened between you and Coleco. Relationships gone wrong are a horrible thing to deal with.

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