Sonic Gemini Gets Hand-Drawn Overhaul

Mockup to Show New Direction

In the Summer, we told you about a colorful fan game project known as Sonic Gemini.  Now about six months out, the project’s art direction has taken an even more unique turn.

The screenshot you see below is a mock, in project head DM Ashura”s words, but it uses in-game sprites, and it is now the path planned as development continues on Sonic Gemini.

The Sonic/Metal Sonic partnership will remain a gameplay cornerstone, but it will now include the added bonus of graphics reminiscent of Wario Land: Shake It! or other titles that opt for more hand-drawn sprites and animation.  According to Sonic Warrior TJ, also a project head on Sonic Gemini, the visuals will carry throughout the game:

I do have most of Sonic’s poses already animated, save for some of the less important ones (wall push, skid/u-turn, transform, etc; most of which have key frames already inked), and I’m off to a good start with Metal Sonic.

On top of that, I’ve made illustrations for each of our Zones, several of the bosses, and between myself and folks like Ekoi and Adamis we’ve got some good Badnik designs in the works.

You can have a look at that screen shot below.

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