“This is a Character Driven Racing Game”
As there have been ongoing debates about why one character was chosen over another for Sonic & Sega All-Stars Racing, in other circles there has been criticism that ASR is not wholly reflective of Sega’s rich history in video games as a whole. Most notably, animosity settles for some in the game so far snubbing most of the game’s storied racing franchises, items like Daytona USA, Super GT, and even OutRun, which Sumo Digitial recreated for XBOX and PS2 among other platforms, and later online for XBOX 360 and PS3.
That’s where this passage, sent into us by Deven Gallo via News Tips, comes in. It is from Sumo’s Steve Lycett, and under his S0L handle, he addressed those concerns on Sega Nerds, saying the point of ASR is to be character based–something hard to do with those racers. With some humor and sarcasm thrown in, Lycett says every effort’s been made to have more proper Sega Racing representation in the game. He also notes that the game is also meant for players not as familiar with franchises, as opposed to the more hardcore, but still urges those wanting more to give the game a try:
On the topic of ’where are the Daytona/OutRun/Hang-On/SCUD Race/Virtua Racing/*insert SEGA racing game here* tracks!!!!???!!!101011010′ I think you’ve somewhat missed the point.
This is a character driven racing game, not a compilation of SEGA driving games. If/when we get to do Sega Racing Megamix, then I’ll happily be visiting all those past SEGA racing games, taking the tracks up to HD standard and sorting all manner of interesting car licensing issues.
Here however, we’re doing bright colourful characters on bright happy environments. Well mostly. We’re also making this game just as much for players who may not know any of the SEGA cast, so we’ve gone for a nice diverse and visually interesting cast and set of tracks.
Sure, when it comes to the handling model, we’ve tried to capture the joy of speed and drifting, which is the where we’ve tried to pick up the SEGA arcade feel.
Also recognise that we have absolutely tried to squeeze as much fan service in as we can, I think we’ve been pretty thorough in this – as well as being clear with the directions we’ve taken out here in the wilds of the forums. Yep we don’t have every character in from every SEGA game ever, but then we were never going to. I think we’ve chosen some rather brave characters personally, especially some of the very old school ones.
Seriously – wait till you get to play it – then spend some time moaning and crying! I thought this site was SEGA nerds, not SEGA haters…
Keep it up, and next time we make a game, I’ll just make it Sonic characters only, with a soundtrack composed purely by Bentley Jones
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I don’t have much to do at work and i’m bored so i’ll write a bit to kill off time, pleasae bear with me.
So yeah, i can understand why some guys over Sega nerds are so vocal, and they do have some very valid arguments as why so many Billy Hatcher levels, but then again there are those who got way to high exp[ectations and thought this was a Sega Racing Megamix (Testarossa vs Hornet). Maybe they overlooked the fact that this is a mascot racing game, which is fine by me.
Yet even I have some complaints, like why did they needed to include Shadow and Big, those aren’t classic Sonic characters, The only ones that count are Sonic (the hero), Amy (she’s been around longer than good old Knux, and quite frankly i feel she’s way too underrated as she’s proven to be a worthy character), Tails (the cute side-kick), Knuckles (the good spirited rival) and Theodore Roos.. err Dr. Eggman (love him when he’s goofy). that’s pretty much all you need to cober Sonic.
As for Billy Hatcher it was just one title, yet i could understand that the producer really likes him (that position sure gives the benefit of getting away with it despise making the fans go to rage or b*tching), yet there are some more deserving characters who would have been wonderful to have here, for instance Joe Musashi, one of the longest running series from Sega (please bring him back).
Still i do think that Sumo did a good job in choosing the game’s roster. I mean we already have three AM2 franchises in here, even when they’re only in two slots, but still makes me happy as i hold AM2 in a very high regard, i could even say that they’re Sega’s pride. Maybe i would like to heve Shadow & Big removed but is not something that really bothers me (other than Shadow being just a Dark Sonic on a bike w/same All-star move, well it won’t bother me since i got Amy Rose <3).
On the other hand people have to realise that Sumo has to work under a budget and can only do so much, also i know there is a lot of work involved in character modelling, texturing, doing animations and we still have to take into consideration the engine, gameplay mechanics and so many more aspects. Heck S0L even posted some days ago on Sega's forums giving just a small idea of how much time & money would it take to make a Sega all stars fighting game (not a confirmation BTW).
Realistically thinking we will never see an All-Stars game featuring every single dark/niche character ever as i would take even more money to make that what Shenmue already costed Sega (unless we have another Mr. Okawa (RIP) willing to give $900,000,000.** dollars from his personnal wealth).
Well, that's all i gotta say, hope i didn't bored you guys, See ya. Skull Leader out.
D’oh, Joe Musashi is a character, not a series (Shinobi), sorry, it’s the lack of slept.
A soundtrack composed purely by Bentley Jones? The guy’s talented, but don’t wear him out.
@Skull Leader: Shadow made the list because just because he is in fact a well known character, with a sizable number of fans who would be happy to have him on the roster. Big I think is more of a joke character. Not to say he’ll just end up being a mistake, but there just for poops and giggles (I mean, have you SEEN his All Star Move?). I mean classic or not, would you complain if Blaze The Cat – another popular Sonic character – made the list?
DO-NOT-WANT Bentley Jones for a WHOLE game, he is talented but – frankly, I couldn’t stand one music artist an entire game, unless posed’ to perfection.
I would much rather a certain Crush 40 song to be the theme. :c
Hi, i have the feeling a outrun car could be in the game. I saw this movie on youtube with a ferrari in the trailer of the website. Seems legit to me,,,,
@Soul Gage and Malady
Um… you guys do know that he was joking, right?
Of course ~ but I wouldn’t want that even in my imagination for a game, frankly.
It would certainly be an incredible feat if Sumo managed to get all SEGA IP’s into one game! As it is, the roster looks like a job well done.
Just love SEGA and SONIC people!
To Steve Lycett: Or maybe a game with Sonic characters, with music done by Bentley Jones, with tons of voice samples by Jason Griffith, and with a guest appearance by Jar Jar Binks of Star Wars, Skids and Mudflap of Transformers, Chibi-Usa of Sailor Moon, Yugi Mutou of Yu-Gi-Oh and Scrappy Doo of Scooby Doo. XP
@udx:
You have just described my worst nightmare at this very moment, thank you very much my good sir, may i have another?
I am from SEGA Nerds, and I was one of the people the post was directed to.
My point was not having realistic cars or whatever. We want actual “SEGA RACING” level to be in the game. Yeah, playing as a vehicle from Virtua Racing would be silly and pointless, but what is wrong with haing Three Seven Speedway from Daytona USA (AKA the most iconic racing track from games period)? I can understand there might be people out there that want Billy Hatcher tracks, and that is fine, but why completely ignore courses from SEGA’s racing games when within their 60 year history they have made around 60% games with cars in them?
It just makes no sense. No one on that forum was complaining about the gameplay, we just wanted courses. I think it is a huge mistake they were not even considered as far as I can see.
And Deven Gallo sent this in?
What a man.
I’ve just reserved this game for my XBOX360º 24h ago
yheeeeeeee
Love u SEGA
I love Sonic,his friends,and sega. Great work.
@udx
you do know that Yugi Motou is voiced by the same person who currently voices Knuckles right T.T
I know all the sonic voices by heart :3, i love them all XD *except bigs* haha I LOVE YOU JASON GRIFFITH AND PETE CAPELLA……. and Koji Yusa =D
*True Sonic Nerd x3
@udx
also, i forget his name, but did you know that Skids and someone else from the Transformers movie is the voice actor of Spongebob =O *though that one is kinda hard to miss x.x*
What is he talking about I want to see less Sonic Characters and more SEGA characters.