Interview: No PS3 Exclusive Characters for ASR
Tristan Oliver | February 11, 2010
Even as PS3 labeled “Lead Platform”
The XBOX360 will get Banjo & Kazooie, as well as Avatar support. Wii users get Mii access. PC users even get the opportunity to download it via Steam.
So why won’t PS3 players of Sonic & Sega All-Stars Racing get much of anything, even though Sumo’s Steve Lycett admitted in a recent interview with Playstation LifeStyle that the console is considered the main platform for the game?
Lycett was asked point blank whether there would be PS3 exclusive characters, and in short, don’t get your hopes up:
Unfortunately it doesn’t! That’s not to say we haven’t been putting in the effort though, in fact throughout development it’s been the PS3 version that’s been the lead platform. You’ll have noticed that at E3, GamesCon and Summer of Sonic, it’s always been the PS3 that’s been the demo machine of choice. We’ve also ensured that PS3 features, like PSN, Trophies and online chat are all supported. I think we’re also one of the few recent games to include SixAxis motion control too. If DLC happens, we very much want to do it on PS3 too!
As part of the interview, Lycett also spoke about why characters such as Vectorman and Ristar specifically were shut out. In those cases, time was of the essence:
I know there’s been a lot of fan calls this time for Vectorman and Ristar too, but they should have shouted more at the end of SST! By the time they were being requested heavily, we’d locked the character roster! I can’t say just yet who I would have like to included either – then I’ll have de-confirmed someone as not being in. I keep getting told off for that!
You can read the full interview at the link cited above.














PC and PS3 versions don’t have gimmicks?
That sounds like a plus to me.
That’s because even Sega knows it’s an awful console.
Extra characters is a gimmick? I thought more playable characters was a plus :/
If anything, 360 is without gimmicks. No motion control, Thank God!
Well that sucks for PS3 owners but then i don’t really care. Anyone who buys the the Xbox version just based on the fact that Banjo Kazooie is in it is just a tool. I’ll be buying the PS3 version, then i’ll have a SEGA game where the main focus is the SEGA characters that are in it and not console specific gimicks.
@Rave to the grave: Umm just because you don’t have a PS3 does’nt mean it’s an awful console. Since I don’t have a xboox360/wii I don’t go around saying either of them are awful consoles for no real reason.
Although its a shame the Nintendo and Sony versions aren’t getting any exclusives(yet?), Sony has been snagging waaaaay too many exclusives to the point of it making me sick. Sony also seems to only care about snagging exclusivity rights towards the “AAA” titles since they’re still losing money on the console, SEGA sure as hell won’t be getting top dollar at all on contract for exclusive rights since most SEGA games aren’t even in that category. SEGA should try focusing more on 360 since Microsoft is going to need some more exclusives and apparently they did help out programming a portion of a game and lending a character. As well, most current gen SEGA games were developed for 360 and being ported to PS3 anyways. I mean they even add extra stuff for 360 like gamer pics and themes, and then the upcoming support for XBOX’s gameroom.. SEGA, why not focus on 360?
As for Nintendo, no exclusives on that console? What happened there? I thought Sonic and Mario were bestest buddies now…
Being the owner of all 3, I can truly say that SEGA fans belong on the 360.
Ten bucks says Nights, Ristar, and Vectorman are the first DLC released. If Lycett mentions them that specifically, then they should be.
Also, hasn’t he realized the full list has been revealed already…
..funny, seeing how the best game SEGA’s made over the last 5-10 years is a PS3 exclusive.
Shame that Sackboy or R&C aren’t coming, but them being absent is better than being a selling gimmick and taking up an obnoxious amount of space like B-K.
And yes, Valkyria Chronicles alone makes the PS3 the ideal platform for a general Sega fan. Not to mention Yakuza 3 (and most likely 4) down the pipline.
@SykoTech: …I absolutely forgot about Yakuza, the spiritual heir to the Shenmue series. I tip mine hat to you, good sir.
Lycett has already said that Vectorman was impossible due to some crud about copyrights a while ago, so his last statement is…sort of redundant.
@Rul:
There are no copyright problems with Vectorman. SEGA owns the character 100% (check the copyright info on the back of the Genesis boxes) and were even going to make a Vectorman 3 for PS2 until the project got canned. You are thinking of ToeJam & Earl, whose copyright are held by Greg Johnson.
Wow, I meant @Pur, but I’m assuming you are Pur-Rul anyway.
Hmm Good interview! Not having any special charaters isn’t much Of a loss really.
I’m felt sorry for the PS3 owners. But I’m sure it will work out. I wonder who will be the DLC characters beside Forklift Ryo?
Oh well, I don’t care for Banjo or Miis. I’m in it for Sega. Still , I’m disappointed at no extra stuff for the ps3 version. It’s very WTF-ish. They couldn’t get the rights to Ratchet and Clank or anything like that? Jesus….
Bullshit! Ristar and Vectorman have been the most loudly asked for aside from the Werehog. Come on!