The Mechanics Explained, Inside
With all the talk about Sonic 4 and Sonic & Sega All-Stars Racing of late, one small special edition may have been the only thing keeping you from forgetting that there’s another compilation coming out next month for the Nintendo DS.
We’re talking about Sonic Classic Collection, and thankfully we have Fox Gungrave of TSSZ News affiliate Eversonic to make sure we don’t forget. Case in point: below are 27 print caliber, high resolution screens from the game. They are huge. So, you’ll be able to see clearly how controls will work. It looks like you’ll be using the D-pad and side buttons to control characters, while the stylus and touch pad will be used for other tasks, such as loading or deleting save data, or scrolling through the illustrations that will be a part of the package.
In-game, the top screen will be where the action is, while it looks like the bottom will hold the game’s synopsis, and perhaps some other fun facts.
A few had noticed some anomalies in the first batch of screenies released for Sonic Classic Collection. For the most part, it appears these shots appear faithful to the games’ original representations. If you see something, alert us to it in the comments area.
In the meantime, enjoy the shot, with a great thanks going out to Fox Gungrave of Eversonic for them. If you have news to share, be sure to share it with us by clicking News Tips at the top of every page.








































Heh, I just now realized you can play the “lock-on” games in this game too! That’ll make it even more worth buying.
it’s a small irk they’re still calling him Eggman in the older games, even though in the Mega Collection they didn’t, but whatever, as long as it’s the original Sonic Trilogy on the go, I’m all for this rerelease
Have the old games always looked that ugly? Maybe I’m just use to playing them on emulators.
@ SorcererLance
http://i45.tinypic.com/anizh3.png
@Mike
Funny pic… I’ll have to save that for later.
@SSC: Of COURSE they have lock-on. What release BESIDES Sonic’s Ultimate Genesis Collection DOESN’T?
@Stuffgamer1: After Genesis Collection, you can’t help but be minorally skeptical. I might get this since it does have lock-on technology, but probably not in the end.
“Knuckles in Sonic the Hedgehog 3″ and not “Sonic the Hedgehog 3 & Knuckles”?
@Stuffgamer1
What Neo Hazard said.
Well, they’re 3 for 3 now (Virtual Console, Xbox Live Arcade, and this DS collection). I’m past the point of expecting it to be skipped again and well into resentment that the collection I DID buy was the ONLY release in the past year to miss the feature.
Not sure if this is new but, I heard someone played this game, he said that he played Sonic 1 and 2, he said that Sonic 1 ran well on the DS(i), but Sonic 2 had some slight frame rate issues, this might apply to Sonic 3/Knuckles, he also said that the “Save/Load” feature won’t load your last location, but the start of the act instead.
Even though I have this already on my PSP, I plan on buying this game.
You want people to point out odd things? There’s something I noticed almost right away…
Why does it say “Knuckles in Sonic The Hedgehog 3″ instead of “Sonic 3 & Knuckles”? Seems like these could be more fakes to me, or even implying that S3&K isn’t in this collection at all…
*sigh* Nevermind false alarm, they just call S3&K “Knuckles in Sonic 3″ on the bottom screen, for some reason.
@SuperLink and Solus:
Ahem. “As everybody know”, DS has 4MB of RAM. S3&K takes, guess what, 4MB. And you need additional RAM to emulate Genesis RAM, some technical stuff, and to place the emulator itself in it. So, summing this up, there is not enough RAM in DS to emulate S3&K. You would need additional “RAMpak” like in case of DS Internet Browser or use some advanced techniques (paging? Anyway, Sega can’t do that), or port the game instead of emulating it.
Because of that, Sega came up with pretty absurdal idea. Instead of S3&K, they decided to create KiS3 and probably (I, the fan of Tails, hope so) TiS&K. It’s rather simple thing to do for hackers, I suppose, and even simplier for Sega.
[DOUBLE POST]
Hey, I didn’t notice S3&K title screen! Now I’m seriously confused.
@stan:
Take a look at the third and fourth screenshots up from the bottom right. The screenshots show the title screen of S3&K that we all know and love.
This can mean two things:
a) Mislabel on the DS side. KiS3 is actually S3&K.
b) Mislabel on the ROM side. They didn’t change the logo (either they will do that eventually or they are too lazy).
Definitely hope it’s the first. Not being able to play as Tails in S&K or being limited to playing S3 and S3&K seperately would be incredibly annoying/disappointing..
Fun fact: if they would port this game to DS instead of emulating it, there would be probably some loading times, but no issues like this one, because they would have to copy one map at time and not load one GAME at time.
Sega needs to fix the frame rate issues, slowdowns, sound effects, and the crop screen sizes for Sonic Classic Collection DS to be perfect size similar to sega genesis and the graphics and screens not squashed in the final version and the lock-on games for Knuckles in Sonic The Hedgehog 2, Sonic 3 and Knuckles have been confirmed? Does Sega of America have the official release date for Sonic Classic Collection for Nintendo DS? Will Blue Sphere be included in Sonic Classic Collection for Nintendo DS? Also want the games running at full speed with no glitches and screens not squished and want them in perfect sizes and the letters big.