You Inquire, ONM Asks, We Hopefully Get Answers
Here’s a chance for your questions and concerns on Sonic the Hedgehog 4 to be read and perhaps answered by the team working on the game.
The UK’s Official Nintendo Magazine is fielding inquiries for an upcoming interview with the Sonic 4 team, as part of the website’s new ONM Asks segment. The first in the series will be with the devs behind the Ace Attorney franchise on Friday; it’s unclear how soon the Sonic 4 interview will be published.
ONM spins the format in this way, a very open-ended way. Whether the format will hold true is to bhttp://www.tssznews.com/wp-admin/post-new.phpe determined:
The idea is simple – you ask top developers any questions you like about their games and hopefully they’ll answer them.
Already, there are a couple dozen questions given on the ONM thread dedicated to the Sonic 4 interview. You are encouraged to post your inquiry there, should you have one. Thanks to Fox Gungrave of TSSZ News affiliate Eversonic for sending this information in. If you have news to share, be sure to share it with us by clicking News Tips at the top of every page.













Eh, im hoping for Nintendo Power to release some info on Sonic 4, and it should be out in a couple days.
I’m sort of worried of this game simp’y not being… big. Because it’s downloadable, I’ve got this idea in my head it’ll just be a quick flick and cheap nod to the glory days… I’d like to know how ambitious SEGA are being with this, to be broad on the question.
Why the 3D models?
Who will be doing the music?
Will other characters appear in the game?
Why Episodes?
How many Episodes are there?
How many levels are in the Episodes?
Will motion controls be used in the special stages?
Why does Sonic jump like he’s on the moon?
Will there be new Badnik designs?
Will we ever get a retail version?
Seeing as how Dimps is making it is it gonna lack the classic atmosphere and have tons of bottomless pits?
@Mike
You do know that the jumping question relates to the leak, right?
Sonic’s actual JUMP is fine. He just spins, really, really slowly. I don’t really care, but maybe they should speed up his spinning a bit.
How many will cost 1000 wii points like (megaman 9-10) or 1500 like word of goo
@popo
I’ve been wondering that for a while too. This 1500 points I’m holding on to are burning a hole in my pocket (Wii?), I need to know how much to actually keep.
@ Mike
1. Because they’re trying to please new and old fans.
2. Sega
3. Not likely
4. Partly to make it like S3&K, mostly so there’s an excuse to make multiple games.
5. I’m guessing three maybe 4 tops
6. 4-5 with 4 acts each.
7. I’d guess so.
8. The Alpha footage is from an early build of someone testing the jump mechanic. Wait til official footage before complaining.
9. No new Badniks, at least in Ep1 they’re trying to play fanservice.
10. When all the episodes are out.
11. …Is all you can do about this is complain?
First,sorry my english.I live in Brazil.
Starting…
1-Look sonic in action on footage video,look like sonic rush bug,he stop on point of wall.Final version problably fixed?
2-The engine is based on Sonic Rush or new engine?
3-At moment,sonic 4 shows have 4 zones.The acts of stages is long look like sonic 3 or short look like sonic 2?
@TailstheHedgehog
Well consider this
imagine how long *or rather how much content* the original classic sonics were, now think about how small those games were in size. Now take that same amount of content, and make it make it… iono, 4x in size maybe for enhanced graphics obviously, and that’s probably how “big” the game is gonna be
understand that this is Just a downloadable game, if they wanted to make it big, *like Sonic Unleashed* it would be sold as an optical disc for $60 =]
..mike stop complain’in plz…..>=|
1. ( i dont really care but) will there be a lil vioce acting and those minni cut scenes.=].u kno like how kux would always come in sonic3…
2…um…not really a ? but. like other people said. you guys should make sonics spin faster it makes it look like he goes fast…but is slow jumping… even though hes not…
Why change the physics?
The physics from the original Sonic games worked excellently and made the game what it was, why change what was never broken? Why make Sonic floatier or make him accelerate faster? It will completely change the game, not likely for the better. Please fix it.
one question no one bloody asked….
HOW MUCH DOES EACH COST!