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	<title>Comments on: Sonic Nexus Programmer Quits</title>
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	<link>http://www.tssznews.com/2010/02/28/sonic-nexus-programmer-quits/</link>
	<description>The Leader in Sonic and Sega News</description>
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		<title>By: Exclusive: Jonathan Rose Speaks Out on Nexus Departure &#124; tssz&#124;news</title>
		<link>http://www.tssznews.com/2010/02/28/sonic-nexus-programmer-quits/comment-page-1/#comment-31009</link>
		<dc:creator>Exclusive: Jonathan Rose Speaks Out on Nexus Departure &#124; tssz&#124;news</dc:creator>
		<pubDate>Tue, 09 Mar 2010 01:01:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.tssznews.com/?p=11215#comment-31009</guid>
		<description>[...] was very awkward,&#8221; Rose told TSSZ News, speaking of his good-bye message from a week and a half ago.  &#8220;I felt pretty awkward at the time.  Truth be told, I still [...]</description>
		<content:encoded><![CDATA[<p>[...] was very awkward,&#8221; Rose told TSSZ News, speaking of his good-bye message from a week and a half ago.  &#8220;I felt pretty awkward at the time.  Truth be told, I still [...]</p>
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		<title>By: snowy</title>
		<link>http://www.tssznews.com/2010/02/28/sonic-nexus-programmer-quits/comment-page-1/#comment-30694</link>
		<dc:creator>snowy</dc:creator>
		<pubDate>Wed, 03 Mar 2010 03:09:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.tssznews.com/?p=11215#comment-30694</guid>
		<description>Ta, i&#039;ll look into those...</description>
		<content:encoded><![CDATA[<p>Ta, i&#8217;ll look into those&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: Jonathan Rose</title>
		<link>http://www.tssznews.com/2010/02/28/sonic-nexus-programmer-quits/comment-page-1/#comment-30656</link>
		<dc:creator>Jonathan Rose</dc:creator>
		<pubDate>Tue, 02 Mar 2010 20:22:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.tssznews.com/?p=11215#comment-30656</guid>
		<description>@Snowy:  What Rael just said.  Here&#039;s a link.
http://www.sonicfangameshq.com/forum/index.php</description>
		<content:encoded><![CDATA[<p>@Snowy:  What Rael just said.  Here&#8217;s a link.<br />
<a href="http://www.sonicfangameshq.com/forum/index.php" rel="nofollow">http://www.sonicfangameshq.com/forum/index.php</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rael0505</title>
		<link>http://www.tssznews.com/2010/02/28/sonic-nexus-programmer-quits/comment-page-1/#comment-30653</link>
		<dc:creator>Rael0505</dc:creator>
		<pubDate>Tue, 02 Mar 2010 18:24:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.tssznews.com/?p=11215#comment-30653</guid>
		<description>Snowy, have you considered showing your project off to Sonic Fangames HQ?

also, JQP... hahaha.  Thanks.</description>
		<content:encoded><![CDATA[<p>Snowy, have you considered showing your project off to Sonic Fangames HQ?</p>
<p>also, JQP&#8230; hahaha.  Thanks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: snowy</title>
		<link>http://www.tssznews.com/2010/02/28/sonic-nexus-programmer-quits/comment-page-1/#comment-30643</link>
		<dc:creator>snowy</dc:creator>
		<pubDate>Tue, 02 Mar 2010 08:35:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.tssznews.com/?p=11215#comment-30643</guid>
		<description>blimey,well if u find u want to start anything else i&#039;m looking at starting a project i&#039;ve been working on over the past two years, u don&#039;t know any sites that are good for finding ppl looking to join projects? Cheers</description>
		<content:encoded><![CDATA[<p>blimey,well if u find u want to start anything else i&#8217;m looking at starting a project i&#8217;ve been working on over the past two years, u don&#8217;t know any sites that are good for finding ppl looking to join projects? Cheers</p>
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	</item>
	<item>
		<title>By: Jonathan Rose</title>
		<link>http://www.tssznews.com/2010/02/28/sonic-nexus-programmer-quits/comment-page-1/#comment-30626</link>
		<dc:creator>Jonathan Rose</dc:creator>
		<pubDate>Tue, 02 Mar 2010 01:00:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.tssznews.com/?p=11215#comment-30626</guid>
		<description>@Snowy:  I&#039;ve already put myself in for contribution on two other projects.  Nothing as high-profile as Nexus, but I think they are both high quality projects by clever people.  I also want to start working on a few independent projects including some technical writings and something else that I might talk about later if anything pans out of it.</description>
		<content:encoded><![CDATA[<p>@Snowy:  I&#8217;ve already put myself in for contribution on two other projects.  Nothing as high-profile as Nexus, but I think they are both high quality projects by clever people.  I also want to start working on a few independent projects including some technical writings and something else that I might talk about later if anything pans out of it.</p>
]]></content:encoded>
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	<item>
		<title>By: snowy</title>
		<link>http://www.tssznews.com/2010/02/28/sonic-nexus-programmer-quits/comment-page-1/#comment-30624</link>
		<dc:creator>snowy</dc:creator>
		<pubDate>Tue, 02 Mar 2010 00:06:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.tssznews.com/?p=11215#comment-30624</guid>
		<description>john, are you interested in starting a new project?</description>
		<content:encoded><![CDATA[<p>john, are you interested in starting a new project?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JQP</title>
		<link>http://www.tssznews.com/2010/02/28/sonic-nexus-programmer-quits/comment-page-1/#comment-30579</link>
		<dc:creator>JQP</dc:creator>
		<pubDate>Mon, 01 Mar 2010 13:48:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.tssznews.com/?p=11215#comment-30579</guid>
		<description>Rael you&#039;re talking to a brick wall called TSSZ.</description>
		<content:encoded><![CDATA[<p>Rael you&#8217;re talking to a brick wall called TSSZ.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jonathan Rose</title>
		<link>http://www.tssznews.com/2010/02/28/sonic-nexus-programmer-quits/comment-page-1/#comment-30565</link>
		<dc:creator>Jonathan Rose</dc:creator>
		<pubDate>Mon, 01 Mar 2010 09:00:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.tssznews.com/?p=11215#comment-30565</guid>
		<description>Feel free to question me about my departure if it&#039;ll ease your curiosity.</description>
		<content:encoded><![CDATA[<p>Feel free to question me about my departure if it&#8217;ll ease your curiosity.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rael0505</title>
		<link>http://www.tssznews.com/2010/02/28/sonic-nexus-programmer-quits/comment-page-1/#comment-30558</link>
		<dc:creator>Rael0505</dc:creator>
		<pubDate>Mon, 01 Mar 2010 07:09:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.tssznews.com/?p=11215#comment-30558</guid>
		<description>FYI guys he just left because he couldn&#039;t really wrap his head around the Retro Sonic engine.

It&#039;s much harder than Sonic Worlds - the previous engine Nexus used.  Worlds is neatly organized and documented as it&#039;s meant to be a learning tool and tutorial.  The Retro engine is waaaay more complicated and is not neatly organized and documented the way Worlds is, and frankly when they made the switch DW knew his primary role as lead programmer came to an end.

This isn&#039;t bad news for Nexus.  Taxman has taken over as head programmer years ago.  DW is just finally leaving rather than struggling to understand the complex Retro engine that Taxman is already so familiar with.

A lot of people wish the Retro engine were made public, but if it were, no one would know how to use it.  It&#039;s so much more complicated than Worlds.</description>
		<content:encoded><![CDATA[<p>FYI guys he just left because he couldn&#8217;t really wrap his head around the Retro Sonic engine.</p>
<p>It&#8217;s much harder than Sonic Worlds &#8211; the previous engine Nexus used.  Worlds is neatly organized and documented as it&#8217;s meant to be a learning tool and tutorial.  The Retro engine is waaaay more complicated and is not neatly organized and documented the way Worlds is, and frankly when they made the switch DW knew his primary role as lead programmer came to an end.</p>
<p>This isn&#8217;t bad news for Nexus.  Taxman has taken over as head programmer years ago.  DW is just finally leaving rather than struggling to understand the complex Retro engine that Taxman is already so familiar with.</p>
<p>A lot of people wish the Retro engine were made public, but if it were, no one would know how to use it.  It&#8217;s so much more complicated than Worlds.</p>
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