<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: New Information: Game Informer Interview Iizuka on Sonic 4</title>
	<atom:link href="http://www.tssznews.com/2010/03/07/new-information-game-informer-interview-iizuka-on-sonic-4/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.tssznews.com/2010/03/07/new-information-game-informer-interview-iizuka-on-sonic-4/</link>
	<description>Beyond Blue</description>
	<lastBuildDate>Thu, 09 Feb 2012 15:32:30 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: Cody Collins (Azukara)</title>
		<link>http://www.tssznews.com/2010/03/07/new-information-game-informer-interview-iizuka-on-sonic-4/comment-page-1/#comment-30963</link>
		<dc:creator>Cody Collins (Azukara)</dc:creator>
		<pubDate>Mon, 08 Mar 2010 02:19:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.tssznews.com/?p=11299#comment-30963</guid>
		<description>Am I the only one that feels that the Sadv1-styled (optional; not needed progress through the game) somersault move is the second move? I have the strongest feeling that is what it is. Well, maybe the lightspeed dash, but I&#039;m still guessing the somersault. It&#039;s actually pretty decent of a move in Sadv1 for whenever you&#039;re in a tight space with little movement for rolling. Now what kind of move is as useful as tha--

--Oh. Right. Spindash. XD</description>
		<content:encoded><![CDATA[<p>Am I the only one that feels that the Sadv1-styled (optional; not needed progress through the game) somersault move is the second move? I have the strongest feeling that is what it is. Well, maybe the lightspeed dash, but I&#8217;m still guessing the somersault. It&#8217;s actually pretty decent of a move in Sadv1 for whenever you&#8217;re in a tight space with little movement for rolling. Now what kind of move is as useful as tha&#8211;</p>
<p>&#8211;Oh. Right. Spindash. XD</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: chaos_controller</title>
		<link>http://www.tssznews.com/2010/03/07/new-information-game-informer-interview-iizuka-on-sonic-4/comment-page-1/#comment-30952</link>
		<dc:creator>chaos_controller</dc:creator>
		<pubDate>Sun, 07 Mar 2010 23:29:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.tssznews.com/?p=11299#comment-30952</guid>
		<description>hmm. . . wonder what the new move will be? Besides, i thought the somersault and boosting were part of Sonic&#039;s move repertoire. Guess not.


&quot;the game consists of CGI pre-renders and not true 3D polygons.&quot; Guess that explains why Sonic looked spritey.

P.S
Prologue huh? Prologue to what? Sonic 1? 2? 3? or Sonic 4 altogether?</description>
		<content:encoded><![CDATA[<p>hmm. . . wonder what the new move will be? Besides, i thought the somersault and boosting were part of Sonic&#8217;s move repertoire. Guess not.</p>
<p>&#8220;the game consists of CGI pre-renders and not true 3D polygons.&#8221; Guess that explains why Sonic looked spritey.</p>
<p>P.S<br />
Prologue huh? Prologue to what? Sonic 1? 2? 3? or Sonic 4 altogether?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dissecting Game Informer's Sonic 4 images &#124; tssz&#124;news</title>
		<link>http://www.tssznews.com/2010/03/07/new-information-game-informer-interview-iizuka-on-sonic-4/comment-page-1/#comment-30948</link>
		<dc:creator>Dissecting Game Informer's Sonic 4 images &#124; tssz&#124;news</dc:creator>
		<pubDate>Sun, 07 Mar 2010 23:20:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.tssznews.com/?p=11299#comment-30948</guid>
		<description>[...] our coverage from earlier today, it seems that over at SonicStadium, they have a scan of Game Informer&#8217;s [...]</description>
		<content:encoded><![CDATA[<p>[...] our coverage from earlier today, it seems that over at SonicStadium, they have a scan of Game Informer&#8217;s [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mike</title>
		<link>http://www.tssznews.com/2010/03/07/new-information-game-informer-interview-iizuka-on-sonic-4/comment-page-1/#comment-30946</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Sun, 07 Mar 2010 21:53:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.tssznews.com/?p=11299#comment-30946</guid>
		<description>@ guims-the-hedgehog

I like what I see.</description>
		<content:encoded><![CDATA[<p>@ guims-the-hedgehog</p>
<p>I like what I see.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: yvarthecreator</title>
		<link>http://www.tssznews.com/2010/03/07/new-information-game-informer-interview-iizuka-on-sonic-4/comment-page-1/#comment-30944</link>
		<dc:creator>yvarthecreator</dc:creator>
		<pubDate>Sun, 07 Mar 2010 20:27:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.tssznews.com/?p=11299#comment-30944</guid>
		<description>this is actually a massive spoiler XD</description>
		<content:encoded><![CDATA[<p>this is actually a massive spoiler XD</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ThE InFoRmEr</title>
		<link>http://www.tssznews.com/2010/03/07/new-information-game-informer-interview-iizuka-on-sonic-4/comment-page-1/#comment-30943</link>
		<dc:creator>ThE InFoRmEr</dc:creator>
		<pubDate>Sun, 07 Mar 2010 20:26:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.tssznews.com/?p=11299#comment-30943</guid>
		<description>That is alot of promise for the level disigner of the Sonic 4 episodes.</description>
		<content:encoded><![CDATA[<p>That is alot of promise for the level disigner of the Sonic 4 episodes.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Crysore (AKA BlueChaos69 (damn youtube)</title>
		<link>http://www.tssznews.com/2010/03/07/new-information-game-informer-interview-iizuka-on-sonic-4/comment-page-1/#comment-30941</link>
		<dc:creator>Crysore (AKA BlueChaos69 (damn youtube)</dc:creator>
		<pubDate>Sun, 07 Mar 2010 19:23:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.tssznews.com/?p=11299#comment-30941</guid>
		<description>More promising news, I dont know what everybody is getting so worked up about...but this is the Sonic fanbase so.....</description>
		<content:encoded><![CDATA[<p>More promising news, I dont know what everybody is getting so worked up about&#8230;but this is the Sonic fanbase so&#8230;..</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alex</title>
		<link>http://www.tssznews.com/2010/03/07/new-information-game-informer-interview-iizuka-on-sonic-4/comment-page-1/#comment-30937</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Sun, 07 Mar 2010 18:18:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.tssznews.com/?p=11299#comment-30937</guid>
		<description>In response to something way up there.Just because there are little hand rail/wire  sections, things you hold on to with your HANDS , doesn&#039;t mean there are grind rails.There have been elements similar to that in sonic 3 and sonic and knuckles.People really need to stop jumping on the band wagon and shut the fuck up with this sonic Advance/Sonic Rush bull shit.</description>
		<content:encoded><![CDATA[<p>In response to something way up there.Just because there are little hand rail/wire  sections, things you hold on to with your HANDS , doesn&#8217;t mean there are grind rails.There have been elements similar to that in sonic 3 and sonic and knuckles.People really need to stop jumping on the band wagon and shut the fuck up with this sonic Advance/Sonic Rush bull shit.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: apsyd</title>
		<link>http://www.tssznews.com/2010/03/07/new-information-game-informer-interview-iizuka-on-sonic-4/comment-page-1/#comment-30936</link>
		<dc:creator>apsyd</dc:creator>
		<pubDate>Sun, 07 Mar 2010 17:32:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.tssznews.com/?p=11299#comment-30936</guid>
		<description>I&#039;m confused at what they mean by &quot;hand rail.&quot; At first read, I thought of the Sonic and Knuckles hand rails (think Sandopolis Zone wall huggers), but then I saw Sonic Advance get mentioned...</description>
		<content:encoded><![CDATA[<p>I&#8217;m confused at what they mean by &#8220;hand rail.&#8221; At first read, I thought of the Sonic and Knuckles hand rails (think Sandopolis Zone wall huggers), but then I saw Sonic Advance get mentioned&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Shadzter</title>
		<link>http://www.tssznews.com/2010/03/07/new-information-game-informer-interview-iizuka-on-sonic-4/comment-page-1/#comment-30935</link>
		<dc:creator>Shadzter</dc:creator>
		<pubDate>Sun, 07 Mar 2010 17:04:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.tssznews.com/?p=11299#comment-30935</guid>
		<description>JasonTheJackass#</description>
		<content:encoded><![CDATA[<p>JasonTheJackass#</p>
]]></content:encoded>
	</item>
</channel>
</rss>

