UPDATE: Dreamarena Glitch Fixed with Patch
There is, in fact, other news today. It comes to us via a news tip from AugieD, and it’s good news for Playstation 3 owners of Sonic & Sega All-Stars Racing.
A 28 MB patch is now available in North America and will automatically download upon ASR’s launch. This comes weeks after a patch was offered to players of the XBOX360 edition. That one fixed most of the game’s framerate issues, but we’re not entirely sure what this does. It may offer a similar fix and nothing more, or it may be the preface for pending DLC. The release occurred within the hour, so further investigation is needed.
UPDATE: And after that further investigation, we can tell you that the patch appears to be a hybrid fix/preparation update, and that the append does fix the Dreamarena glitch.
Still, we thank AugieD for sending in the tip to us. If you have news to share, be sure to share it with us by clicking News Tips at the top of every page.













If only the Wii version was able to get DLC oh well.
Great!
I’ve been waiting for this.
Finally. I’ve been waiting for that Dreamarena patch.
I wish DLC come soon, this game truly rocks…
The noticeable changes:
1.Framerate seems more stable, with less screen tearing on 720p.
2.Shortcut to the ASR PSN Store through the main menu.
3.There is now a “DLC” tab on the screen showing the available online games.
4.You cannot scroll past the 8 online games available being shown on-screen anymore.
(was glitchy, since the game list wouldn’t scroll along..)
update has bugs in it
The default 60fps framerate has been slowed down noticeabley. Many PS3 games are 60 by default, even if they only perform at that speed of a split second. I dont’ care much for the change since it involves slowing down the framerate at times, it seems like a lazy way to make this “fix” seem decent. They did fix dreamarena, though. I got it before the patch anyway.
is the patch avaiable in Europe?
Yep.. the framerate now is like Bioshock 1 and 2, when you turn the “unlock framerate” option off.
It tries to lock the game at constant ~ 30 FPS, thus reducing the chances of big/sudden framedrops or screen tearing.
IMHO, this is not a bad thing.. they’ve just balanced it. But still, if they want to please everyone, they should add an lock/unlock framerate feature on the next patch.. that is, if they ever plan to make another one. =)
Huzzah for a Trophy fix! Sounds like it’s time for me to get back online, then.
Yeah, framerate should always be an option.