Admits Agreement with Sega, and that Discussion Would Resume
Administrators of Sonic Retro had forged a partnership with Sega to prioritize its community reaction regarding Sonic the Hedgehog 4, and agreed to “minimize leak impact” by turning a blind eye to unauthorized finds on its front page, while allowing those same finds to be discussed in its more active forums.
That’s according to a statement Retro’s webmaster Scarred Sun posted this morning, which we have posted below in full. The statement was made in response to widespread criticism of the research hub–not so much for allowing links to leaked Sonic 4 video to be posted and discussed through their forums, but for outright stopping all discussion of the game when a playthrough of almost the entire game, in video form, had been posted by Saturday night.
“We felt that crossed a line that we could no longer morally support and pulled discussion entirely,” Scarred Sun said of those video leaks.
The administrator explained that Sega representatives approached her once Sonic 4 was formally announced. Their intent was to establish a method formal feedback that would increase Retro community involvement in the Sonic 4 series, and allow, in her words, “access to things that we cannot now get under current procedures.”
“This was essentially a trial balloon to show that the fans who were truly passionate about Sonic would be helpful to the process rather than a hindrance,” Scarred Sun continued, later adding that a plan is in the works to allow Sonic 4 discussion “eventually.”
Scarred Sun explained that Sonic Retro and Sega has a mutual understanding on how to treat the recent rash of leaks:
he agreement made between Sega and Sonic Retro concerning the inevitable issue of information and asset leaks was simple: we agreed that while it would be near-impossible to stifle forum conversation (and in fact that if we did so, it would simply move elsewhere, given the nature of the Internet), we could help in minimizing leak impact by not publishing leaks on our front page. This seemed like a reasonable accommodation and we agreed. Moreover, the staff of the site privately discussed what we felt would be OK as a leak, given that said leaks, while providing valuable early feedback and whetting fan appetites, could potentially damage our relationship with Sega or even bring legal repercussions, seeing as this is not exactly a game released 16 years ago.
As to front page posts various staff members of Sonic Retro made regarding other leaked assets such as images and music, the administrator referred to those as “low impact.”
Scarred Sun’s full statement is below. As always, you are welcome to discuss your reaction to it in our comments section.
I didn’t want to make this post, in all honesty.
However, over the past 24 hours, there’s been a reaction from the larger Internet community who can’t seem to understand why we took the step of removing all Sonic 4 discussion on both our forums and IRC and there’s largely been a backlash. I’d like to address some of this backlash, as it seems in our silence there has been misinformation, assumption and arrogance on why we did what we did.
From the first announcement of Project Needlemouse back in September, Sonic Retro has been abuzz over this game. A teaser trailer that really told us nothing at all generated hundreds of pages of discussion. It’s been really clear that this project was in part directly aimed towards our portion of the fanbase: the older members yearning for a return to the 2D classics. The people who wrote long, scholarly topics discussing the minutiae of level design. The people who studied the physics of the Mega Drive Sonic engines so thoroughly that they now know every difference between each one. The people who felt so passionately about the superiority of these games that they took apart these games in hopes of recreating the magic themselves in a way that they could share with people, who like themselves, loved this so much.
If you’ve watched the leaked videos released over this week, it should be pretty clear to you that on multiple levels, Sonic 4 is trying to answer these pleas. In the nearly ten years I’ve been part of the Sonic fandom, I see quite a bit of things that were asked for showing up in these videos. Do not think that Sega is unaware of the things that were written over time. Sega is well aware of Retro and has been for years.
That’s why, when Sonic 4 was formally announced, Sega approached us in the hopes of working with us to help them. As they had been used to taking feedback from the site for years passively, the idea was that we would help in creating an active feedback cycle that would get the community involved in the series. When we spoke to representatives, we were looking forward to establishing a relationship that would lead to things that would ultimately help the Sonic fan community: not only would our feedback and criticism be used in a major way, we would be able to gain access to things that we cannot now get under current procedures. This was essentially a trial balloon to show that the fans who were truly passionate about Sonic would be helpful to the process rather than a hindrance.
The agreement made between Sega and Sonic Retro concerning the inevitable issue of information and asset leaks was simple: we agreed that while it would be near-impossible to stifle forum conversation (and in fact that if we did so, it would simply move elsewhere, given the nature of the Internet), we could help in minimizing leak impact by not publishing leaks on our front page. This seemed like a reasonable accommodation and we agreed. Moreover, the staff of the site privately discussed what we felt would be OK as a leak, given that said leaks, while providing valuable early feedback and whetting fan appetites, could potentially damage our relationship with Sega or even bring legal repercussions, seeing as this is not exactly a game released 16 years ago.
Because the leaks we had experienced prior to this week fell under things we felt were non-damaging and potentially helpful (early video, text of achievements, pictures, music), we took no direct action. Nearly all of these leaks also originated at Sonic Retro and this was something we did not have a problem with, as we did speak to each person who leaked these assets privately. However, throughout this past week, one of our members decided to continue leaking videos to a point where essentially the entire game was shown, and we felt that crossed a line that we could no longer morally support and pulled discussion entirely.
There have been several rebuttals to this action, and I’d like to address that now. The first is that we did not ban this member upon their leaks. The fact is that if you’re reading this on a connection, you have at least some familiarity with how discussion spreads on the Internet. If we had suppressed the links this member posted, we would look dumb: when people see something they know is valuable, they right-click-save and proceed to spread it everywhere. In fact, this is what happened with the last few leaks, as the member chose to leak in IRC rather than post. People are eager to put up mirrors and share with friends and sites, and that’s only normal. For us to clamp down on this member would simply mean that he would move to another medium or forum, and the discussion would still come back to Retro anyway. It’s better to hold the upper hand to strike when needed than to do so too soon.
The second has to do with our front page posting. If you look through our posts, you will see that barring one post by a moderator who was not fully briefed about how to handle front page posts in this situation, all our “leaked” material are relatively low-impact. Once this moderator was informed of the procedure on Sonic 4, they removed the link.
We have never in our history received a cease & desist order from Sega in spite of the things we do on this website, and that is something we are proud of. The way we try to handle the Sonic franchise is one with respect; we do not condone piracy of Sonic games and believe whatever game copying and modification should be done out of research and desire to know more about Sonic than simply skirting the law. The reason at the end of the day that we enjoy looking at prototypes is not to boost our e-credibility or because we enjoy playing buggy, half-finished games; it’s because we want to know everything about the development process and see what was left on the cutting room floor.
This is partly why I find those accusing us of being upset over having some sort of exclusivity in the works or something so ridiculous. Barring a single leak involving achievement text and a video sent anonymously to GameVideos, every single reveal about Sonic 4 has come from…Sonic Retro. If we were concerned about exclusivity, we would be actively hocking the fact that these leaks came from us–”Come to Sonic Retro, where we can even beat the press!”–and would have no reason to pull discussion at all. Indeed, the fact that we did not do this seems to upset people.
The fact of the matter is that as a staff, we respect this franchise a bit more than that. I understand in a way that very few people can that there are many people upset over this game in the same way many people are excited for this game. As an administrator, I have read over 10,000 posts (yes, every single one!) concerning the Sonic Retro membership’s feeling on Sonic 4, in addition to other forums, blogs, gaming media and sources. I can articulate every positive and negative argument about the game in painful detail, because I have had to listen to people on both poles yelling in IRC channels, chat rooms and instant messages. It’s to a point where I haven’t even bothered giving my opinion publicly because I have been accused of being a Sonic 4 cheerleader and someone determined to see the game fail within 15 minutes of each other.
Regardless of your opinion on the game, though, I want to make one thing very clear: the people you think you are one-upping or hurting when leaks happen are not the people they are hurting. The fact of the matter is that Dimps or Iizuka is not really going to feel the repercussions of your blistering critique of the reuse of the Sonic Rush engine or your mocking of Mad Gear Zone as “Rehash of a Rehash Zone”–at least, not yet, anyway. The people you ARE hurting–the members of Sega of America and Sega of Europe who have reached out to the community and its sites–are the very people who are trying to make sure that your voices do eventually get heard by the developers, and that’s the real irony of all this. It is amazing at this point that Sega has decided NOT to throw their hands in the air and ignore us. To say “oh, well Sega deserves this” is incredibly selfish and not sticking it to the man–at all. You can’t complain that the Sonic series has been an abused workhorse–something that for the record, I agree with–and then spit in the hand of the people reaching out to try to make it NOT SUCK. This isn’t going to happen overnight, guys. Sonic 4 isn’t going to magically be everything to everyone, nor could it be in all honesty. However, it CAN be improved, and to see people turn away from that to go with emotions of hate and spite really galls me both as an administrator and a fan of Sega.
With that being said, we do have a plan for how to handle Sonic 4 in the future, and we will eventually take off the current embargo on discussion. However, that can only happen if we have the cooperation of this community, and right now there seems to be more people who believe they are “entitled” to fucking things up. Protip: you don’t. I have tried to say this in the past with multiple warnings in the Sonic 4 thread and two Shark Week suspension sprees, but it seems the message didn’t get across. I did a faux-threat that upset people but the message didn’t get across. I pull discussion altogether…and the message isn’t getting across, as surprise, I’m a member of most of the same places this community is doing their bitching in. Understand that pulling discussion was pretty much the last thing anyone wanted to do, and we tried to take as many steps as we could to prevent it, but we felt it necessary to help minimize the impact of the video leaks.













@ Crysore
No wonder why the rest of the gaming world isn’t
paying attention about the Sonic games right now. Apparently they’re still focuing on Mario and other games but the majority, other games, the reason why? Sonic the Hedgehog.
@ Cody
It all of our faults. Our fanbase screwed up because we are still remembering pass Sonic games and how horrible it is that we started to develop a bad habit of bitching about the Sonic games. AS Tristan said before hate the sinner but love there sins.
@ Cody
Besides this is the reason why SEGA is trolling fan websites because we can’t control ourselves. I hate the fact that Sonic fans argue too much and get too curious that our universe gets out of control and Sonic 4 could be a good example.
“If our community has a louder voice than Mario’s, where’s the acknowledgement that we’re being heard? Frankly, I’m to the point, I’m pessimistic about any new Sonic game coming out, as they’ll continue their track record and therefore make the fan community yell even louder.”
Where’s the acknowledgement that we’re being heard? We got fucking sonic the hedgehog 4. If we “weren’t being heard”, we wouldn’t have gotten anything like that.
And we only got Sonic 4 to stop our bitching, hence no love put in the project. The paradox continues.
That’s a pretty strong assertion, Chris. I made a burger the other day that wasn’t very tasty, but damned if I didn’t put love into it.
This Tweaker guy responds to valid criticism of the moderation of his forum with “except not”. Impressive.
#ConsparicyTheories
Personally, I think the Sonicllumaniti did it.
…nah, it was the SEGAllumaniti, who am I kidding
It’s insane how hardcore a lot of the fans are. It’s like listening to politics and arguing with one another whose party is superior. In fact, we shouldn’t label these people as “fans”, but as “fanboys” because I believe true Sonic fans look past the flaws and enjoy the games, videos, merchandise, etc. for what it was originally created to do … to entertain, not to cause this level of commotion.
Obviously, half of the blame goes to these Sonic nitpickers, who formulate their opinions based upon what they heard … the other half doesn’t go to Sega (which in my opinion is actually trying to please everyone), it should go to the biased internet. When I go online I am looking for information, not opinion. I am wise enough to form my own opinion based upon what I read, I don’t care what others think. I’m no longer in high school.
So while the masses of people who are nitpicking every little detail, trying to let their voice be heard, falling into a pit of their own despair (whether they want to admit it or not) and trying to drag down as many true Sonic fans as possible (misery loves company) I am going to download Sonic 4. I am going to play Sonic 4. And I know I’m going to enjoy Sonic 4.
I think the comment section on websites like this should be banned, or at least moderated to where unbiased opinions are promptly deleted to weed out the “trolls.” These are Sonic “FAN” sites, not Sonic “OPINION” sites. If you’re not a fan of all that is Sonic then go voice your opinion on a website where similar voices will be heard … like IGN. I don’t go there anyways.
It’d be the equivalent of you going to a football game wearing your team’s jersey and sitting on the opposing team’s side. It’s awkward and just dumb.
Guys and gals … if possible ignore the comments, ignore the reviews. The game is gonna be a reasonable price … just try it and if you don’t like it, then you don’t like it. Don’t pull a “Michael Moore” and make a big scene about it. Sure you’ll have a pretty sizeable following, but to the bulk of us Sonic fans you’ll be labeled as a douche. There are plenty of places you can go to voice your opinion.
Then again … I guess the epicenter of this whole trouble comes from Sonic “Cult.”
Well … not to sound childish … but there is only one way to conclude this officially without any comebacks.
Safety. No whistle.
By the way … let’s find out who Infinity is. He didn’t start the fire, but he sure did waste a lot of gasoline to keep it going.
Anybody on here good at hacking and tracking these people down?
I’m sure when you work for a company like Sega or Xbox’s PartnerNET you work under contract … and by now there’s gotta be something on that contract about termination of employment or even a potential lawsuit to do what he did.
Seeing the footage of the first stage was cool, but I think after that he became “mad with power” and decided to make a name for himself. He succeeded.
Infinity doesn’t work for any gaming company, so the most he could be hit with is a copyright infringement fine, equivalent to the average Napster case.
(EDIT – Inflammatory -T)
Man Tristian I can’t say the N word? Damn bro!
You know what, since people are talking about true sonic fans are. I’ll tell you exactly what a true sonic fan is.
A true sonic fan is a person that likes the sonic series. Why? Because, a true fan is just a regular fan with the word ‘true’ in front in an attempt to make their ego feel better
@Edge: Opinion.
No… It is fact. A true fan is the same thing as a fan but the people that call themselves true fans usually act like dicks
@Edge: What? Do you know what an opinion is, or are you just trolling?
Yes I know what an opinion is, and no I am not trolling. But it is fact that a true fan is the same thing as a fan.
@Edge: Apparently not.
Then please tell me that there is such a thing as a true fan? And if so, what makes it a true fan?