More than Two Years On, Why No Company Accountability?
Since the unauthorized release of near complete playthroughs of Sonic the Hedgehog 4: Episode 1, fans have split opinions on who should be held accountable for the leak, be it Infinity, Microsoft, Sega, or other outlets. It is widely believed that while the leak wasn’t of Sega’s own doing, the company did everything possible to suppress the spread of the leaks, including possible involvement in the temporary shutdown of Microsoft’s PartnerNET service, and utilizing the full resources of its legal department.
Let’s be clear: This latest incident wasn’t Sega’s fault. But if Sega can’t hold itself accountable for similar incidents that stem from employee error, how can anyone be expected to know where the line’s drawn in the sand?
For some context, we looked back to another well known Sonic leak: The early release of the first Sonic Unleashed video and images. It happened in March 2008 via an access document mistakenly placed in Sega’s public FTP, and it was one of the first stories we reported under our current format. That leak, among other things, sent Sega’s legal team to send takedown notices to YouTube and Game Trailers, as well as a letter to prominent gaming blog Kotaku asking any mention of the leaks to be removed. Kotaku editors did not comply.
With that in mind, you may be surprised to learn Miyuki Friedman, a Sega employee allegedly central to the Unleashed leak, remains on the company payroll.
We know of Friedman because one of the original sources of the Unleashed leak, Sonic Cult (now X-Cult), outed her role. When the leak first broke, Sonic Cult administrator Sazpaimon published her contact information and cited her as a company IT administrator. Responsibility was placed on Friedman by the site for mistakenly placing a private access document only intended for magazine editors in a folder on Sega’s public FTP site. That document had private FTP details on how to access what was eventually leaked, including Sonic Unleashed‘s first gameplay video, promotional art, and a high quality Sonic render.
Two years later and in the wake of the Sonic 4 leaks, TSSZ News has learned Friedman’s role hasn’t changed. According to her public LinkedIn profile, Friedman remains on board with Sega of America as a “NT Administrator,” a position she has held since September 2001. Friedman also serves as “Japanese Desktop Support,” which likely entails serving as a technology liaison between Sega’s American and Japanese divisions. If what’s there is to be believed, it’s clear no demotion occurred as a result of the 2008 error, and it’s not clear from the profile whether Friedman’s responsibilities changed in any way since.
That’s surprising, given Sega’s record of suppressing its own leaks hasn’t exactly been cleaned up since the Sonic Unleashed situation. Last year, another private document made its way to Sega’s public FTP; it detailed a strategy session the company had with Sony. And we were the first to confirm the remaining roster of Sonic & Sega All-Stars Racing earlier this year, in part due to careless coding on the official ASR website. In the latter case, we must note much of ASR’s marketing had been handed off to a third party. In both instances, cease and desist letters were written to this site and others.
Still, what’s noteworthy about Friedman’s continued employment is how it further demonstrates the appearance that Sega remains internally tolerant of these leaks, not doing enough to care for its sensitive material until it’s too late. Though Sega may have a right and responsibility to carefully guard its intellectual property–be it Sonic 4 pre-release, or Sonic Unleashed pre-announcement–the only way anyone will take those efforts seriously is if they are first enforced from within company walls.













Needs better elympoee
Tristan this is really rather deplorable. People don’t get fired or demoted that easily or quickly over game leaks. Were this person doing something like leaking source code or development builds they would be FAR more likely to get demoted or fired. However dropping the ball on some images or videos is not enough.
And truth be told I think it’s gross (and I don’t use that term lightly being a perverted fur that I am) that you’re calling this person out and wish to push SEGA to take action against them when SEGA has likely already disciplined this person to the degree they find appropriate.
It’s not cool to call for someone’s head when you have no idea how a company is internally run and what their policies are.
I have to agree with Spexfox, Tristan. This article is in very bad taste. It’s written up like she’s a politician with a sex scandal rather than a system administrator who put a few files in the wrong place – or maybe she was even INSTRUCTED to put the files there by someone, and then told to remove them by another person due to communication confusion.
If she was instructed to put files there, that prolly makes the matter worse…don’t you think?
-T
Spex: The thing is, they’re not going to do anything to her, or they would have done it by now. A certain level of discomfort is understandable after, say, two weeks or two months…but not two years.
The point is that because we’ve had similar leaks after the fact (and I actually think the doc leak from the Sony meeting may be worse), it shows either an utter lack of personal responsibility, or complete corporate ignorance. For Sega then to use chilling effects to cover up mistakes when things do go wrong, especially if it’s the latter ignorance in play, is a very dangerous double standard.
Believe me, if I knew the third party behind ASR’s marketing, I’d be calling them out too.
-T
What I find hilarious is that you expect SEGA to publish their internal disciplinary actions.
(I also find it hilarious hearing you complaining about double-standards, but lol :U)
I don’t really don’t consider game leaks bad. It just gives us an idea of how the game is turning out. Maybe sooner than Sega had planned, but they aren’t hurting much. For people who don’t want to see them, they just don’t watch them. The good thing about early leaks is that later down the road, they can be good for reference and entertainment. The games can be changed a lot by the time it’s actually released. Just look at how cool it is to see the beta Sonic 2 stuff.
But yeah, most of these errors seem to be from a majority of people working on the games. If you don’t want something to be shown, DON’T upload it to a public FTP or post it in an IRC chat. That’s just ignorance.
And the point of this is?
Cinossu: I don’t expect that.
That said, I also don’t expect those internally responsible for leaks to get away with it while those reporting and discussing them are pressured into silence, either.
-T
Well Mr. Oliver, maybe I’ve bad taste, but I like the article.
Quit hatin’ on Tristan, dudes. Personally I find articles that the author has to think about interesting, rather than just mindless copy-right-click-paste press releases.
There isn’t even any proof it’s her fault. More people then just her have access to the FTP, someone probably just uploaded it to the wrong folder. People make mistakes.
Not her fault
What, are you saying she should be fired for things we can mainly assumed happened? We don’t know the full story, and who’s to say other actions weren’t taken that didn’t involve firing the employee?
Just because someone makes a mistake, even of that magnitude, that doesn’t mean they’ll be fired.
What kind of mean-spirited asshole would write an article like this?
What’s not to say that she just hasn’t updated her profile?
Come on, everybody. I won’t fire my employee after one (ONE) fault. After 5-7 big faults, it’s another story, though.
“That said, I also don’t expect those internally responsible for leaks to get away with it while those reporting and discussing them are pressured into silence, either.”
The point of what I was trying to say was, whose to say they did, as you so put it, “got away with it”? Internal disciplinary action tends to stay internal for a reason, so they don’t get hounded on by those “reporting and discussing them”.
As for being pressured into silence, this is the Internet. It’s basically impossible to be pressured into silence on here, no matter how many people agree with it.
get*, not got. Grammar good. D:
To quote CliffyB from this interview:
http://techland.com/2010/04/13/the-techland-interview-cliff-bleszinski-part-1/
“I would rather that there be leaks than have there be no interest. When people stop talking, that’s when you have a problem. The fact that there’s a desire, the fact that there’s an urge for leaks… it sucks when it happens but it’s actually an inadvertent press bomb.”
Here’s why: she only leaked some videos, images, and screenshots. She was leaking low impact stuff, which eventually lead to a whole load of buzz.. I wouldn’t be surprised if SEGA eventually wised up to the fact that that kind of publicity was actually beneficial. As far as we know, both leaks could be a result of human error…or quite possibly intentional.
On the other hand, Infinity leaked VIDEOS OF NEARLY THE ENTIRE GAAAAAAAAAAAAME. That sort of thing should be the kind of behavior that people should be kicked out for. While they shouldn’t be dropping this information before they need to, period, there’s a big difference between somebody opening the door a crack to let people see a glimpse of what’s inside and then closing it back up until it’s ready for everyone to see (Friedman) and BLOWING THE DOOR UP WITH A ROCKET LAUNCHER so everyone can see stuff months before they’re intended to see it. (Infinity).
Of course, leaks shouldn’t be tolerated, but when it comes to keeping a person who only leaks low impact stuff, I can understand that. Perhaps her performance in other aspects of her job are much more polished, and as such she’s kept on board.
Yeah this fails man. Do you want to be fired you douche?
“That said, I also don’t expect those internally responsible for leaks to get away with it while those reporting and discussing them are pressured into silence, either.”
And how do you know she wasn’t disciplined? All you know is she wasn’t fired.
I’m sure you’ve worked in the corporate world at some point, Oliver. There are more ways to punish someone other then firing or demotions.
I don’t particularly care for these kinds of speculative articles, but to each his own. Interesting to hear of her current status, I mustt say.
And on the issue of “being pressured into silence”, one thing you gotta understand is that SEGA kind of had to. They had exclusives going with magazines and websites, and these leaks ruined impact and potential revenue these places could have gotten from the story. As I recall, at least one magazine had it as a cover story. If SEGA didn’t attempt to supress the leaks, you can imagine the media would be more weary about devoting covers and valuable pages to a company who’s product media got leaked before hand anyway.
agreed with nuckles yo
I wish Sonic Team / SEGA could make SONIC UNLEASHED 2
The living Press Release posts again. Next time use TM and ®
@SU: You and I have the same dream my friend!
This article seems very bad for me sorry. I don’t think is a problem of a single employee, but a general problem that afflict the entire Sega of America.
@Werehog: That’s awsome friend
, but really I hope SEGA make somekind of SONIC UNLEASHED 2 , I’ve loved that game I want more like that
Tristan makes a good point with the article at the very end, and it’s funny how continual leakage happens and she’s still in charge, there. I dunno if she’s still directly responsible for this stuff or whatever, but Sega needs to get their shit together before running out the door with banhammers and lawyers acting like everyone else did a bad thing by taking a gander at what was put out in public. I don’t care who needs to learn a lesson, or who needs to be replaced, just find a way to grow up Sega.
Well, the waly I see it, we don’t know enough about what happened behind scenes to make any judgements or accusations about Friedman. Maybe she was disciplined, maybe not. Perhaps she really wasn’t even responsible. We’re just lowly fans here speculating on the gaming company who invented our favorite character.
I do, however, strongly believe that Sega needs to do SOMETHING to stop these leaks from happening. I mean, I know they’re always gonna happen, but Sega seems to be building up a track record here. I’m not sure what they need to do, but they should do something to at least slow these things down in the future.
@SU: Yeah, me too! Sonic Unleashed is one of my favourite games!
I love the speed! And the werehog can be fun at some points!
@Werehog and SU: You guys are not the only ones hoping for a Sonic Unleashed 2. I just hope that the werehog is excluded but just mentioned.
If there’s no werehog, there will be other gameplay types to replace it. Sonic Team doesn’t want to make a Sonic style-only game, you know.