Another Sonic 4 Playthrough Account Released

Says It’s Not Bad, but “I didn’t enjoy myself”

In a sense, we’ve ended up right where we started with the PartnerNET leak of Sonic the Hedgehog 4: Episode I, which we’ve now confirmed was formally deployed to the service in the middle of February.  It all started with a written account by Endri Lauson, and after a ton of video leaks, it’s led us back to a second opinion.

This time, it comes to us courtesy of the Never Know Tech, where an anonymous tipster claiming to have played the game on PartnerNET sent in his impressions.

“This game is freaking polished,” the source said.  “I didn’t run into a single bug or glitch in my entire playthrough. I would honestly be surprised if anything in the final build changed.”

From there, the source explained some of the game mechanics and specifically cited one of what he feels are a few “glaring gameplay flaws.”  It involves the in-game momentum based physics, and for veteran and/or purist Sonic fans, it could be a very big deal:

In previous Sonic games, if you maintain certain speed and let off the directional pad while jumping, you will continue to move in that direction with the appropriate momentum. Not so in Sonic 4. From the second you let off that direction on the controller, you begin to slow down. This wouldn’t be so terrible if it was only on the ground, but it’s in the air, too. Unless Sonic 4 takes place on King Kai’s planet, this wouldn’t happen, and it severely screws up how a classic Sonic player would play it.

Other flaws the tipster cites include poor enemy placement, a lack of shields, and though sparse, occasionally frustrating level design.  Specifically called out was the mine cart setup in Lost Labyrinth, which in the source’s opinion “absolutely does not belong in a classic Sonic game.”

There were complements in the critique, however.  The writeup praised the game’s visuals and sound.  And overall, though he personally did not enjoy what’s there so far, that doesn’t necessarily mean you’ll share the same sentiment:

Final word: I did not enjoy myself. The gameplay flaws I’ve outlined in this first impression were making me scream obscenities frequently enough to where I persevered only for the purpose of this hands on. That’s not to say that I think it’s a bad game…on the contrary; this is definitely a step in the right direction.

It is one more prominent opinion to join now several others as the PartnerNET leak has clearly made a mess of Sega’s future press plans for Sonic the Hedgehog 4.  But so far, the leaks seem to be doing more good in swaying public opnion than harm, if our current poll is to be believed.  You can continue to vote in the poll until Sunday, and we’ll have the final results Monday.

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