New, Short, But Sweet…See it Here First
With the help of a news tip, we are proud to show you clean, direct feed footage from the Wii edition of Sonic Colors. This isn’t off camera and for most if not all of you, it will be the very first time you’ll see without distraction the zones on display at the Electronic Entertainment Expo show floor in such quality.
It wasn’t the big media guns who hold this achievement. To our amazement, it was an outlet very few in this community have heard of, Santa Barbara Arts TV. On their YouTube channel, they’ve assembled some of the best bits from the expo thus far, without commentary or analysis–and the one minute clip of Sonic Colors we have for you below was one of the gems that, quite frankly, few would have been able to find unless they were a true sleuth.
This should give fans a much better sense of what to expect at least visually, and to a lesser extent mechanically. You’ll also get an ear tuned to two of the in-game music tracks–much better than with an off-camera E3 floor demonstration.
So, we thank one such sleuth, glem3, for sending the information into us. If you have news to share, be sure to share it with us by clicking News Tips at the top of every page.













Does Sonic have a double-jump?
I can’t stand the mass amount of reverb in Sonic’s voice when he say’s “COME ON!” and touches a wisp.
The gameplay is starting to remind me of Sonic Unleashed. I knew SEGA was going to use the new Hedgehog Engine in one of their future games (Not sure if I’m correct on saying that, though) and it sounds like they have learned a lesson or two from their past mistakes.
Where’s the HUD?
Did not expect gabber to ever make an appearence in a Sonic soundtrack
@Edge
Thats not Sonic…….It sounds like the Street Fighter announcer lol
@Vulpine: Yeah, it appears to be like a sequel to Sonic Unleashed, exept without those AWFUL Werehog stages. They’re saving money making it exclusive to Nintendo systems.
@Edge
……..
I seriously feel alone here, I feel like I’m the only one that new that wasn’t Sonic talking from the very beginning =\
@Vulpine
I don’t see how Colors is the sonic game that fans have been wanting. Isn’t it more platformin that I always hear. Unleashed and Colors have straight line level designs and not as creative as Adventure/Heroes.
Woo for sleuthness!
Gameplay looks exactly like Sonic Unleashed day stages.
I was hoping for more plataforming but the game still looks good.
Now thats the sonic I’m looking for.
@TrueRadientFree
The drill power alone is eough to disallow straight line courses. We’ve already seen it. There may not be a whole lot of ‘platforming’, but it’s not a straight line.
@TrueRadiantFree: What was the Sonic game that made you a fan?
So now that the 3DS is just as powerful as a Wii do you think we could see this game on it?
It’s not as powerful as wii. It has as good lighting and shading as wii I guess, but not as many polygons. Considering sonic colors is one of the best looking wii games, I doubt it could be matched on the 3DS (although a sonic 3DS game will be awesome if it’s unleashed-based)
This looks SO much like Sonic Unleashed, I can’t understand why it’s Wii only. Hopefully it has normal controls (please support Classic Controller…) so we don’t have to deal with any more gimmicky bullshit.
Also, I do have to say that this game, Unleashed, Sonic 06, and even Sonic 4 have really just been taking away from the homing attack concept. It has lost its fluidity and “freedom,” and now really feels like instead of manually performing the homing attack, you’re more-or-less “invoking an automatic homing attack.” It’s kinda hard to explain, and if you don’t know what I mean, you probably won’t for a while, but this is the best way I can describe it: the homing attack is much more rigid and “automatic” than it was in the Adventures and even Heroes. I am STRONGLY against the whole red-circle-lock-on business, and you should be able to move right out of the homing attack, not “let it finish” while waiting for the next lock-on.
Sonic Unleashed 2, YEAH BABY!!!
So, who else heard the Eggman recording playing in the background..?
Oh yeah, and the music blows ass, HARD. Though I do enjoy the theme song.
You may need to get your hearing checked if you like auto-tuned synth crap over that lovely jazz layout from the Unleashed team.
Move on guys.
Sonic Colours may not give the level design we want, but from the looks of things, it can most certainly deliver the FUN we want.
Because you know…..having FUN is more important than anything else.
since when did sonic have a double jump or is it probably a new wisp power or something and hopefully the wii version gives you the option to switch to japanese voice-overs cuz when i heard that “Come-On” goddamn it irritated me and griffith sucks
This game looks so sweet!
@hsvelocity
I have no problem with Sonic being on all systems (which SEGA happens to do, anyway). But it won’t hurt to have a few new gameplay mechanics because no matter what it is: Sonic is still Sonic. It’s not like they forgotten who Sonic is or what he did in the past games (After all, SEGA is making Sonic 4, whose gameplay is the closest you can get to the classic games). Besides, Sonic has the homing attack now, which (to me) is very useful when trying to beat a boss fight.
@TrueRadiantFree
People complain no matter what, and I think that is just sad. Why the heck would you complain about a video game franchise that you knew and loved for years? I know people have different opinions, but come on.
Looks fun.
Looks lovely. Like Sonic Unleashed, with no stretchy-arms-man.
gonna watch now
AWESOME!!!! I hope it comes out in sometime September or something
Sonic Unleashed it is, but no stiking werehog!
hip hip hurra!
love his new running style, instead of clenched fists, hands are open looks somehow cooler lol.
LittleBigPlanet owners: I`m posting an upadte of my Green Hill Zone levels and a new level look out on “Lukex34″ and play, heart etc please.
@Jetronic
I knew that wasn’t sonic talking from the beginning =O
it doesn’t even sound like Jason Griffith x.x
@Jetronic
I also knew it wasn’t Griffith. Sounds too different.
@Vulpine
I REALLY doubt they’ll be ableto use the Hedgehog Engine on the Wii. I think it’s because the Wii isn’t powerful enough to support that massive engine or something. . .
Santa Barbara Arts TV? I think they had also had Night of the Werehog when it first came out.
New voice actor?! Hopefully.
@Serpx
There were actually two. Sonic 3 and Knuckles and Sonic Adventure for Dreamcast.