Sonic 4 Feedback Applies to Next Episode, Balough Infers

Fan Reaction May not Immediately Yield Sega Action

Continuing to publish remarks made by Sega’s Ken Balough, Destructoid’s Jim Sterling has let out another noteworthy tidbit, particularly for those wondering if the company truly is listening to fans when it comes to Sonic 4.  Though some significant revisions to physics and level design are in the pipeline, other input may be held over to subsequent episodes.

That came as part of a Balough response to Sterling’s question on why the game is episodic in the first place:

With Episode One you’ll be able to give feedback that will apply to Episode Two and so on. Basically, we’re going to let the community be very involved with Sonic 4 and that’s the way it should be.

It is part of the process of content control, but it is risky.  Feedback application from episode to episode is the most official and perhaps efficient way, but with the presence of PartnerNET, it may also give incentive for those who obtain early builds to leak the game–as was the case with Episode 1–in an effort to force Sega’s hand on impromptu revisions.

For those wondering why the complete Sonic 4 isn’t all released at once, Balough explains doing so would be a “a very large and costly download experience”–inferring that a physical disc copy of the game may have never been considered in the first place.

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