PSN Release Still TBD, Five More Shots of the Conversion Inside
First disclosed on Major Nelson and eventually backed up by Sega of America’s community team, Sonic Adventure for the Dreamcast will be available on Microsoft’s XBOX Live Marketplace in about two weeks’ time.
The formal re-release of the Dreamcast classic will occur September 15th, at a cost of 800 MS points. That’s the American equivalent of $10, £6.80 in Britain, and €9.30 for the rest of Europe. Interesting to note, no corresponding SA announcement was made on the European side of the community team today–and as release dates tend to fluctuate from one territory to the next, the September 15th date may be more a guide for Europe than a firm release date.
The date is absolutely a guide for owners of a Playstation 3, as no further details on SA’s PSN release were made public today. The SOA community blog entry only noted information on that would be coming “soon.”
To complement today’s news, Sega released a few more screenshots from the XBLA upconversion. They are in our gallery below, and as you can see, the game will retain a 4:3 aspect ratio. Thanks to Ceejus and Matriculated for sending this in. If you have news to share, be sure to share it with us by clicking News Tips at the top of every page.


















No 16:9 support does Sega have no concept of effort?
Hang on that sandboarding level was tails’ so why is sonic in it?
@Dr Eggfang.
Wow way to take a small issues and bloat it up like its a big issues. typical
@Crysore
It is kinda a big deal for hardcore players.. I don’t wanna’ stare at side bars.
HD remake would be good, gunna’ give this a miss. Played and bought it SO many times.
It’s just Sonic DX made prettier, but game play hasn’t been fixed, I’m sure of it.
Sorry, I’ll save my points for Sonic 4. That’ll be worth the points. I need to buy more points, but I need to get employed first.
@Cgc105: You can get there with Sonic via the Trial menu, or with a good spindash leap into that cave.
@Solus, I still can’t remember how I managed that spindash leap! Can’t even attempt to do it again.
Did they change anything, or is it just a port of DX?