Sonic Adventure plagued by cheaters

Sonic Adventure plagued by cheatersAnybody else remember the World Rankings?

To be frank, cheating sucks, and with the rise in popularity of leaderboards thanks to their mandatory status on Xbox Live Arcade, cheating has become a big problem. Microsoft prides itself on being an environment free of cheating, hacking, or any other sort of malicious type of gameplay. It starts with being temporarily banned, and repeat offenders will eventually discover that their entire Xbox Live account may be disabled indefinitely. The system, however, is not perfect, and one gets the impression that it relies on whether or not the publisher of a specific game wants to punish those who would willingly break the game. Such is the case with last week’s Xbox Live Arcade release of Sonic Adventure.

The Dreamcast marked a major push to bring online multiplayer in to the living room, and it was kicked off with Sonic Adventure’s “World Ranking” system. The World Rankings were an early stab at internet-enabled leaderboards, and for a while, Sega policed the World Rankings to stomp out cheaters. Regardless, you would constantly hear crazy stories back then – about special Dreamcast controllers with non-standard analog sticks that allowed players to complete levels faster than those using the default Dreamcast gamepad. While it’s easy to identify a cheater who completes Emerald Coast in under ten seconds, it’s a little harder to pick out who’s exploiting the game to gain an extra second or two over the competition.

A week in, none of that tight control seems to be present in Sonic Adventure XBLA’s leaderboards, which has allowed cheaters to run wild. It’s commonplace to see the #1 spot held by somebody who inexplicably completed a level in an impossible less-than-zero minutes, with a score totaling in the millions. Though it started with only a couple of levels being effected, today it plagues the leaderboards for every single level that supports them:

Other Sonic games are similarly effected. Looking up leaderboard statistics for Sonic Rush Adventure on the Nintendo DS will reveal numerous people who can magically complete every level in the game in zero seconds, and to date, Sega has done little in the way of preventing these people from submitting bogus time trial data – painting a grim future for the leaderboards of Sonic Adventure. Even Sonic & Sega All-Stars Racing, while also harmed by players exploiting collision detection glitches to reach the top spots, never really punished cheaters – but Sumo Digital did work to remove their times from the leaderboards.

Sonic Adventure 2 was slated to see a new implementation of the World Rankings system, this time with a login system to allow members of Sega and Sonic Team a better method to track and ban cheaters. It was, however, cut due to time constraints. The natural evolution of a system like that would be Xbox Live, which ties all of your gaming activity to a single username. This should theoretically allow Sega to restore the sanctity of Sonic Adventure’s leaderboards – but only if they choose to do so. With so much else in the Xbox Live Arcade port of Sonic Adventure feeling a little sloppy, will Sega’s treatment of its leaderboards follow suit?

What do you think? Do you think cheaters should be dealt with and removed from the Sonic Adventure XBLA leaderboards? Does the PSN release of Sonic Adventure even have leaderboards, and if it does, are these problems present there, too? Sound off in the comments below.

If you missed it the first time, don’t forget to check out our Sonic Adventure XBLA review here.

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