GamesRadar Puts Sonic Fan Remix on Pedestal

A Nice Writeup, Right?  Maybe Not

Just as the Mushroom Hill demonstration video did, Pelikan13′s Sonic Fan Remix, a planned playable product, is making the rounds among gaming’s mainstream.  Yesterday, GamesRadar picked up Saturday’s details on the SFG.  But how they framed the story–directly comparing and praising it as a superior product over Sonic the Hedgehog 4–may not have been wise.

“…[The] first impression is that it looks better than Sonic 4,” wrote GamesRadar content editor Justin Towell under the headline Another spectacular fan game that looks better than Sonic 4.  “It saddens me to see that a team of two men can make a game that’s arguably more like the Sonic we know and love(d) than all of Sonic Team and DIMPS.”

Later in the article, Towell suggests Sega should hire Sonic Fan Remix‘s developers–inferring Sega’s own teams have underperformed.

“I would recommend that Sega hires the people responsible, rather than sending them a ‘cease and desist’ order in the mail,” Towell explained.

The danger with Towell’s words and Sonic Fan Remix’s exposure through him is that the latter is exactly what can happen.  The Sonic fan game community has always been careful not to compare fan works to official ones.  There is even a long standing rule at Sonic Fan Games HQ forbidding the practice.  For a third party to do it doesn’t help extend that relationship.

“This won’t end well,” said Brad Flick on Sonic Retro upon hearing of the article.  Flick, by the way, was the one who publicly enacted the aforementioned SFGHQ rule.

“I don’t like the idea that they’re making these comparisons,” said another Sonic Retro forumer, MarkeyJester, who criticized the idea behind Towell’s writeup.  “It’s almost as if they’re teasing SEGA entirely, and this cannot go down well, why hell, SEGA could initially take down the production of this here said fan game, and I sure as hell would be disappointed.”

The truth is, the Sonic IP ultimately rests with Sega, and barring fair use challenges, the company has free reign on how Sonic is used and who uses it.  Other gaming companies do not allow nearly the level of fan use with their respective characters as Sega has now and in the past.  Sega can pull the plug on SFGs at any time.  That they haven’t, given the increasing quality of titles like Remix, as well as Sonic MegaMix, Sonic Nexus and the like, is testament to Sega’s commitment toward its fans.

“Sega is too supportive of fangames to take this down,” noted Retro forumer W.A.C. in the Sonic Fan Remix thread.

But all it takes is one misfire on an official game, one fan work, and one prominent story placing the latter over the former, for all of that to change.

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