Teaser Trailer for Fan Project Sonic 2 HD Revealed

But Not Without a Little Drama When you consider it’s been nearly a year since anything substantive has been heard from the collaborative minds behind fan project Sonic 2 HD,...

But Not Without a Little Drama

When you consider it’s been nearly a year since anything substantive has been heard from the collaborative minds behind fan project Sonic 2 HD, it’s really an accomplishment to see anything out of it.  But what was revealed this weekend, though seen through many positive eyes, left some at project host Sonic Retro quite irate.

The front page of the research hub was used periodically the past month by  to plug a major announcement from the development team.  A countdown clock was even established at the hosted project portal, leading a few to wonder if fans would get their first playable taste of the game since an early tech demo.  There was no direct indication that would be the case, and that indeed held, with only a couple screenshots, wallpaper, and a short teaser trailer released early Sunday morning.  You can watch the video below.

Accompanying the assets was the reveal that an alpha release would follow in the first quarter this year.  All this, for some, was not enough, with reaction ranging from disappointment to anger–including a fair bit of it from Retro administrator Dustin Wyatt, who lambasted the S2HD team publicly shortly after for utilizing site resources toward an event he and others compared to Sonic 4′s first botched reveal:

I have no problem with the demo not being out; as far as I’m concerned, nobody is under obligation to release something until it’s done. What I am pissed about is that I was told this big fucking countdown and all of our site resources were being used to promote the alpha release and I even alluded to that with a front page post I recently made. Now I’m just learning, despite their happy use of all of our site notoriety and high traffic ranking to promote their fan project that they’ve constantly kept the “community” that’s supposed to be making it in the dark over, that all this use of our site was just to post 11 seconds of in-game footage and a couple of fucking screenshots. All that hype and they pulled a bullshit Sonic 4-esque PR move.
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Why were we, the admins of the goddamn site whose resources they keep abusing still left in the dark over what was supposed to happen? I’m goddamn pissed. If you assholes want to keep everybody in the dark all the time including the people who are trying to help you, then you need to find another site to leech from. This gross amount of disregard is completely unacceptable and I can’t believe you’d pull all this PR trash just to disrespect your followers and the people who were trying to help you.

Project Manager Canned Karma started damage control shortly after, apologizing for any misconception, and promising to keep Retro administrators in the loop going forward:

We wanted to have an alpha release ready for tonight, but due to problems that came up since the countdown was posted that wasn’t a possibility. We are working to get a playable version out to the public as soon as we can. That’s why I put up the Q1 2011 note on the front page.  S2HD has gotten a reputation for the project that will never be released; we’re going to change that in Q1 of this year.

I don’t think we did anyone a disservice by showing you where the project is right now. As for using a countdown to build hype to reveal a trailer and screenshots, that was not the initial idea, but we wanted to have everyone see what the art actually looks like now. I understand there’s a lot of frustration going around right now. And I understand it. We didn’t intend to troll you guys, though it’s apparent that’s how it came off as. If anything, we wanted to share with you our excitement for what’s being built.

In hindsight, it looks like it would have been in everyone’s better interest to say that we weren’t going to have a playable demo ready. That I will apologize for. That soured what we hoped to be a beautiful representation of the project’s current standing.

Discussion cooled off some after, with efforts underway to perhaps reclassify S2HD in Sonic Retro’s organization, given how it became, in their words, a “Closed Community Project” last year, with outside contributions no longer as necessary.

Despite the dramatics, there are more than a few very pleased at what they saw.  Development continues behind the scenes, and as stated by Canned Karma, a playable version should soon follow.  We’ll let you know when that becomes available.

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