TSSZ Featured in March 2011 GamePro Magazine

TSSZ Featured in March 2011 GamePro Magazine

by February 4, 2011

Welcome to the Referred, Protip: We’re Not as Bad as You’ve Heard

It’s rare we self-promote this bombastically.  But when you’re mentioned in one of the most well respected, widely circulated, and longest running game magazines in history, it evokes such a good feeling that, if you’ve already read the piece, you know doesn’t come often around these parts.

This website and yours truly were part of a four page feature in the March 2011 print edition of GamePro.  Sonic’s Dilemma, written by Destructoid‘s Jim Sterling, focuses on the finer points of Sonic fandom, and what can be done by both Sega and its fans to restore order.  Included are my general thoughts on Sonic the Hedgehog 4: Episode 1, including physics, and personal experiences with community backlash.  Here’s a quick excerpt of mine, assessing fan review of Sonic 4’s reveals:

In the case of Sonic 4, every time a video was released, official or otherwise, the more extreme Sonic fans analyzed them on such a microscopic level that by the time the game was out, it felt like you already played it many times over.

Kris Knigge from podcast centric Sega Addicts is also interviewed.  But the newsworthy portion of this plug is that the feature also includes quotes from the main faces of Sonic 4’s promotion: Aaron Webber and Ken Balough.  While we hope you’ll go out and purchase the magazine or wait for it to surface officially online for the full read, we’ll just leave this remark quoted  in-story from Webber here, and bear in mind this isn’t the juiciest tidbit:

If all fan feedback was taken verbatim, we’d be making a ‘Silver + Shadow + Amy + Big’ isometric-dating-sim game.  And it would be absolutely terrifying.

If you’re visiting us for the first time from GamePro, welcome.  We hope to inform and occasionally entertain you with regular, relevant Sonic and Sega coverage 5 days a week at least, with bulletins at once.  This site and our work is not nearly as bad as it’s been made out to be.  For our regular readers, the March 2011 copy of GamePro is on newsstands now.  A special, personal thanks is also in order for Jim Sterling for affording the opportunity.