Sonic Fan Remix to Likely Miss February Demo Target

Damizean Assures Port to New Engine Continues Smoothly We may have our first delay stemming from recent changes made to Sonic Fan Remix.  A previous target of February for the...

Damizean Assures Port to New Engine Continues Smoothly

We may have our first delay stemming from recent changes made to Sonic Fan Remix.  A previous target of February for the next demo looks less likely to occur, now that scener Damizean continues to port the project over to his proprietary Egg Engine.

It’s that the progress is only recent, according to Damizean speaking on Sonic Retro last week, that may cause the delay:

Progress on the engine has been non-existant during the past month due to exams period, so we probably wont meet the February deadline for showing off the next zone. However, now that I have some free time, I’m going to work hard on make progress on the engine.

In the week since, progress has been fairly significant, as he explains in a post dated yesterday:

The engine basics are complete so far (I’ve been working hard on the engine’s backend mostly), plus a couple more features that were missing at the other demo (moving and rotating platforms). I’ve had a hard time deciding on the design of the classes and data structures, but I think I have it sorted out with a system that allows me to add interactive objects, states and effects easily.

The extra time appears to be well worth it, in terms of modeling the engine closer to actual Sonic fare.  We’ll let you know exactly when you’ll get a second taste of Sonic Fan Remix as new information comes in.

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