Majority Think It’s Time to Move Forward
The results of the latest TSSZ News @Issue poll were the closest in a while. Nevertheless, the poll results indicate a majority of participants think concerns about the physics engine of Sonic the Hedgehog 4, past and present, are starting to get old.
Out of 738 votes, 52 percent felt those complaints are now “overblown,” as the question put it. Meanwhile, 48 percent of respondents felt they were not, so just four percentage points separated the yays from the nays.
Despite the vote, the issue is sure to rear its head in the coming weeks and months, as more information is expected on Sonic the Hedgehog 4: Episode II.
A new poll is available for you to vote on. You can discuss the results of this poll below.















I’d really, really like to hear from the people who said yes, and how exactly discussion over game-breaking mechanics are ‘overblown’.
Let’s have fun with numbers and statistics because they can be made to mean anything!
52 percent are blind bootlickers that eat anything Sega puts out and passive aggressively attack anyone that dares question glorious Iizuka’s master plan
52 percent will throw fits in the slight chance that Episode 2 doesn’t play like some cheap Chinese bootleg
100 percent change of continuing snark attacks against people that give a damn about how a game plays beyond a=jimp right-foward
I didn’t have a problem with sonic 4 I don’t get these physic problems everyones complaining about I just kept running and had heaps of fun and got a copy of it for each console, I love sonic 4
I said it before, and I’ll say it again. I think the categories were too generalized, and I’m sure this turned into nothing more than a popularity contest over the game itself because of it.
I think the problem may lie in the wording of the poll question itself. Were the issues themselves overblown? Not really. They’re a pretty core element of gameplay, and therefore crucial to the experience, for many fans (particularly the “retro” crowd the game was allegedly developed FOR/because of).
Were they repeated and brought up more often than was necessary? Probably. Were they exclusively singled out more so than other areas of the game that could have also used attention and criticism? Definitely.
A Sonic Mov- YES!
@tjthefox : i guess that you didn’t discover the sonic games serie by playing the genesis titles in the early 90′s as I did, that’s why you can’t understand the “physics problem”. i can hardly understand how a 20 year old game can have better physics than a 2010 game :s
Sonical: Geez. And people think I’m snarky.
-T
I was part of the yes group, since I had heard phrases like ‘unplayable’ and ‘completely broken’ thrown around quite often and figured that counted towards the poll’s question. If not, then eh. I didn’t have many problems with the first episode (just minor ones like there being four acts and not two (with another one or two zones milked out) and a lack of water), and it can only get better from here, so…
“I’d really, really like to hear from the people who said yes, and how exactly discussion over game-breaking mechanics are ‘overblown’.”
‘Cause they’re not game-breaking? Wow, that was easy!
@Soul
That entirely depends on what you consider broken, I guess. I’d consider a control scheme that inhibits deriving any pleasure from the rest of the experience to be “game-breaking”, and that’s exactly what those physics did, for me at least.
actually its moving backward since Sonic 3, 16 years ago had better physics.
Well, great to know that 52% of the fandom are a bunch of apologetics.
I like the old poll system better. The last thing we need is for SEGA to think it’s okay to produce “more of the same”
wait…i thought “overblown” meant that sega DIDNT listen to the physics changes we asked about, which is why i voted yes. if it meant that the physics complaints were extravagent and nit-picky, then i would have voted no. sega has a lot of work to do, if their trying to peg sonic 4, as…well Sonic the Hedgehog 4.
Are the physics bad…..yes….Should we complain about them…..ehhhh depends…..if it was any other Sonic game there would be less complaining…..but since this is Sonic 4 and SEGA said that it would play (or feel? idk) like a classic Sonic game it warrants complaints…..
Does it make it a bad game or unplayable………..no…….it’s just very very noticeable and distracting when you expect to see a game that is suppose to play like that classics and it doesn’t…..thankfully to the power of Episodic releases….it SHOULD and HOPEFULLY will be fixed……
But anyways…..is it something to complain about? Yes….it is a legitimate complaint….is the complaints overblown? ehhhh depends how far and much you complain about it….I for one complained about it and then kind of moved on, accepted the physics, and now I really really fully enjoy the game……
And if Episode II and Possibly Episode III are still like Episode I….I won’t complain because I will have seen it before and I’ll still enjoy the game….and still buy….multiple copies for I have no life…..hey that’s a poll question…..how many of you will buy multiple copies of Episode II to support the game even if it does have the same physics…..I know I will because as stated I have no life…..
“Would you support an official Sonic movie?”
Why, yes. I would love to see another one of my childhood figures completely and utterly bastardized in a low-budget, poorly-scripted pile of garbage with the worst possible acting. Why’d you even have to ask such an obvious question?
How many votes were cast Tristan? Hundreds? Tens? Thousands? Quantify your polls please, otherwise its just more mindless statistics that could be twisted any which way you please.
Incidentally, you cannot deny – as it is fact – that the physics had problems. Letting go of the D-pad to lose all momentum goes against the grain of all the previous Sonic 2D titles (Sonic Rush/SRadventure excepted). The complaints regarding the physics have been valid.
The physics weren’t “classic” physics. As far as I can tell, that’s the only problem. And yes, calling them game-breaking is overblown. You know why? Because the physics didn’t break the game?
Perhaps some people could not enjoy a game based on the way Sonic handles, but that’s a preference. Calling the game broken (when it is playable, completable, and at least to many, enjoyable) is just being a picky jerk.
I mean, there are other platformers that use similar physics. The only reason people dislike these ones is because they’re not “Sonicy.” That’s a valid complaint for a Sonic game, but is it worth calling it broken? (Rhetorical question.)
It’s like finding a yellow bean in your green beans, flipping the table, kicking the waiter down a flight of stairs and biting the chef’s nose off.
As someone who hasn’t even PLAYED Sonic 4, I have to say that it sounds like a good portion of the fanbase is out for blood for no particular reason. Why can’t we all just get along like good little boys and girls?
“How many votes were cast Tristan?”
Um…738 votes were cast. That was noted in the story.
I don’t think anyone here is trying to challenge the core validity of the complaints; the question merely asks whether we’ve heard those complaints too many times or not–at least, that was the intent.
-T
I have no idea why people are raging about these ‘physics’. Granted, they aren’t the best in the world, but that doesn’t mean they’re gamebreaking. All because they aren’t the same as the classics doesn’t mean they’re bad. The Sonic Rush series never got any of the grief Sonic 4 got, and that series of games were, let’s face it, excellent. Sonic 4, in fact, used those physics and improved them. Take the jump, for example. Sonic Team realised that the jump mechanics were not suitable for the game, so they made them more like the original jumping physics on the Mega Drive/Genesis. They also improved the running SLIGHTLY. I have noticed a longer decrease in velocity compared to the Rush titles.
OK, I don’t think the physics are terribly good, because, to be frank, they aren’t. But they don’t break the game. They can be glitchy sometimes, but hey – at least you aren’t playing Sonic 06, which was well and truly broken.
I want a physics change for the next episode. Hope all the physics haters will be a little more forgiving then :/
The complaints themselves are getting old, by that I mean that the fans made their point a while ago, so people shouldn’t still be complaining until they see some Ep II footage.
I do think that the physics should be Genesis style for Ep II though.
I loved sonic 4, I grew up with sonic so I know how the older games play. It felt more like a tribute then anything els and yes the physic’s could have been more like the original. BUT just because there not the same doesn’t mean you have to complain like little children who can’t get exactly what they want, instead of being a mature responsible person who gives there opinion without the caps lock or trashing on the game.
If you dislike it then its fine to say you do and give it reason. But blowing it out of proportion.. is just child’s play.
Sonic 4 in itself was enjoyable but it could have used Improvement. Now I’m not going to whine or complain but as a mature adult I will give my opinion and not FORCE it down peoples throat like most people do in the Sonic Community and to Sega. I love Sonic but I hate most of people in the community that think there always right about everything and think there way is the best.
Sonic 4 needed more funding I can tell they had a small budget just by the title screen. But I enjoyed Sonic 4 I had a blast It wasn’t the same but it was still crazy sonic fun, If any of you feel the same way that I do then Ignore the fighting and don’t let anyone change your opinion.
Become members of the decent sonic community and enjoy sonic and help him shine rather then become his hole for his grave.
Sonic Rush’s physics
http://www.youtube.com/watch?v=FCGiEIncR7w
Sonic 4 has many of it’s weird quirks, Rush was designed with non-stop boosting in mind over momentum based gameplay, I have no idea why Dimps choose to use it over the system used in the Advance games.
@Yamishi.
It’s more like ordering green beans from a restaurant, after succumbing to an aggressive ad campaign telling you how great their green beans are, only to have an entire plate of yellow beans served to you.
@Tristan.
Have you read the comments? PLENTY of people challenge the validity of the complaints. To an extent, that’s a big part of WHY you see them repeated so often. Perhaps the poll might have been worded more clearly, using a word or phrase other than “overblown”, which seems to directly infer a lack of validity.
52% isn’t really a majority…
Turbohog: Uh…yeah, it kinda is. A slim one, I’ll give you that, but it is one.
-T
Over stated? Maybe.
Non existent? Hell no.
The fact of the matter is, the game has some serious issues with it’s physics. These things need to be looked into to make a quality game that can stand side by side with the classics it’s touting itself to being like.
How anyone could see this game as not broken to some degree is beyond me.
Overblown is right.
An average consumer who doesn’t really follow the sonic series who have purchased the game wouldn’t know/or remember how prior game’s physics used to be will most likely still find enjoyment from the title.
The physics in Sonic 4 is not broken, its more like quirky….. The game can still be completed and its not a frustrating process to do so. Could it have been better? Of course. SEGA has already acknowledged it.
Plus you have to consider the people who do follow the games and still have a good time.
The whole “people who like this game are just idiots for buying SEGA’s crap” really need to just GTFO… Being spiteful and hurtful doesn’t make you right. Everyone has their opinion about the game… Most people who are disappointed about episode one are just the retro fans and its true… The people who really hate this game are a large majority who played Sonic 3 & Knuckles prior to this game who waited a really long time for a “true” successor.
What they see is a rehash and a complete mess. Personally, what I see is an homage to the original game with sloppy physics. It was only the 1st episode, we have like two more…hell if SEGA is up to it, more then that… I rather judge this thing completed then comparing just the first episode to the entire Sonic 3 & Knuckles. The whole bandwagon for hating the game for physics are just becoming annoying most of the time…
This whole mess with the fan-base could’ve really been avoided from the start if SEGA just made a patch for the game right away… but again, SEGA isn’t making right decisions…
SEGA needs to make better decisions when it comes to releasing these games. More beta testing and polish are really needed. Sonic 4: Episode 1 though did have a delay for fine tuning, it was a much worse title before but it did go through some polish.
Hopefully Episode 2 will fix everyone’s issues and even add things no one was expecting for the better of this series.
@Dr. Eggfang
Go back and replay Rush, then go and replay Episode 1. Episode 1 does in fact play worse than Rush, it sports worse inertia.
I agree with everything DalexSaxon said “except buying multiple copies” lol. When I first played Sonic 4 yea the controls felt funky and at times it was uncomfortable and irritated me…but I got over it, adapted to it and just started having fun with it. I do think people are blowing this physics thing out of proportion though, it’s not to the degree of unplayable…but it’s also not close to touching the excellence that are the classics…did you expect it to? I knew it wouldn’t match the greatness of the classics from jump street (at least not the first episode anyway you could tell the physics were off by just watching the trailers) which is probably why I can tolerate it more than others.
@Mr. S
Yeah letting off the d-pad doesn’t immediately kill off speed like it does in 4, the way it handles it is like something out of Megaman. The only reason I can think of why they would do this is to make it easier to control on a iPhone…
(Please dont kill me) THE PHYSICS IN SONIC 1,2,3 AND KNUCLES WERE F*CK*NG TERRIBLE!!! I COULDNT JUMP ON A PLATFORM IN SONIC 2 TO WITHOUT NEARLY FALLING BECAUSE OF THESE SO CALLED “AWESOME PHYSICS”?! I DIDNT HAVE THIS PROBLEM WITH MARIO OR SONIC 4!!! THESE PHYSICS ARE BETTER IN SONIC 4, AT LEAST I DONT HAVE TO BE EXTREMELY PRECISE TO MAKE A JUMP!!! GOOD DAY!!!
@zeldafanboy23ify
Congratulations, YOU’RE GOING TO BE KILLED. Have a nice day, stupid fanboy.
@zeldafanboy23ify
Also, “BAAAWW, this game is bad because I suck at it!” Deal with it.
Time to move forward with shitty games.
Who would have expected the Sonic fan base to say that? (answer: everyone)
@zeldafanboy23ify
Sorry if you have zero skill dude. There obviously wasn’t a problem with the physics in the classics since they and alot of other elements tossed into the games single handedly caused Sega to overthrow Nintendo (even if it was short lived). Sonic 4′s physics definitely ARENT better IN ANY WAY, Sonic feels alot stiffer…dont get me wrong I like Sonic 4 ALOT…but there’s HUGE PROBLEM when I can’t spin-dash up a wall, but I can do a nice pleasant jog up the wall without fail!
@zeldafanboy23ify
…You were probably just bad at it back then. Go back and play them now that you’re older and you’ll scorn Sonic 4. Though, I kinda wanna think you’re a troll if you can’t deal with Classic Sonic but you can play Classic Mario, those games are aggravating as hell (in a good way).
@zeldafanboy23ify
OMFG!!! LMAO!!! XD!!!
I-I’m sorry *snicker*, but I-I really can’t help but laugh at trolling, especially when it’s this obvious! XD
……………..you’re trolling……aren’t you……..?
@zeldafanboy23ify agreed,the physics weren’t all that great I never noticed the physics and sonic 4 ep 1 until people started complaining. I think sonic 4 ep 1 was great,again only the “old sonic fans” do the complaining
@everyone I still like the originals(and can beat them all) im just saying that I didnt like the physics of the original. And im sorry if I havent masturbated over the game like all of you to master the physics. Again. GOODDAY!
Ha.
All this is funny…I don’t need to even comment about anything…
But i will anyway..
Why can we all be good friends…and Wait for Episode II to come out…so we can all shut up and play sonic like quiet people and enjoy it…
Because we all know that we are all gonna get the game anyway…or play it some way or another..
@zeldafanboy23ify
I rest my case.
I’ve said this a few times; I’ll say it again. Sonic 4′s physics were perfectly fine. Anyone who says they are “game-breaking” is full of crap and needs to learn how NOT to play a video game like a 3-year old. As a loyal Sonic fan since day one back in 1991, I have to say Sonic 4 is the best Sonic game to hit consoles since Sonic Adventure 2. To say that Colors, with its Sesame Street dialogue and its Sonic Unleashed trial-and-error gameplay, is better than Sonic 4′s classic platforming made by DIMPS (creators of Sonic games that actually DON’T get blasted by reviewers worldwide), is absolutely absurd.
Sonic Team needs to go. This has been the case ever since Sonic Heroes was released. Keep Dimps around, keep Backbone around, and if you want my opinion on what Sega developer should replace Sonic Team when it comes to making 3D console titles, then I think it should be Platinum games, creators of Bayonetta and Vanquish. They’ve not only proven they can make quality fast-paced games, but they’ve also made reference to Sonic before.
Again, the only solution for Sonic is to can Sonic Team altogether, because the 3D console titles will never be the quality that they were back in the Adventure days with Sonic Team developing them, sorry to say. If you think Sonic Team is gonna get better, you’re wrong. You’ll be waiting until the day you die.
*vanishes once again to avoid the horde of zombies*
@UshroM
Yea…trolling is now apparent…
@Ceejus
Sonic Colors was great imo. Trial and error has always been in Sonic games…when you first played any Sonic game I’m pretty confident you didn’t just skate through the game untouched or undefeated. Now they definitely bumped the trial and error antics to an insane amount over the years, but I believed it was served fairly in Sonic Colors (water levels could have easily been a victim). And as far as Sesame Street dialogue…it wasn’t that bad, I liked it…now of course it wasn’t Adventure 2, but it definitely wasn’t you know what…
@Ceejus
And never come back, Bizarro!
You’re damn right you’ve said it before, Ceej. Did you just copy and paste the first half of that?
At least you managed to say something with an actually valid point behind it this time. I’d love to see Platinum Games make a Sonic game. It will never happen, but it would be beyond awesome if it did.
Your little ninja bitch tactics are so childish I wonder why you even feel the need to comment in the first place. Someone needs to stop playing the internet like a 3 year-old
“Well, great to know that 52% of the fandom are a bunch of apologetics.”
Well, great to know 48% of the fandom are a bunch of snivelling virgins.
See, guys? Blanket statements are EASY.
^U MAD?