Classic and Modern Sonic Playable; Watch the First Trailer Inside
Let’s get you right to the trailer that IGN’s UK division unveiled below, with these accompanying details from Sega’s press release on the next Sonic.
What we know right now is that both modern and classic Sonic will be playable in-game, each with their specific style of attack methods, and each in their own separate dimension–classic in 2.5D, modern in true 3D. There will be “three defining eras” from Sonic’s 20 years of existence in-game, as well as a new principal foe–though it’s to be seen whether this will be simply Eggman retitled as Dr. Robotnik. The game will be out during the Holiday season at the end of the year, and it will only be for XBOX 360 and Playstation 3.
Stay with TSSZ News as we follow this developing story.
SEGA America, Inc. and SEGA Europe Ltd., today announced details of Sonic Generations, the highly anticipated video game title in development to celebrate Sonic the Hedgehog’s 20th Anniversary. Delivering the definitive gaming experience for Sonic fans old and new, Sonic Generations sees Sonic the Hedgehog playable as both the much loved classic 1991 character, and the modern day video game hero he has become in this exciting new fast paced adventure. Sonic Generations will speed into stores for the Xbox 360 video game and entertainment system from Microsoft and PlayStation3 computer entertainment system for Holiday 2011.
Set across three defining eras from 20 years of Sonic the Hedgehog video game history, the instantly recognizable environments of Sonic Generations have been re-built in stunning HD and are now playable in both classic side scrolling 2D from 1991, as well as modern 3D style found in Sonic’s most recent adventures. Each incarnation of Sonic in Sonic Generations comes complete with his trademark special move, Spin Dash and Spin Attack for Classic Sonic, and the Homing Attack and Sonic Boost for Modern Sonic. An innovative new interactive menu system allows for complete immersion in Sonic’s universe with favorite characters and hidden treasures gradually being revealed throughout the game.
“Sonic Generations will certainly be a fitting celebration for Sonic’s 20th Anniversary,” commented David Corless, Global Brand Director for Sonic. “By having the classic 1991 Sonic that many fans know and love team up with his modern day incarnation, we are bringing back the nostalgia of the early days of Sonic and combining it with the innovation and stunning HD technology of the modern gaming era. Sonic Generations will bring to life the last twenty years of Sonic’s universe in a truly unique and imaginative way.”
Sonic’s universe is thrown into chaos when a mysterious new power creates ‘time holes’ which pull him and his friends back through time. As a result, he encounters some surprises from his past history including Classic Sonic, Sonic as he was in 1991.
Modern Sonic and Classic Sonic must defeat this strange new enemy, save their friends, and find out who really is behind this diabolical deed…














So it´s based on Unleashed after all. That´s good for modern Sonic (it will be fun), but I expect more than 2D parts from Unleashed for classic Sonic. As always, the gameplay seems more focused on speed than any kind of platforming, and badniks seems to act like Unleashed ones, not like classic ones…
I love more characters being in, though.
Ummm is the hedgehog engine being used for this?
I wonder how the story will work out. Seems like a strange concept to me.
@krazeeKidd102: Say, aren’t you the one who made that pettition? Ya’know, the one that called Sega out on their crap with Sonic 4? Well, it looks like you and the rest of us are FINALLY getting what we wanted. These classic Sonic stages are EVERYTHING Sonic 4 SHOULD have been, and they even LOOK more beautiful.
@hsvelocity
Meh, there’s a few physics hiccups here and there (the most notable being classic Sonic looking like he slows down when he’s rolling), although just from looking, it’s hell of a lot better than what we got in Sonic 4. I just have to play the game to see. Or better yet, they need to release a demo for all of us to play.
…yeah, this comment is very late…
What has happened? The true 3D gameplay was last seen in Sonic Heroes, where Sonic games actually had a purpose to move backwards and platform. Ever since Unleashed, SEGA has been using the same model and on-rails gameplay. It is fun, but it lacks variety.
@DippedFudgeMonkey28 WAIT. You enjoy going backwards? In a Sonic game? Specifically Sonic Heroes? Weird.
@DippedFudgeMonkey28
+1.
[spam]YES I’m getting a PS3 to replace my broken, used Xbox so I can play this game in HD!
[/spam]