Why We May Never See a Proper Mario & Sonic Platformer

Interview with M&S Devs Outline the Trouble There will be a third collaboration between Mario and Sonic when the next Olympics title is released.  There have, in the past, been...

Interview with M&S Devs Outline the Trouble

There will be a third collaboration between Mario and Sonic when the next Olympics title is released.  There have, in the past, been murmurs of a willingness by both Sega and Nintendo to break out of that mold.  So why hasn’t it happened yet?

That was explored in an interview published Monday on Spong.com.  Writer and Sonic Stadium founder Svend Joscelyne interviewed the developers behind the next title, producers Osamu Ohashi and Nobuya Ohashi, along with directors Eigo Kasahara and Kohji Shindo.  Joscelyne asked why the sports party game route was taken instead of a pure platformer.  Osamu Ohashi responded both Sega and Nintendo discussed developing such a game, but core differences between the two franchises kept the possibilities from ever going forward:

These characters come from two totally different backgrounds, and have completely different worlds. If you do any kind of collaboration, you can’t just get them to run on one of the Sonic stages or vice versa. You have to create something from scratch, a neutral location. Nintendo and SEGA never managed to agree on just where or what kind of universe we could set a Mario and Sonic adventure in.

Then, some time ago, SEGA secured a license to create games based on the Olympics. At that point I came up with the idea of having Mario and Sonic compete with each other in the Olympic games setting. We proposed that idea to Nintendo and they were really positive and interested in the idea, so that is where we started building it into a concrete game proposal.

The interview can be read in full at the above cited link.

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