A World Adventure, Unleashed Anew
Screenshot Smorgasbord 2011 continues with twelve additional new screenshots from the console version of Sonic Generations, this time in Sonic Unleashed‘s Spagonia section.
In the seven classic and five modern shots below, you can see there are so many barrels and balloons, you’d have thought we were peeking at Donkey Kong Country. Instead, it’s modern Sonic in very familiar territory, though it appears the level design has been changed up considerably. The best part? At least for now, there isn’t a Werehog in sight.
Check out the shots below. And if you missed them, remember we have shots from Seaside Hill and Mushroom Hill on the 3DS.


























This is the kind of day that makes me feel alive! A day full of Sonic-filled-Awesomeness!!!
I see some familiar sections from the original game. I love the inclusion of the hot air balloons!
That’s kind of neat. Looks like they’re taking Classic Sonic through some of the Werehog sections. Also, the steampunk Eggman flying ships and festival touches are a very nice addition. I just hope Modern Sonic’s playthrough has enough variation on the original layout to make it seem fresh. I imagine he’ll be hopping along those hot air balloons at some point.
I’d be awesome if they had a cutscene mentioning the Werehog. I really hope they do, seeing the face on Classic Sonic hearing he becomes a werewolf-like creature would be hilarious.
Fat Tuesday Zone, anyone? Pic 3: Don’t look down… just don’t look down… AAAAHHHHH!!!
EGGMAN! THATS CHEATING! No bringing in Ships from zones that arent in the game!
From what we’ve seen so far I’m not impressed at all with the modern stage. Besides a few visual changes, it just seems too similar to original version.
Wow, Flying Battery, more colors and life, and Classic Sonic’s stage seems to have a lot of variety. I like!
i wanna see the werehog!
i thought he was awesome
As much as I don’t like Sonic running around in a realistic human environment, Rooftop Run had much improved from the original. The classic sections look fun while the modern sections show a very large area to explore and both show some nice platforming.
Meanwhile, both Sonics are under the constant threat of Eggman’s airships looming across Spagonia’s capital.
@X
Steampunk and Eggman sounds like a perfect match for each other. I’d love to see that happen in a future game for the main series NOT another Storybook sequel.
It’s called Rooftop Run why do people insist on calling it by the name of the country/level HUB, it’s worse than that Hyper Shadow bullshit.
This game is looking great. I love what they’ve done with Rooftop Run. Oh, and is that a reference to Hill Top Zone from Sonic 2 at the bottom left corner screenshot I see? Loving the little things they put into this game.
Wow….all I can say is just wow.
But SEGA really needs to stop showcasing a lot of zones! All we have left is Crisis City, Planet Wisp, Speed Highway, and Sky Sanctuary. Cmon SEGA, what fun will the game be, if we’ll all know what’s coming?? I’m expecting Crisis City and Sky Sanctuary to be the only 2 left that SEGA will reveal. Just, please SEGA, stop! (IMO)
If i’m going to buy a game I want to see everything before I spend the $50 bucks they want for it.
They should have done it at night time, just because.
@mrmetalliodman I think classic sonic’s gameplay is goin to have some of the werehog nighttime sections in his level. It might be daytime when sonic is outside on the top but by the time he gets out of the underground werehog parts the sun might have already set. That would be a cool little touch
That ship almost looks like Flying Battery
I can’t say I’m really that impressed with it though… it’s starting to seem like that airship will be this level’s Death Truck, acting in a similar manner but being infinitely less interesting (and also lacking the former’s nostalgia and shock value). If that’s gonna be a recurring gimmick, it’s kind of starting to remind me of the recycled bosses from Colors :/
At least the classic stage looks pretty good. I’m glad to see it mixing things up by going underground and visiting some of the Werehog sections of the city, as somebody already mentioned.
@Eggfang
Because that’s a stupid name that also takes more time to type, lol. It’s still the same area… Rooftop Run feels more like a sub-title than an actual level name.
Generations seems to be really overdoing the semi-scripted chase scenes. First a mega-Chopper (awesome), a falling totem pole in 3DS (cool), then the GUN truck (meh), then stone wheels (enough!), and now wooden barrels. Unrelated, in the first screenshot it looks like Sonic might pull a Lost Labyrinth and balance on top of a rolling barrel, so maybe Sonic 4 might get a little cameo after all.
With all the Hot air balloons, party balloons, and confetti, one can’t help but think . . . HAPPY BIRTHDAY SONIC!
lol at bottomless pit warning sign in picture 9!
I am really digging the inclusion of the indoor sections. Nice to see that the Werehog parts of the stage are showing up in some form. As much as people hated the Werehog, his sections were an integral part of Unleashed, and I’m glad to see some representation of them.
Lol, like 3 weeks after i got sonic unleashed, i always had a dream of me playing spagonia while there was balloons flying at this part http://www.tssznews.com/wp-content/uploads/2011/08/23796SG_euc_act2_17.jpg .
This is literally a dream come true xD.
This is the most epic thing ever since the original. Can’t wait.
Awesome!!!! A Spagonia Festival!!!
Hopefully there is a original Generations zone that won’t be revealed.
Were there any Eggmanland trailers before Unleashed was released?
@Picture#3: HOLY CRAP!!!!!!!!!!!!
I wanna see the Werehog, too, because he’s my favorite beast.
Screenshot #7, look near the top right corner.
Someone may have lost their IQ chip. ;P
hmmmm…. the werehog for classic sonic? I have to admit, that would be interesting to see how a classic werehog level would be. Maybe like a beat em up!