It Will and Won’t Quite Be a Picnic
The UK website All About Games has the first glimmer of what to expect from a storyline in Sonic Generations.
In their preview, we learn how Sonic and company are warped through time–in something more reminiscent of Yogi Bear than Sonic, we learn the crew picked the wrong day to be out for a picnic:
At the start of the game, everyone is attending a picnic in honour of Sonic’s 20th, when all of a sudden a mysterious dark force intrudes and sends everyone, including our spiky blue protagonist, back in time. Sonic is finding a way to get himself and everyone else back to the present time and along the way he bumps into many familiar faces including his younger (albeit chubbier) self! The two Sonics team up and work together to save their friends once again.
The website calls said plot “cheesy,” but in reality it isn’t much different than the simplicity found in Sonic Colors–and it’s that simplicity that should keep classic Sonic fans especially pleased. There’s still no hint as to the supposed new foe Sonic will face.














I think I just puked a little.
I hope somebody archived that act of brilliance.
@ C.Kasady
I loved SA1 and SA2′s stories. 06′s story was trash ALL THE WAY AROUND, plot holes or not, and it was executed poorly on top of it, nothing epic about it.
Ha. They want to especially please classic fans. What about Adventure fans? Adventure fans loved their games not only for gameplay and music but fot story too. If classic fans so hate storyline they just could skip cutscenes.
@ Jmack
I don’t agreed. I never forget Sonic’s words: “Nothing starts until you take action”. They are very hepling me in the real life, when I doubting in myself. And this is only one example.
@Jmack: Agreed.
@Sanek ULF: Wow, one line out of the entire fucked up storyline. Doesn’t matter if it helps you in real life; the story still sucked. It was stupid, boring, repetitive (Sonic’s story, I’m looking at YOU), and filled to the brim with plotholes. I’m sorry if I sound like a dick, but I hate 2006 with a PASSION, and I will debate the shit out of anyone who tries to defend its sheer amount of fail.
Sonic 06′s story was pretty confusing I will admit, and SEGA could have done better if they didn’t rush the game. But games like Sonic Adventure 1 & 2, Sonic Unleashed, and possibly Shadow the hedgehog had without a doubt, the best stories out of all Sonic games.
Shadow the Hedgehog did not have the best story in the Sonic series. I didn’t hate what Shadow was trying to go for (a darker tone on the Sonic series), but Shadow made those dark tones feel even more out of place since the story was so shit. That, and it retconned a lot of stuff from SA2 (so, Professor Gerald was evil, then he’s a good guy? whut?)
@ChaoticFox Somebody better have archived that story because I wrote it when I was half-asleep and I can barely remember it and I told my friend I’d let her read my AMAZINGLY PERFECT SONIC FANFICTION and now she’s gonna be really disappointed.
I just kinda wrote it as a joke, how is it any more trolling than the guy who said Sonic Generations will suck ’cause it isn’t titled Sonic Adventure 3? I’m actually really upset that it’s gone… ):
@Amuro
This example already proving that story don’t fully bad. And it HAS matter if it helps me in real life, because it makes story very valuable. Moreover I showed only one example. Of course I don’t force you to love it’s story It’s your opinion but I have my opinion too and I will debate the anyone who tries to say that ENTIRE game is bad.
Sonic gets critized for so many tiny things he does, you’d think he was running for president.
@Sanek ULF: Go ahead. Debate me. Why is Sonic 2006 good, other than music and CG graphics? How is the story good?
@Sonic52789
What makes those stories (SA1 & 2, Unleashed) so good for you? I just want to know what you guys (those who like “modern” Sonic) in those games. Since I only read people bashing/ praising those games, I want to know exactly what you like in those “epic/ complex” stories.
Thanks!
Tristan, I’m just going to ask nicely if there’s some sort of archive of deleted posts that you can grab my deleted post from? I’ll remember not to post stuff like that here again…
@Phil R – What I love about those games, is the stories. The cut-scenes keep the players on their toes, wondering what’s going to happen next, what situation Sonic will find himself in next, what challenge he will face next. The traps Eggman would lead Sonic into. How Eggman was a TRUE villain! One that doesn’t joke around and is willing to kill to get his way! Sonic’s cocky teenage attitude! The detailed plot that takes a lot of time to come up with. The perfectly fitting music! Here’s a great example (go to the 4:30 – 7:00 part of the video):
So…Sonic is canonically 20 years old now? Why else would he be attending his 20th year anniversary….
But why does it HAVE to be Sonic Adventure 3? The name alone will not automatically make the game good? A lot of your old comments were nothing but “SEGA PLZ PLZ PLZ MAEK SA3 4 MEEEEE
” That got ANNOYING. I don’t care if it’s Sonic Adventure 3 in name or not, as long as the game is good, no one gives a fuck.
That was @Sonic52789, by the way.
i like the story i can picture that although first thing that come to mind was it was like the beginning of pacman world if anyone has even played that game
@Amuro – *Sigh* listen to what you said, “A lot of your OLD comments”. I don’t know if you noticed, but I stopped putting that in every comment because I realized it was annoying people. That one recent comment on this page where I wrote my hopes for the game and I put: “Month 1: What?! not Sonic Adventure 3?!” that’s because I was writing how I felt AT THE TIME! Hence, MONTH 1.
And I couldn’t care less about the title. If Sonic Generations was called Sonic History, I wouldn’t care. What I’m saying is what comes with the title. If they announced SA3 there would be multiple epic stories, chao world, and a lot of unlockables.
But, Sonic is going to have a lot of great games. I’m not going to let my hope for SA3 block me from them. When SEGA finally does decide to make Sonic Adventure 3, that’d be cool, I can wait.
Technically Sonic Unleashed was considered Sonic Adventure 3, Sonic Unleashed was originally goin to be called SA3 but they changed the name. Thats why in Japan its called “Sonic world Adventure”. So there you go! SA3 has already been created
For me, as long as after they release Sonic generations, they don’t throw “classic” Sonic to the garbage and keep him to make, I don’t know, Sonic 4 (I’m pretending Sonic 4 didnt happen) or any other game with him I’ll be happy. (don’t worry, I’m still gonna enjoy “Modern” Sonic games, as long as they keep the Sonic Colors formula -2/3 of the game in 2D !
)
Oh, and one last thing, Thank for your explanation, Sonic52789. Of course, I’m more of an old school fans, So I like my Sonic quiet when he’s doing what he does best. Like Mario, Link, Samus, or the the heroes in Shining forces 1 & 2…
SEGA? How about a real Shining force 4?
Hey, sometimes simple is best. o3o
@ Amuro
I don’t want to say that the game and its story is outstanding but I don’t agreed that story is COMPLETELY bad. I showed you one example and you agreed that that example was not bad. You think that I like the story only for the one cutscene? No. Always when I thinking that nobody suppors me and it seems that all world against me I remember Rouge’s words to Shadow: “Even if you believe everyone in the world will be against you, know that I’ll always remain by your side.” That means that there is always somebody who will right understands and supports you, will give you good advise, even if you think that nobody. This is another example helping me in real life and that makes story very valuable because the main purpose of any story (not only in games) is not only to enjoy the people but also to make them better, to teach something good. Also, I liked Shadow’s storyline. It at last bringing new after that prolonged story on the Ark. His story don’t telling no one word about it but the character’s temper is still growing. When Mephiles tried to make him angry, once again to hate all world, showing him the behavior of people in the future; Shadow understood that this is true but he stay on his way. This is path of real strong hero which helping people even when they hate him refusing to see good things, which he is doing for them. I very liked Shadow’s behavior here. Silver’s story and the main idea of the whole story showed us that constantly regreting of the past will give nothing, dwelling in the past is futile. If you want to make your life good you need to work on the present and furute and stop regret about past. That also once again showes Sonic’s style: “I’ll never look back, I’ve got no regrets, Because time doesn’t wait for me. I Choose to go my own way”.
@Sonic52789
I completely agreed about SA1-2, but I don’t understand how Unleashed had one of the best storylines? Of course it has good moments. I never forget “No reason” cutscene wich may seems childish but it only at the fist sight. I very liked the final scenes and the adventure field’s stories are good. But in the all sight it’s stoyrline don’t comparable with SA1-2′s. It has very more less dialogues in cutscenes and includes mainly only one old character (Tails and Amy has very small roles). Chip is the charater on one game. And Eggman is too mush clownish.
@Amuro
Agreed about the name of the game.
Sonic Adventure/SA2 = Engaging stories with mediocre writing.
Sonic Colors = Mediocre story with pretty good writing.
I think a Sonic game would have an awesome story if it had a big epic scale, but with dialogue from the new writers. The story itself has lately been pretty bland and kiddy, but I really like the new voice acting and writing style for the most part.
A picnic….seems kinda dumb, but I guess we’ll see.
@Greg
Agreed.
listen guys don’t get me wrong, i love the humorous story in colors but the whole picnic thing sounds way too dumb and corny for sonic generations. look i know it works for mario and kirby but why sonic as well? just because sonic is an e to e10 character dosnet mean he has to be as kiddish as them.listen im not saying i want it to be dark and serious like final fanstey and sonic 06 but give it that unleashed tone, colors humor with some seriousnese added, that is all.
@Greg Yeah I completely agree with you. One thing that really pisses me off though is the fact that everybody wants Sonic to have a simple story. Just because it’s a simple story doesn’t mean it’s good…..it’s just simple. I hate it when they throw those really stupid stories at us saying that “we need to go to seven places in order to save the world”, I honestly do because it doesn’t keep you excited for what’s going to happen next or what you’re going to see next….you know why……BECAUSE YOU ALREADY KNOW WHAT’S GOING TO HAPPEN….kind of…. What I honestly think they should do is make it seem like a simple story, and as you progress on, more interesting story plots come along that you didn’t expect to keep you interested in the game,…..like “Catherine”. So when a cutscene starts you’ll be more interested in what the’ll have to say and then you can enjoy the great level design. All these things are what keep people wanting to progress through a game, not just for the gameplay but the storyline and the thought of what’s going to happen next….you get what I’m saying?
@Sanek: …I have no idea what you just wrote, other than “Agreed about the name of the game.
@Greg: Agreed.
So it looks like most here are arguing how the plot of Generations sucks compared to plots from games such as SA and SA2, despite the fact that A) this sounds like the blurb from the back of a box and B) the SA/SA2 examples I’ve noticed are throwing the entire plot up against it. Entire plot VS box blurb. What’s going to sound more developed? I’ve got an idea, why don’t we compare the trailers for The Dark Knight to the entire movie that was the original Batman? Guess which one has more plot! Alright, enough sarcasm, but to go even further, the point of Sonic has never really been the big overarching story and the deep emotional needs of the characters. We’ve got the comics for that. The point of the game is the gameplay with a little bit of side humor and voice acting thrown in, you know, like Eggman’s PA announcements. Or the simple cutscene plotting of S3&K or Sonic CD.
I’m more then satisfied with a series of platforming levels, because that’s what I play through Sonic games for. The story is less then vital in my eye.
Jesus Cheeseball, do you expect every Sonic character to be engaged in acts of Superonic badassery 24/7? Cut the guy a break! The story STARTS at a picnic, it doesn’t take place at a picnic for the duration of the entire game. STUFF HAPPENS, it’s not like you’re gonna have to sit through four hours of cutscenes involving eating and frolicking.
So Sonic’s relaxing/celebrating in between world crises instead of running down the sides of buildings trashing robots on his goddamn birthday, BIG FUCKING DEAL… he’ll get to that in less than twenty minutes, guaranteed. And by the end of it, Sonic will have saved all of time and space itself from some evil universally powerful entity. Mark my words. Honestly, I don’t see what all this whiny fuss is about regarding the SETTING of the opening cutscene. You people are ridiculous.
Thanks for the dose of sanity, Viking.
@ChaoticFox & Viking ZX: Thank god, at least two people aren’t taking this like it’s the end of the fucking world.
@Amuro
You, Quietguy, ChaoticFox, and Viking are the only people with sense on this article I’ve seen so far.
Tristan, I think the story you removed was more of a joke rather than trolling. ^^;
And as for Sonic 06′s story, I don’t love it and I don’t hate it. I like that they could had some depth to it but I don’t like how it takes itself WAY too seriously. But hey, it’s good we’ve seen it now to know what don’t want it later. lol But hard to defend that story. Like it’s not really all that bad like people say. It’s alright. It has a few strange parts that cause some major speculation. But as for it being confusing, I don’t find it confusing in the slightest… but that’s because my thought process always analyses everything. XP I see the past, present and future physicall as 3 tubes twisting around each other and the characters as dots moving from one point to another. But the only REAL plot hole is how Omega could have done 3 things when there were only 2 of him unless Mephiles lied about Omega capturing Shadow. The main issue for me is that, unlike SA1 and SA2, it wasn’t creatively written for all 3 stories to match up. All 3 stories did kinda match up, but it seems like for the most part all the stories weren’t actually doing anything but random convenient events just to make sure their crossed paths would match up. It also seems like they just added certain things there only so each story could play all the stages in different orders.
Well in SA1 they had an Adventure field and only Sonic’s story went to every stage (And even then he still didn’t go to Hot Shelter.) All the other characters had different combinations of his stages and didn’t go to the same amount of stages. So it made more sense as the locations were actually THERE.
In SA2 there was no Adventure field, but the 2 stories didn’t go to the same stages. plus, the fact it switched characters throughout the story kept all the characters from going to each others’ stages as well and made it seem like a movie where it transitioned between 3 characters.
In neither game did any of the characters do something pointless just to make sure the story would match up with the others when it was time to cross paths. XD
As for Generations, I like it so far. There’s no problem here. I don’t mind a simple plot for the other games either. Just kinda wish it was told a little better. I also kinda miss the SA2 style Eggman had going. It was the whole reason I grew an interest for the character. Before that I couldn’t have cared less about him. XD Now he’s funny but a bit too funny to believe he’s really the villain. How can I really say I expect him to be the final boss when he is no longer worthy of being one? Even in Sonic Colors it felt like “Normally I turn Super in the final boss, but since it’s JUST EGGMAN I guess I can take it easy. ;D” to me. >.>
But yeah, I guess it’s the concept of Generations breaking the 4th wall and going through Sonic’s histroy that I expect it to be detailed enough for me to enjoy properly. I mean, there’s already detail just in the portrayal of the different parts of history. o.o
I honestly can’t beileve people are getting upset over a storyline we still have no idea about. It’s an opening cutscene guys, quit spazzing out over nothing. Story is NOT what we play Sonic games for. A story is meant to move the game along, not to captivate you. We play Sonic games for speed, platforming, music, blasting the everloving shit out of robots, Falcon PAWNCHING Eggman, etc. If story is the most important thing to you in a Sonic game, then you’re missing the point.
@ChaoticFix
“So Sonic’s relaxing/celebrating in between world crises instead of running down the sides of buildings trashing robots”
Well.. technically he is due to the SA1 an SA2 stages. XD; (And in SA1 he’s shown to relax between adventures when he gets the chance)
But I guess this just further backs up your point. People really are acting like this is a big deal. And it’s like you said earlier, this doesn’t change what we already expected ANYWAYS. It just tells us they start off at a picnic. Where does it lead us after that? To freakin Sonic 1, Sonic 2, Sonic CD, Sonic & Knuckles, Sonic Adventure, Sonic Adventure 2, Sonic Heroes, Sonic 06, Sonic Unleashed and Sonic Colors!! That’s pretty awesome and I don’t think that a detailed plot could really work with that because it will involve too many games, including ones where it’s already light-hearted. XD I’m almost sure that if they reference the stories of all the games that the less light-hearted games will be less light-hearted sections of the game. And the more light-hearted games will have a more light-hearted tone. And of course we don’t want the story going “Dark, silly, epic, childish” throughout the game. So They’d probably make the differences mild to keep it balanced. That’s just my possible guess. =P
@sonicdude101
“Story is NOT what we play Sonic games for.”
Well, that’s not completely true. I mean it’s somewhat true.
It’s not what I played it for when I was 3 years old playing the classics.
But over time and as I got older I played Sonic games for the gameplay, the music, and the story. Yes, gameplay is obvious what I get it for the most otherwise I would watch the story on YouTube instead of buying it. But I DO look forward too all entertaining aspects of a game when I get it now. Like Assassin’s Creed. One of the things that keep me wanting the next one is because the story ends on a cliffhanger. Why else would I even continue buying Sonic games? I have plenty. I already have the classics, both Adventure series games, Unleashed AND Colors. These are the main games that make up the 3 main gameplay styles. So why do I ever need to buy a new Sonic game again until there’s a 4th main gameplay style? Well with Generations it’s partially the story like every other game, but it’s also the concept of the game, of seeing them remade and collaborating together. I mean I COULD just go play the old games. Same gameplay really. I don’t speak for anyone else when I say this. Just myself. But I buy a Sonic game for gameplay and other things together, for the whole experience. =)
BUT, that being said, I don’t get it JUST for the story and if a bad story could stop me I would’ve thrown out Sonic Heroes, Unleashed and Colors already. XD These people are probably just freakin out cuz they see others freakin out and THEY’RE freakin out cuz as long as there is a story they don’t want this super childish story to be a permanent thing. Personally I’d like it if it slowly fluctuated. xP When you have a series of “serious” games and then a series of “cartoony” games, it feels like they’re completely unrelated to each other. o.0 (plus when the story is so light-hearted it makes some ppl feel like they’re too old to play the game. Mario is for everyone.. but I honestly DON’T find that many adults playing Mario unless it’s the old Super Mario Bros. The few adults I DO see play these games are big-time Sonic/Mario fans who are just big gamers in general anyways. ..plus Mario HAS no story so there’s nothing to strive for BUT gameplay. XD)
“Normally I turn Super in the final boss, but since it’s JUST EGGMAN I guess I can take it easy”
Mandatory Super Sonic is cheesy and cliche. Many of us are quite sick of the story always ending with “and Super Sonic saves the day because the plot always revolves around the chaos emeralds in some way!”
Who needs special stages and collectibles to extend the life of the game with unlockable extra content when you can just cram it into the plot? Then everyone can enjoy super sonic! /sarcasm
@ChaoticFox: I agree. If it was one thing I was hoping Unleashed would do (that wouldn’t get done until Sonic 4 and Colors), it that I hoped you could play as Super Sonic in regular levels.
@ChaoticFox
I’d like a Super Sonic final boss, but I still want him to be unlockable for regular levels.
@To everyone who dislikes this plot because it’s not “epic”
Honestly, if you don’t want to see a story like Colors in Sonic Generations, then just skip the cutscenes. If you can, it’s not that difficult. SA1/SA2 had great stories, I won’t deny that. But Sonic can do more than just epic plots. It’s a franchise with a lot of variety. You really can’t just stick to one thing forever.
@ChaoticFox
When it comes to the final boss, to me I prefer to see Super Sonic. I don’t mind a pre-final boss with regular Sonic. But it just seems like getting the seven emeralds should at least allow an extra mini-story involving Super Sonic.
In Sonic Adventure when you beat all the stories it’s like the story’s over, but then there’s an extra unlocked part for Super Sonic.
In Sonic Colors you DO collect the Chaos Emeralds. I don’t see why getting them all can’t unlock an extra segment with Super Sonic. Sonic 3 & Knuckles even did that where getting them unlocked Doomsday Zone.
I feel sad that people act like we either have to have Super Sonic in the final boss OR unlockable in the stages as if they can’t do both. And to me, Super Sonic in the final boss is only as cliche as having a final boss at all, or the hero winning since we already know the here is gonna win every time anyways. But who cares? It’s still fun. And most of the time Super Sonic’s final boss gameplay is somewhat different from regular Sonic. No one seems to care about other parts of the game being cliche in the Sonic series when they’re asking for them NOT to change. :/
Besides, it’s not JUST that there was a lack of Super Sonic there, but that it was the first mainstream game in a long time where Eggman was the final boss and in that same game is where Sonic doesn’t turn into Super Sonic for the final boss. And THAT is why it relates to what I was talking about before. Because it makes it seem like Eggman is not worth being a final boss because he’s not that tough anymore. That final boss is what all the other stupid bosses in the game should’ve been. It was just a regular boss. It was equivalent to the day time bosses in Unleashed. And it just makes Eggman seem stupid now to think that after all Sonic’s fought in the past that SOMEHOW Sonic will lose to a mere robot because it has Wisp Powers that he could’ve programmed it to have ANYWAYS. It was just a bad ending to have all those things start off at the same time to me. XP
I hope Generations doesn’t do the same. If it does, that’ll probably be my only disappointment about the game aside from the lack of Sonic 3: Ice Cap Zone and having to collect medals. XD (Well IF we end up having to collect medals like Unleashed. Then again we DO gotta get those red rings when I’d rather just get the emeralds like in the Classics if not in the story. XD But it’s still not a pain like the medal collecting in Unleashed. XP)
@ChaoticFox
Just so you know, the point of that quote was less about Super Sonic in the final boss and more about how the one game Eggman is the final boss is the game they decide Sonic doesn’t need to go Super, which just makes Eggman not seem like the villain he once was. And this was in support of why I would prefer the stories to not be as simplistic as Unleashed and Colors. Not necessarily wanting it to be “epic” (not that anyone knows what “epic” means anymore amirite? XD) but just saying I’d like the story to not only be half the story Sonic’s story alone was in Sonic Adventure 1. It’s not like SA1 was THAT freakin detailed or serious. XD It wasn’t “epic” either. It was just Sonic vs Eggman. I only like SA2′s story a lot because it had emotion behind it and… because the characters made a lot of good moves in their strategies. XD
As for Super Sonic, I don’t mind getting the emeralds outside of the story. I just want there to at least be an unlockable extra final boss with Super Sonic at least because I like those. XD; It’s the only time you get to play something that’s Super Sonic exclusive. :3
And I know I keep repeating myself, but in a crowd like this ya have to.
But I’m not saying I have any issues with Generations’ story. I’m mostly ranting about the the games right before Generations and what most likely will come after. XP
@Sonichedgehog/Foxboy
I’d prefer it if they did something more like S3K where after EARNING SS, you were treated to an additional boss. Making it part of the main story is just corny (and the fact that it’s become so common that people EXPECT it is just sad). I like the idea of having to WORK for SS, rather than having him handed to you by the plot. It adds more replay value and content to the game that way, in addition to giving some real thematic weight to the “final SS fight”. When it becomes obvious that the end fight will inevitably feature a SS you didn’t have to work for, it isn’t nearly as cool or gratifying as if you had gone to the trouble of collecting all the emeralds yourself.
And again, if nothing else, it allows the plot to revolve around something other than “go places, get emeralds, face boss”
ps. The SS boss fights may be different, but most of them aren’t really that good. Doomsday Zone was epic back in the day, but Biolizard and Perfect Chaos were pretty lackluster in comparison, and the Wii version of the Dark Gaia was just awful, lol
@Foxboy, relating to Eggman’s worth as a villain
Just so you know, the point of that quote was less about Super Sonic in the final boss and more about how the one game Eggman is the final boss is the game they decide Sonic doesn’t need to go Super, which just makes Eggman not seem like the villain he once was
The villain that Sonic never ever needed to go Super to defeat, unless he went into space? Sonic has never ONCE required his OP Super form to defeat Robotnik. The only reason he even needed to go Super in S3K was because he had to chase him into space. That’s kind of what makes Sonic cool… the fact that his speed allowed him to take on armies of badniks and thwart all of the evil scientist’s plans (including the Death Egg without relying on mystical anime powers and invincibility.
Sonic’s super form was never required to defeat any boss, final or otherwise, until the Adventure series started introducing these embodiment-of-ultimate-power-and-evil demon god bosses. Perfect Chaos was a neat idea, if only because it tied in with previously established Sonic Mythos, but everything since then has been a ridiculously over-the-top Final Fantasy-esque attempt at being way too epic. It just comes off as cheesy (in the pathetic way), and the “epicness” they’re trying to achieve is kind of cheapened a bit considering how often Sonic faces and defeats these foes. It’s become as common and as easy for Sonic to defeat godlike characters as it is for him to trash a Motobug… not exactly a thrilling finale.
Arguably, Super Sonic is LESS cool than regular Sonic because SS is like freaking cheating. Collect a couple of emeralds and abuse their power (something pretty much every character has been shown to be capable of) and BOOM, instant-win. Wow, how admirable of you, Sonic, you beat the bad guy in your invincible form just because you can hurt things by touching them. You truly are a hero! So strong!
Speaking of which, I wouldn’t worry about Generations. I’m sure the Time Eater will be a melodramatic boss fight involving two different Super Sonics fighting yet another “ultimate evil” that the two couldn’t possibly overcome alone (or in normal form). Your anime-fetish for EXTREME boss fights will most definitely be appeased.
Oh, and the fourth wall has just been destroyed.
“I’d prefer it if they did something more like S3K where after EARNING SS, you were treated to an additional boss.” Yeah see that I don’t mind. =p I actually think that’d be the best way. ^^ I mean I still want the super sonic segment to still be part of the plot, but I’d want it to be like an extension of the plot where it’s not really necessary for it to be there to see an ending. I mean I don’t mind being able to expect it any more than I expect a final boss period. Otherwise I feel like if it’s not included it’s somewhat a ripoff. XD (It’s not, but that’s the only way I can describe it. XP)
I, personally, don’t really consider Doomsday Zone any worse or better than Perfect Chaos or Biolizard. In all 3 the only thing you really do is just fly into the enemy, but it’s the obstacles you have to go through to get to them that’s the hard part. The first time they’re all pretty hard but after a while they’re all easy but still cool. Dark Gaia on the 360 felt kinda similar to Doomsday Zone for that first part with Super Sonic. The part after it was different but not bad to me.
“Sonic has never ONCE required his OP Super form to defeat Robotnik.”
That doesn’t exactly make him look any better. XD And while he’s never needed it before, he’s needed it since then against other creatures that Eggman has unleashed and failed to control. As a scientist I’m not suprised he keeps trying out different methods to do so. But if he’s gonna go on and be the final boss himself why would he think that he had a chance with such a weak tactic after all he’s put Sonic through?
“but everything since then has been a ridiculously over-the-top Final Fantasy-esque attempt at being way too epic.”
Everything since then? Maybe for games like Sonic Heroes or Shadow The Hedgehog where it’s not necessary. But the final boss is supposed to be climatic as the story builds up to it, hence the reason it’s usually over-the-top in comparison to the rest of the game. And a LOT of games do that. It’d be awkward for a game to go “easy, less easy, average, hard, difficult, expert, easy again”. XD I don’t really see what’s so cheesy about it tho. You’re gonna have a final boss either way and it’s always going to be in that tone anyways with or without super Sonic. And I think it’s even more cheesy to have us play a final boss with that tone if it’s not going to have Super Sonic because it contradicts itself. I mean Sonic Colors was cheesy all around but still. Sorry but I think Sonic Colors was lacking in the boss genre entirely throughout the game. I liked the rest, but their bosses sucked badly. XP
Super Sonic is cool because he’s rare. And I mean rare in the specific games indivudually cuz you either gotta collect emeralds or you only see him at the end of the game. XD I mean no one cares that he’s a cheat cuz you rarely see him anyways. It’s the one time we get to have fun being invincible and twice as fast. XD At least to me anyways. That’s a difference of opinion tho but we all already know that. x_X
So in this kinda situation wouldn’t it just be cooler for them to one day just go with that idea of having an extension of the story with Super Sonic in the final boss but optionally? (I mean I also feel the same about the characters too. I’d want it set up like Sonic Adventure with multiple characters playable with their own perspective of the story… and well-written of course. But I’d want them to be optional like in Sonic 3 & Knuckles rather than necessary to see the full story from Sonic’s view. Kinda like if they were extra stories showing their point of views. =P)
“Your anime-fetish for EXTREME boss fights will most definitely be appeased” You’re not a very kind person. x_X lol
@ChaoticFox
Besides, it’s possible the enemy won’t require Super Sonic, after that crap we got in Sonic Colors. XD That was melodramatic. There’s a difference between dramatic and melodramatic. XP
But I think that it could be either or because they might have us switch between the 2 (like Super Sonic and Super Shadow in SA2) so we can take turns in gameplay style whether it’s Super or not. o0 At least we know Super Classic Sonic is there. But that being said, does getting the emeralds give you both Supers or do you have to get them all for the Modern stages for Modern Sonic and Classic Stages for Classic Sonic seperately? x.x That’d be twice the boring red-ring hunt but twice the challenge I guess. ^_^
A Picnick….. okay…. They celebrate sonic being 20……So he aged 5/4 years threw the span of one game……..
@ Amuro
What do you mean? You asked me how the story is good. I answered what good I see in it. “Agreed about the name of the game” that was related to other your post.
@Amuro
“But why does it HAVE to be Sonic Adventure 3? The name alone will not automatically make the game good?”
That’s like why should people complain that Sonic 4 is called “Sonic 4″ if they disliked it. Because they feel like it didn’t live up to it’s name. The games have names for a reason, to categorize it.
When people ask for Sonic Adventure 3 do you REALLY think they’re just asking for a game CALLED Sonic Adventure 3?
I don’t NEED there to be an SA3 but I think it’d be cool if they made it, and since Iizuka said we might have a chance to see it if we express that we’d like to, that’s what I’m doing. I’m not upset if Generations isn’t SA3. I think that’s better. I’d rather have Generations AND SA3 than just SA3. lol. I also don’t bring up SA3 in places that has nothing to do with SA3 unless it has a reason to be brought up as an idea. Sonic52789 has been doing this so I can see why that annoys you. But for people like me, we just want to see SA3 happen someday. And usually when we ask for SA3 we except it to be common sense that we’re asking for the game to be GOOD too. We’d never say something like “SEGA please make SA3. I don’t care if it sucks or not just make it please!”. No. I’d be saying something more like “SEGA please make SA3 and make it great! =D”.
I mean, for me personally when I ask for SA3 I just want to see the Adventure series have another segmenet to it. Most likely I’d want it to at least be in mostly a similar style as SA1 and 2 with a few exceptions of course as it would be after 2011 of course. lol Plus, it’s not like we’re asking for a remake of SA1 and/or 2. We’re asking for SA3, a completely new game merely an addition to the Adventure series. (That’s in regards to people who say stuff like “I’d rather play a NEW game”. XD)
So yeah just clearing that up. I just want SA3 because I like the Adventure series and would like to see another one. C= I mean I’d also like to see games similar the Adventure series game be made sometime in the future but I also want a game actually relating to the Adventure series world. I already have that cleared up in my mind as the Adventure series probably would be more typical Adventure series gameplay (As Unleashed was considered too different to be SA3 and thus was turned into an unrelated game.). But I DID once come up with a cool idea for future Sonic games NOT relating to SA3. :3
It had to do with combining gameplay of Classic, Adventure and Modern Sonic.
The homing attack system would be like in Unleashed/Colors/Generations with the targets, BUT with the convenient ability to tilt the joystick towards any nearby targettable object and the target will move to whichever object you point towards so you control and know which item you home onto. =)
With the right face-button you can tap it to do the somersault (SA2), hold it down to do the spindash (Sonic 1, Sonic 2, Sonic 3 & Knuckles, SA1, SA2, Shadow, Sonic 06, Sonic 4), you can hold it down while running or boosting to slide (Sonic 06, Unleashed, Colors, Generations), or tap it while running or boosting to do the roll attack (Sonic 1, Sonic 2, Sonic 3 & Knuckles, Sonic 4, Sonic Generations).
With the left face-button you can dash forward if you tap it, or hold it down to charge up the figure 8 super peel out like the spindash. If you get 10 Boost Item Boxes it will completely fill the Boost Gauge so when you hold down the left face-button it would allow you to do the Boost (which does not break through half the ostacles and 2/3 the enemies. 1/3 the enemies can be destroyed with it, 1/3 cannot, and 1/3 will not only stop you in your tracks but actually hurt you if you touch it even while boosting.)
That was the basics of my ideas for gameplay. XD Technically, if you think about it, you can choose to play like Classic, Adventure or Modern Sonic depending on what controls you use or a combination of all 3.
I know you’re probably like “@___@ Why did he just tell me all this in such a long comment almost completely unrelated?” Well I was just showing I actually had hypothetical ideas of interesting gameplays that might be fun but different from any of the past typical gameplays. XP I may have already spit this idea to you before but whatever. Hopefully enough ppl will like the idea and it can become a more well-known idea. Most people seem to like the idea so far. X’) lol
Somersault is the worst ability in the entire series and is completely and utterly pointless and moronic.