Retro Sonic Nexus “Shelved” for Now, Says Flick

SCD Port the Priority, But SFG Not Officially Canceled In news of the expected, the recent confirmation of Christian Whitehead’s involvement in the pending re-release of Sonic CD using his...

SCD Port the Priority, But SFG Not Officially Canceled

In news of the expected, the recent confirmation of Christian Whitehead’s involvement in the pending re-release of Sonic CD using his Retro Engine has claimed what can now be considered an urban legend of sorts: Retro Sonic Nexus, the Sonic allegedly fan game long in development that we haven’t seen in a tangible form for a couple of years now.

“[...] This Sonic CD port is what has shelved RSN,” said Brad Flick regarding the matter on the Sonic Retro forums.  “The new website, the forum threads, etc. are all gone as a result and rightly so. SCD pays and advances Tax’s career and RSN, well, doesn’t.”

RSN used a customized version of the Retro Engine to power gameplay.

Flick, however, is quick to point out the game is not canceled.

“I didn’t say ‘canceled.’ I said ‘shelved.’ There’s a difference,” Flick said in a later post.

Indeed, on a defining level, there is a difference.  But given the changes and controversy surrounding the SFG, formerly titled Sonic Nexus, and now with Whitehead’s hard work on the engine literally paying off, it’s likely the difference between a zero percent and one percent chance of anything more coming to light.  If that one percent is enough to satisfy, keep dreaming.  For the moment, most may remember (R)SN for what it was: A lot of hype, a bright window of opportunity, and little else.

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