Source Reveals Additional ASR Transformed Details

Source Reveals Additional ASR Transformed Details

by April 30, 2012

Ristar?  Vectorman? And Which Console Gets the Big Push?

A source who was not authorized to officially speak about the upcoming Sonic & All-Stars Racing Transformed contacted TSSZ Sunday evening about some significant details on what to expect in-game.  This has been a reliable source of ours in the past, and for that reason we are not filing this story as rumor.  You may feel different.

In addition to Vyse from Skies of Arcadia and Gillius from Golden Axe being revealed this morning, TSSZ has learned from this source that Ristar and Vectorman were also playable characters based on a build received.  We are also told this game may be very Dreamcast centric, with Ryo Hazuki making a return to the game and perhaps gracing the cover when sold in stores.  The source also tells TSSZ that the NiGHTS franchise should be included in some form, and while we’re not certain to what extent, it should be more than a flagman role. We also know characters like Bayonetta, Kazuma from Yakuza, Joe Mushashi from Shinobi, and some classic Phantasy Star and Valkyria Chronicles representation were also considered, but we do not know what of that, if any, made the cut.  We are leaning toward unlikely, as the source made clear that Sega of Europe wants to market this toward kids.  We also know there was a push to include Kirby in the Nintendo versions, which Nintendo would not sign off on.

In terms of levels, our source assures there will be more variety this time around, with a more balanced representation of the franchises represented.  That said, there are tracks that recall the style seen in Sonic Generations, as well as Super Monkey Ball with what was seen in the asset release today.

ASR Transformed will cater to the XBOX 360 audience above all else, the source said.  Several exclusives, including content and a possible console bundle, are being planned by Microsoft.  The source said Microsoft was pushing for Kinect support, but we cannot confirm that will be a part of the 360 edition.  On the contrary, our source indicates Sony is rather uninterested with this game, and actually may be concerned it will compete with some of its own upcoming fare, like Playstation All-Stars: Battle Royale.  Still, we are told Sony wants some exclusives enabled via PS3-Vita connectivity.

We are told this will be Sega’s big holiday title for the year, so if you’re expecting anything beyond this for Fall, don’t bet the bank.  In addition to the 360, PS3, and Playstation Vita, we are told a 3DS version is coming, and our source indicates a Wii U edition is likely, possibly as a launch title.  In addition, there are confirmations this game will be coming to the PC via Steam.

That is what we know for now.  Again, we are confident in what was stated above–at least confident enough that will not be treating it as rumor.  We will be sure to update you as new information comes in.