Proper DLC Support Also Planned
Documents obtained by TSSZ show plans by Sega to release a mobile version of Sonic & All-Stars Racing Transformed to mobile devices later this year. We brought this to you first in a bulletin on the website just minutes ago.
The image you see above is from a slide presented by Sega of America’s licensing team at the recently concluded Las Vegas Licensing expo. You can see that iOS and Android are listed as supported platforms for the game, as is the PC, an as-yet unannounced platform for the game. You’ll also note the Future DLC planned line, though to what extent remains to be seen. We could very well have a similar situation to the original ASR where only one additional track or character is added, with much of the rest consisting of Avatar trinkets.
We have more to share from documents produced via this show shortly.















Yawn
Unique features for Vita? DLC? Nice.
I wish DLC meant ‘DLC for a least a year’ and not ‘DLC for three months’. DLC and it’s terrible practices are what irritates me most about this gen.
Wow.So much platforms.Nice job Sumo and Sega!
That art better not be final. I don’t want Seaside Hill returning, unless it’s one of the 4 from the original.
@MetaRyan
*Game Cover Art not final… of course it’s not in the game they just used two pictures and threw a logo on top and called it a day. Gets the job done.
Okay.
“You can see that iOS and Android are listed as supported platforms for the game, as is the PC, an as-yet unannounced platform for the game.”
What? The Sonic & All Stars Racing Transformed was announced for the PC right at the beginning in the SEGA Blogs, not only the April 30 blog mentioned that the game would be released for the PC digital download, S0L (a developer of Sumo Digital, he frequents quite a few forums) has mentioned a few things about the PC version occasionally (while not giving too many details).
This is a quote from S0L in the SEGA Forums:
”
“We’re not really talking in any great detail about online multiplayer right now – other than it’s there. Including on PC.
When we do start talking about the PC version in more detail (and that may not be for a while) – I think PC folk will be very happy
Glad to see Sonic is getting more games on PC. I’m like on Steam every single day, so it’s pretty much what I use for gaming now.
I’m really not all that surprised anymore. The novelty of Sonic games appearing on systems other than the three main Sony, Microsoft, and Nintendo juggernauts, along with their hand-held counterparts, has worn off since it’s been happening so frequently. I mean look at it:
Sonic & SEGA All-Stars Racing (360, Wii, PS3, PC, DS, iOS, Android)
Sonic the Hedgehog 4: Episode I (360, Wii, PS3, PC, iOS, Android, Blackberry)
Sonic Generations (360, PS3, 3DS, PC)
Sonic CD (360, PS3, PC, iOS)
Sonic the Hedgehog 4: Episode II (360, PS3, PC, iOS, Android)
Sonic Adventure 2 HD (360, PS3, PC)
Sonic & All-Stars Racing (360, WiiU, PS3, 3DS, Vita, PC, iOS, Android)
That’s seven titles so far. I’m glad SEGA-Sonic Team has finally started paying attention to the PC audience, ever from since Sonic & SEGA All-Stars Racing, seeing that the last Sonic game released on PC before that was Sonic Riders.
Man, Sega’s really putting a lot of faith in this racing game. I’m assuming it’s our Sonic game for the year?
@Hyper Metal Yeah they said that around a week after the game was revealed
You know, it could be DLC just for Mobile. Characters like Knuckles were added later on the mobile versions.
I hope I´m wrong though, and that proper DLC (not cut out content) will be available later.
I hope for a bunch of Characters and tracks that arn’t in the game. I’d love to see Crisis City, Blaze, Sega Carnival, Comix Zone, Kid Chameleon, etc.
@Johnny Ray. Seeing a 3D ComiX Zone track would be incredible.
As for “This years Sonic game” I don’t mind. It gives Sega more time to make a better Product, which you could tell in the end effected the Game. I mean Generations was missing a level from Sonic 3, and only had 7 Bosses, opposed to one after each stage, which kind killed the classic feel.
I mean for an IP Sonic get’s a little too much attention at SEGA. They need to worry about more IP’s.
The $7 price tag for 1 character and 1 tracked was too much. I refused to buy the DLC because of that. If this DLC is also over priced, I will not buy it.
@Sides
“I mean for an IP, Sonic’s getting a little too much attention at SEGA. They need to worry about more IP’s.”
Agreed and the same can be said for what Nintendo’s doing with Mario (though Pikmin 3′s FINALLY coming this year, three new Pokemon games are on the way, Zelda: Skyward Sword came out months ago, and now they’re celebrating 20 years of Kirby).
But what about their other cherished franchises? Metroid, Star Fox, and ESPECIALLY F-Zero need love too.
@Dark
Laaaaame.