Almost Sonic CD Grade Strength for Sega, Hardlight
It appears that almost a week after the game launched, Sonic Jump has reached a peak for iPhone and iPod Touch sales.
Earlier, today, the game briefly touched the #4 spot on the top 25 paid apps, before dropping again to #5, where it had been for much of the past 2 days. On iPad, Sonic Jump hit #2 on the top 25 over the weekend; that too appears to be a peak.
To compare, Christian Whitehead’s remastered Sonic CD had hit #1 on iPad and #3 on iPhone after five days of sale in the App Store. While the rise has not been quite as meteoric this time around, Sonic Jump has been much more consistent in maintaining sales to date, untouched in comparison to the constant tweaking of price points that plagued SCD for a time in December. By those standards, Sega can reasonably call Sonic Jump a success.
We’ll let you know of any more fluctuations on the charts.














…and this success will only lead to more Sonic App games.
Hardlight did a good job with this game, and, assuming there making more, I hope it’ll be good!
Glad it’s doing well! Really awesome game!
Hoping this means more updates soon. So want to see more levels and be able to unlock Shadow.
@All of the previous comments
No, no, bump alllllllllllllllllll of that..
Make a new Tails’ Flying game for IOS. Maybe even give IOS and Android their own version of Tails Skypatrol, and don’t make it another damn port.
@Nuzamaki90
that idea….is EPIC! why havnt they done that yet? a brand new version of Tails Skypatrol is something id love to see on the IOS
To hell with Tails Skypatrol. I’m sorry, I love Tails, but that game can go die in a fire.
If they can port Sonic CD to iPhone, who knows what they can do with the iPhone? I got an idea! Why don’t SEGA make a Classic Sonic spinoff series? Mobile for Classic Sonic, and console for Modern! Again, just an idea.
SONIC temple RUN DO IT! Sure hope whatever they end up doing next isn’t dependent on remaking shitty old Sonic mobile games because oh boy is there no shortage of shitty mobile Sonic games
http://info.sonicretro.org/Sonic_Cafe
And watch SEGA drop the game to free after it trails off the top paid lists, a tons of iOS games based around IAPs do this.
@Amuro
Agreed all day.
@SSJSonicXX14
Because THAT’S what mobile needs, more clones.
Sonic Jump? Okay fuck you Sega.
They should release more Sonic games on iDevices and Android. It’s obviously working for them, so why not? I expect ASR to do well on them.
@SSJSonicXX14 Sonic Temple Run: Takes place in Stardust Speedway while Robotnik chases you with his instant kill laser of doom from the Metal Sonic race. I’d buy that.
And yes the race from CD ^^^^
Great news. Who knows-Hardlight might even replace Dimps as the primary developer for 2D/handheld Sonic games-a change that I will appreciate greatly, considering the quality of Dimps’s recent work on Sonic titles these days.