Arrives with Battle DLC in Tow
If you’ve been waiting to get your fix of Sonic Adventure 2 on your PC, the wait is over. The long-awaited HD port of the Dreamcast classic appeared on Steam earlier today and is now available to download for $9.99. The Battle DLC is also available to download for $2.99. Since the port was first released, it has garnered mixed critical reception; the Xbox 360 version has earned a 59 on Metacritic, and the PS3 version has garnered a 70. User reception has been more positive with average ratings of 75 and 87, respectively. So, if you have fond memories of Sonic Adventure 2 and are yet to pick up the port, you’ve got another way to play it.
We thank everyone who tipped us off about the port. As always, if you have information or news you think we should know about, send us a news tip via the Send Tips link at the top of every page.














@Everyone else
To hell with what you all say, SA3 was released years ago.
It’s called Shadow The Hedgehog.
In 100% agreement with SonicWarrior, Tenko, and Amuro. Great posts from all of you.
@Sonikdude101
I don’t remember anyone saying they wanted to go back to treasure hunting and mech shooting…just multiple play styles. What if they were to make a proper playable Knuckles and Tails in 3D? Sonic doesn’t have to run around like he did in the first two Adventure titles. They could just take the current way he plays, and improve upon it. If you have that along with Tails and Knuckles in proper 3D, it can still feel like a sequel to SA2. Sonia’s gameplay is almost flawless…only thing I think it needs is tighter controls, and the ability to run at a slower pace. That way if you don’t want to rush through the level, you can still explore and find hidden Easter eggs and such. Good stuff right there.
^Sonic’s gameplay. Not his sister =p
@Nuzamaki90
Nah, it’s actually Sonic Heroes. Shadow the Hedgehog is Actually Sonic Adventure 4/Sonic Heroes 2.
Ever since those games came out I thought it was obvious even as a kid, but I guess I was wrong.
Sonic Heroes could have been SA3, I mean, there is nothing about it that makes it seem like it can’t.
Playing as 3 different characters at the same time, hint hint.
Shadow The Hedgehog could have been Sonic Adventure 3: Episode Shadow lmao.
@Boylevoices!
I definately get what you’re saying, but why does it have to be Adventure 3? They could improve Sonic current gameplay while making something original and that can stand on it’s own and not a sequel. Adding Tails and Knuckles to mix would be great, making them optional and not forced on you would be even better for most, since they could play as Sonic the entire game if they pleased, and then have these other two playable characters to play as at their leisure, it’s win-win for those who want to play just as sonic and those that don’t.
@Sonikdude101
Agreed. If I had to choose between what you said, and it not being called SA3, OR an actual SA3, I would choose the former. I only want it titled SA3, just because I want it to be said its been done. For real. Plus, a representative did mention chao gardens were ONLY for Adventure series…and I want those back >=(
All of you guys afraid of SA3, well, a new adventure game? Yet I bet many of you a one time have sunk $40 to $60 bucks into games that handles things the same way it might have, except every playable character has a story. I’m seeing nothing here but people picky gamers who’ll have a aneurism because another character plays differently then sonic, as if variety has become a bad thing all of a sudden. The adventure games are wanted because they aren’t just about sonic, it’s about the “Sonic series”. all those cool characters very many fans come to love in the games you call shit on, the dramatic storyline almost on par with the archie comic books, of course that’s wasted on many of you because you care about sonic and nothing else, truth is, people are getting tired of sonic only games that don’t have anything compared to any other game on the market compared to content. No other characters, variety, multiplayer mode, Halo 4 is more appealing then the latest sonic games and I’m not even a hardcore Halo fan, I just played 3 when I little brother rented and I was interested in the latest title, but it’s not just Halo. Sega needs to stop listening to fans who haven’t the maturity to articulate what they want(not everyone, but a good number of unpresent company), and make more accessible titles featuring those characters many want back so badly, and give players a choice so sonic only enthusiasts have nothing to complain about.
Yo sorry guys, but whenever there’s a post about Sonic Adventure, I just HAVE to mention SA3.
It’s a bad habit for me, but I love doing it anyway! xD
@BoyleVoices
Oh, I see LOL. I definitely wouldn’t be opposed to another Chao garden myself.
People think Shadow and Heroes were Adventure style games now? Aren’t you grasping at straws to downplay the Adventure series now? ’06 and to an extent Unleashed were very much Adventure games but Shadow and Heroes are by and large deviations from the Adventure styling. If those are Adventure games then so is Sonic Battle.
@Icehedge
#1. If you define “sour sap” as someone who once trusted a company that was extremely skillful, consistent, and raised the gaming bar with every big release, and is now skeptical because that same company is now “hit or miss” and when in rare form “amazing” but never “groundbreaking” with one of THE biggest mascots of all time…then yeah call me a sour sap. But with all respect I’m rooting for Sega and Sonic Team.
#2. You’re absolutely right…one continuity’s failure doesn’t guarantee the next’s…but after the excellence that was Sonic Colors (you assumed I thought all modern games were bad didn’t you?) which came out 2 whole years ago, Sonic Team is slowly declining in their quality of games again. Now I may be in a really small minority when I say this; IMO Generations was great but wasn’t amazing. After my Nostalgia Goggles came off after my first runthrough of the game, I noticed there were many things to me that held the game back. Then came Episode 2…which was a very mum game, and held up to its “predecessors” was extremely disappointing (I could go into detail why I don’t particularly go nuts over these games, but unless someone is really interested in my opinions, for the wall’s sake I won’t.) I feel like SA3 would get everyone hyped up and disappoint them afterward (just like they did Sonic 4).
Also, about the name situation, cause I feel it needs to be addressed, the game doesn’t have to be called adventure 3, but fans call it out because when you say “make adventure 3″, it’s an easily simplified statement that says fans want another game like the last one(especially with the way 06 got messed up). It’s not about have a storyline that follows SA2, that doesn’t need to be done anyway, Shadow covered that, but it would be nice to have a sonic game with a plot as meaningful as it. But in SA2, we had other characters, people want them back. Different mechanics, it brought variety to the series then just sonic himself, who’s personality has been really bland since as of late, plus his gameplay has been in every game in some format or other. So in retrospect, I don’t really care of the game is called Sonic Adventure # or not, I’d just like to see the formula of Adventure 1 and 2 back again, and if fans have a problem with having o play as other characters, wouldn’t the more logical solution be to ask Sega to make a sonic game where you can complete the game without having to switch characters, like Sonic 3 & knuckles? I wouldn’t mind either way, I care more about getting the formula back, it there’s nothing wrong with making compromise for both sides, but only taking 1 side into consideration for 6 is bull.
@Skai Cyan
No one’s saying that, but story wise they’re pretty much a continuation of the Adventure series so they are basically Sonic Adventure 3 and 4.
@Skai
Lmao, I always thought Sonic Battle was the sequel to SA2: Battle.
But then again, I was only, like 9 or 10 xP
@Sonikdude101
Thanks. And I really like that idea. It almost seems like Sonic 3 and Knuckles in a way. In terms of Sonic games that have had multiple playable characters, that game so far has done it the best.
@Master Jackson:
“All of you guys afraid of SA3, well, a new adventure game? Yet I bet many of you a one time have sunk $40 to $60 bucks into games that handles things the same way it might have, except every playable character has a story.”
…uh, what?
“I’m seeing nothing here but people picky gamers who’ll have a aneurism because another character plays differently then sonic, as if variety has become a bad thing all of a sudden. The adventure games are wanted because they aren’t just about sonic, it’s about the ‘Sonic series’. ”
Our problem isn’t that there are multiple characters to play as–our problem is that their gameplay styles are too radically different from Sonic’s own gameplay, and that the execution of those playstyles are either mediocre or just plain bad. As much as I like Sonic Adventure 2, I dread the Treasure Hunting stages, because I know I’m gonna be spending forever on them. And I don’t think I need to bring up Big the Cat in Sonic Adventure, who was flat out unnecessary,
“the dramatic storyline almost on par with the archie comic books”
Because dramatic storyline = good storyline?
“of course that’s wasted on many of you because you care about sonic and nothing else”
Insert the “Scrubs” Dr. Cox singing Wrong clip here.
“truth is, people are getting tired of sonic only games that don’t have anything compared to any other game on the market compared to content. No other characters, variety, multiplayer mode”
You know why the last major Sonic titles have been Sonic only? So Sega can get their shit together and fine-tune the core gameplay style. I’d rather have a Sonic-only game that’s good than a Sonic game with multiple characters who all play like ass. But I guess I’m just picky. *rolls eyes*
“Halo 4 is more appealing then the latest sonic games and I’m not even a hardcore Halo fan, I just played 3 when I little brother rented and I was interested in the latest title, but it’s not just Halo.”
What relevance does Halo serve in the context of this argument, might I ask?
“Sega needs to stop listening to fans who haven’t the maturity to articulate what they want(not everyone, but a good number of unpresent (WHAT THE SENSE MAKE?!) company), and make more accessible titles featuring those characters many want back so badly”
If Sega can come up with a way to differentiate between each character without giving them jarring, out-of-place gameplay styles, then I’m sure most fans would welcome the idea. But since the Adventure games are kinda notorious for doing the opposite, a lot of people are hesitant. Can you really blame them?
“Also, about the name situation, cause I feel it needs to be addressed, the game doesn’t have to be called adventure 3, but fans call it out because when you say “make adventure 3″, it’s an easily simplified statement that says fans want another game like the last one?”
So why don’t they just say “Hey Sega, think you can make a game that’s similar to the Adventure games?” Because, call me crazy, when I hear “Please make Sonic Adventure 3″, the first two words that come to my mind are “sequel” and “trilogy”.
“Different mechanics,”
A majority of which is either good or bad depending on your tolerance level.
“who’s personality has been really bland since as of late”
I thought we were discussing gameplay, not the personalities of the cast. Sonic games have never been known for great storytelling or deep character development. The only one who’s gotten any close is Shadow, and even then, that was thrown out the window right after Sonic Adventure 2.
“plus his gameplay has been in every game in some format or other.”
His name is on the box. Of course you’re going to be playing as Sonic, he’s the main character.
Also, @BoyleVoices: Hey, a Sonic Adventure 3 supporter who can get where people like me are coming from! Don’t see those too often!
In all seriousness, thanks for understanding. I don’t hate the idea of a return to the Adventure formula in terms of control and having other characters to play ass–it’s just… we don’t know how it’ll turn out, is all.
@JMack, I make no assumptions, so I didn’t assume you liked or hated any of the games mentioned. More directly, I insinuated that you simply forgot about the good titles that have been released consistently over the course of now a dozen years. It’s far easier to remember the bad than the good, but what it comes down to is how much you enjoy playing a videogame. I’ve enjoyed all the portable outings and yes, I have been disappointed in a few 3D Sonic outings, but I have been just as disappointed with Mario in terms of his party/sports games releases. I don’t have fun with those types of games, so to me, a rushed glitchy platformer is just as burdening as a mini-game filled party style game. So yes, in my opinion, I’m comparing Sonic ’06 to Monopoly Unhinged : P
Just kidding.. I made that up, but humor aside though, I’m just more sour due to the negativity in the community. In 2001, I was on the chat room in SFGHQ, and met two of the most awesome friends I still talk with and have even visited one in person. I’ve tried finding that same kind of connection among Sonic fans since then during my down time, yet it just never happens whether it be to all the bickering or the stuck up moderators at various Sonic fansites.
So, I surround myself with productive, positive outlooking or strictly factual(usually) websites like this one, SAGE, Summer of Sonic, and others, but I doubt I’ll find any chill people who just want to talk without catering to the masses and complaining about a freaking videogame anymore.
@Icehedge
Oh no I def didn’t forget about the good titles…there are definitely still gems (Advance series, Rush, Colors…heck I even like Heroes! Lol) but people usually remember the bad ones because they were BIG CONSOLE releases and for a time Sonic Team became annoyingly consistent at making bad games. Anyway, I’m pretty chill bro I just have high expectations from Sonic Team so when I get disappointed I get a little passionate when expressing my disappointment, and if I disagree with someone’s statement I’ll state my opinion and try and have a civilized debate…but i’ll never disrespect. Me and you may have different views…we may even have similar ones but one thing I’ll never do is belittle someone or attack them because they have a different opinion than mine…especially not over a fake blue rodent that runs really fast…childish much? Lol
100% agreement with Sonikdude101, Tenko, Amuro, and SonicWarrior. Great posts, guys.
@Master Jackson
That was one of the most stupidest posts I’ve ever seen. Think before you type next time.
Now why the hell we are discussing about SA3?
Back to SA2 PC, I feel ripped off. They put misleading minimal system requirements in their store page. They said it can be run in P4 with 5 year old GPU, but in fact it can run super sloooow even in PC with higher spec.
I hope they add frame skipping option in the next update. But that shouldn’t be happen because it’s a goddamn 11 year old game port which should run in same performance like SADX.
@Sonikdude101
It would be pretty hilarious if they made Sonic Adventure 3 and it misunderstood every concept of it’s predecessors as bad as Sonic 4 Episode 1 did, wait I guess that would be Sonic Heroes considering it makes a complete hot mess of SA2′s speed stage formula.
@Master Jackson
Yes Sonic’s transformation from the blandest snorefest anime hero ever back to his original the fun loving snarky self is bland got ya
@VTC
Try all the standard stuff like updating your video drivers, if the game still runs poorly in low resolutions like 800×600 then it’s someone wrong with how this port was coded. When they port a 360 based game to PC they’re plagued by performance issues like that, the culprit most often for those types of games is single core CPUs because of the 360 being a multicore system hence the port being optimized for it and running badly if you have a single core.
@Amuro
“…uh, what?”
What I mean is what people complain in sonic games, is also in many other games that we spend as much money on and play. Stories, other characters, possibly different gameplay styles(with sonic, it should be since not every character is meant to be like sonic). I know Sega messed up a lot of times, but it’s absurd to want them removed completely rather then improve them. The money situation to, how come Generations has nothing but gameplay but many games on the market offer just as much or more for any price, even games from 2 generations ago.
“Our problem isn’t that there are multiple characters to play as–our problem is that their gameplay styles are too radically different from Sonic’s own gameplay, and that the execution of those playstyles are either mediocre or just plain bad. As much as I like Sonic Adventure 2, I dread the Treasure Hunting stages, because I know I’m gonna be spending forever on them. And I don’t think I need to bring up Big the Cat in Sonic Adventure, who was flat out unnecessary,”
I know the problem was them being different, I said so in the comment YOU quoted. Like I said above, of course they would play differently, they aren’t sonic, he was built for speed, not every character in the series. The only bad one was big but his story was so short, the only reason I didn’t beat it in one sitting is because I had to go to work(was playing DX on XBLA). Those levels are so quick and easy to beat, not even a hassle for me. The only bad part was being unnecessary as a gameplay style, he needed more amy elements, but it was still a side plot to the story. The treasure hunting thing I don’t get. 4 out of 5 time I play hunting stages, I beat them in under 3 or even 2 minutes, most of the time I don’t is in knuckles last 2 stages and rouges space stage(don’t play as rouge that often). Even then, it’s still only an if, and I like all of knuckles stages and music, so it works even more for me, personally though, I know not every feels that way, but it’s not as bad as people make them out to be.
“Because dramatic storyline = good storyline?”
not necessarily, more like:
Because dramatic storyline = interesting storyline
Even the likes of hated titles(not by me) Shadow and 06, were more interesting to play overall then Generations, hell, even unleashed. Colors I’m not getting into.
“Insert the “Scrubs” Dr. Cox singing Wrong clip here.”
That seems to be the thought process of many sonic fans, many have said “there’s too many characters”. I’ve never heard of a game series getting bad because of a lot of characters, and there are some games with MORE playable characters. While sonic’s other char’s had different objectives, many of them were derived from other gameplay most people have no problem with in other games. Mech walkers? Hunting? Guns? Team Gameplay? Brawling? I’ve played many games with 1 or more of those elements, not too mention all of them still had platforming elements.
“You know why the last major Sonic titles have been Sonic only? So Sega can get their shit together and fine-tune the core gameplay style. I’d rather have a Sonic-only game that’s good than a Sonic game with multiple characters who all play like ass. But I guess I’m just picky. *rolls eyes*”
Sega didn’t need to fine-tune SONIC’s gameplay style, his style was never bad, but I’ve actually found the boosting thing to boring, especially since it’s been in every game since 06 and on it’s own with nothing else to go with it. About picky, most sonic fans logic is: Different = Bad despite of quality, warehog and Shadow for example, some mistakes yes, their not perfect(no game is, unless in the eyes of certain individuals), but they weren’t all out bad. About the Warehog, his stages were a tad long, but the only bad part of this is there’s more of a chance to mess up and not get a perfect rank, my main problem with 06 despite S ranking every action stage, normal and Hard. However, with sonic being the only playable character, and he’s been in every game but shadow, which still had sonic gameplay, I can handle brawling for 10 minutes since I regularly play brawlers of that nature, and always wanted beat’em up gameplay in a sonic game. Hell, I bought unleashed for the Warehog, which I see no shame in, because it was part of a sonic game.
“What relevance does Halo serve in the context of this argument, might I ask?”
Because Halo, and most other games I can think of, as I said before, have more to offer for your money then the latest sonic games. I brought it up because, as I said, I’m not a hardcore fan of the series, I was just interested in it. Though, there is a better game I can call out, and it’s Prototype 2. Sonic generations was basically modern gameplay and classic gameplay in revisions of past stages and a bunch of challenges, some of them featuring characters I’d rather be playing as. Prototype 2 had a new main character, open-world sandbox style gameplay, can consume people and assume their identity, game new and powerful abilities and fighting styles in different weapon morphs, can use guns, hijack helicopters and tanks, all kinds of stuff. Sonic boost gameplay? Hold RT in Prototype and you can run really fast, not sonic boost fast, but a good speed, and can run up building without the need of a ramp. I know sonic games don’t need to do all that, but I feel they don’t have anything to them to compete with that or with much else in this time, where the adventure games, whether or not you like them, were great games for their time, and could rival even some of the best titles back then.
“unpresent (WHAT THE SENSE MAKE?!) company”
You know when someone are around? They are present. When I said “unpresent company”, I meant people who weren’t around, vise versa of the phrase “present company”. I was pretty quick while typing, but I’m sure has I said that to other people, they would’ve picked up on that.
“Sega needs to stop listening to fans who haven’t the maturity to articulate what they want(not everyone, but a good number of unpresent company), and make more accessible titles featuring those characters many want back so badly”
If Sega can come up with a way to differentiate between each character without giving them jarring, out-of-place gameplay styles, then I’m sure most fans would welcome the idea. But since the Adventure games are kinda notorious for doing the opposite, a lot of people are hesitant. Can you really blame them?
I can’t, but I did say “fans who haven’t the maturity to articulate what they want”. Not everyone who hates on these titles are as competent as people would like to believe, but then again, this is teh interwebz so what the hell am I talkin about? OH YEAH, there are still many people who like those games, along with the different styles, and I already talked about my theory of different gameploay styles above.
“So why don’t they just say “Hey Sega, think you can make a game that’s similar to the Adventure games?” Because, call me crazy, when I hear “Please make Sonic Adventure 3″, the first two words that come to my mind are “sequel” and “trilogy”.”
I’m not the one who made the call on what to call an “idea”, but I’m wit it, even though I do think it should be called a different name to avoid people thinking that, which is why I addressed it after me last post.
“A majority of which is either good or bad depending on your tolerance level.”
So why not just say “Hey Sega, think you can make that mechanic better”? Sega’s problem is that they experiment, but don’t actually do, like the E3 conferences where the devs show you what the console or tech it is capable of, instead of just making a game. Sega needs to make, explore possibilities or whatever they do with more dev time, and finish the game. This mistake is what made Heroes less successful then it was.
“who’s personality has been really bland since as of late”
“I thought we were discussing gameplay, not the personalities of the cast. Sonic games have never been known for great storytelling or deep character development. The only one who’s gotten any close is Shadow, and even then, that was thrown out the window right after Sonic Adventure 2.”
First of all dude, that’s something I added in a post that was not made towards one person. Secondly, I brought that up because I also feel it’s missing. You can say there are some games that are not known for it, but sonic actually had a personality outside of the game, and some of it showed in CD when you stood still for too long. Alos, just because some games are not known for personality or story, does not mean it has to be the same for sonic, which is crazy when you get it at any other time outside of the games, but you play them, lets say after reading the archie comics or something, then play most titles after Adventure 2. When it’s a game about a single character who is capable of this but not showing it, it stands out even more, especially when he’s the only playable character with a repeated gameplay style in this generation being released along side other games that actually has this stuff.
“His name is on the box. Of course you’re going to be playing as Sonic, he’s the main character.”
I’m not saying I shouldn’t play as him, I’m saying if the series has more characters and does all this stuff, then completely rip it from you save spin-off titles, can you feel me for being a little burned? What if different games that features different characters(Tekkan, Street Fighter, The Bouncer, many DBZ games, Mortal Kombat, King of Fighters, Urban Reign, etc) and then they go on a 6 year streak of the other characters barely making appearances, but never playable. Yeah, people are gonna wonder what happened to them, cause I’m sure not everyone plays these games just for the main characters. I’m well aware that sonic is the main and title character, there’s no rule that says he as to be solo all the time because of that. Also, Yes, I called out a bunch of fighting games, cause I can’t think of a series with many playable characters other ten those, but that says something, because there aren’t too many platforming games I can think of, outside of Sly Cooper 3 off head, that feature many characters and they are playable, which says something there. It’s makes sonic games more enjoyable for many people because there might actually be someone else who they like more (knuckles & Vector for starters), not to mention all the variety they bring from different genre’s of games that do well on their own, so we get more then what we’ve already seen in many games before. Again, they should be improved, not removed.
@QuietGuy92
“That was one of the most stupidest posts I’ve ever seen. Think before you type next time.”
I will admit I jumped the gun in what I typed and was going fast(I got things to do after these posts), but you’re not doing any better.
@SSJSonicXX14:
”
“Yes Sonic’s transformation from the blandest snorefest anime hero ever back to his original the fun loving snarky self is bland got ya
And where was this cliche anime hero in SA1 and 2? It was Heroes when all this dropped. I will admit I wasn’t thinking of personality in colors, but the lines for those scenes were so… lame. What’s done with Michelangelo from the Ninja Turtles or Marvels Deadpool is much better at what Sega tried to pull in colors, which got blander in Generations, not to mention the scene where every character jumped out to cheer sonic on, when they could’ve been helping him, not to mention all the talking they did during the boss fight. Seriously, we need some better writers, but the VA is a step foreword, and makes sonic sound good even with bad lines.
@Master Jackson Please don’t tell me I’m hearing this….. Please PLEASE don’t tell me I’m hearing this. Sonic is the exact same way he is in those games. You can practically put Goku in SA1, SA2 and Heroes, and it wouldn’t be any different….
“but the lines for those scenes were so… lame”
That depends purely on taste. Some people say it was some of the best writing in a Sonic game. While I disagree, (Black Knight had PHENOMINAL writing.) it still was a good clean lighthearted romp that was pretty well written. I’d say Sonic’s jokes need a bit touching up, but it’s obviously 1 MILLION times better than in SA1 & SA2. He actually has more than 1 slice of Sonic’s character in Colors, and that I can’t thank them for enough. Generations didn’t really have the best story or gameplay tbh, but I’m sure there was a lot more content in the game that had to be shafted, because they were running on a deadline. A practice that nearly killed the franchise 6 years ago, if you know what I mean….. But I do agree on the voices. Much better cast than before. Roger Craig Smith is probably the best Sonic voice I ever heard, with Griffith being a close second. And Kate Higgins is the best Tails imo too.
@SonicWarrior:
“Please don’t tell me I’m hearing this….. Please PLEASE don’t tell me I’m hearing this. Sonic is the exact same way he is in those games. You can practically put Goku in SA1, SA2 and Heroes, and it wouldn’t be any different….”
Aside from Heroes somewhat, I don’t see cliche anime character rather then a more serious hero. Going back to the Ninja Turtles, Leonardo(to a degree), more serious toned, but, also had a little Mikey in him at times, mainly at the intro of City Escape. Even Iron Man can be serious or funny when the time calls for it. Colors? That was forced comedy with a good VA. 1 Million times better? Over glorifying, at least be real about it.(Black Knight was cool, and had it down almost perfectly now that you brought it up.)
“Generations didn’t really have the best story or gameplay tbh, but I’m sure there was a lot more content in the game that had to be shafted, because they were running on a deadline. A practice that nearly killed the franchise 6 years ago, if you know what I mean…..”
I know what you mean, but people need to realize it’s not the fault of fictional characters, it’s the fault game company as a hole for messing up when it comes to this stuff. Also, you say they were on a deadline, yet the idea of Generations, from what I heard, was conceived since sonic unleashed. That’s years between then and now, and if that is true, again, it’s the companies own fault, and they should be told(Shouldn’t have to in my opinion, it should go without saying) to get these things right. I know Sega is loosing money and all, but what the hell is up with all these deadlines? It’s as if they’re setting themselves up for this stuff, and there should at least be more of an explanation then “Many people had different ideas”. Yeah, many people have ideas, but in many other cases, their stuff gets done right, even Hell Yeah looks good, and Sega made it.
Whoa, did I say gameplay there? My mistake, the gameplay was great, I meant script.
Well that’s fine, no biggie, but even still, don’t you think this is all from Sega backing themselves into a corner? Even if you had a deadline, you can’t get a few more people to do work in areas when needed?
I’m sayin’…..
Hopefully they take that into consideration in the future.