“The 90′s Arcade Racer” Seeks $15k+ in Support
A while back, you may have noticed a Sonic fan game in development that took much of the video game world by surprise. Sonic Fan Remix, a 2.5D demo with brilliant rendered environments, was featured in numerous mainstream gaming publications, and gave starved fans itching for proper 2D platforming hope until the real deal in Sonic Generations cemented the hedgehog’s return to roots.
SFR never got past a public Emerald Hill demo and some screenshotsof Chemical Plant Zone in progress. But that doesn’t mean that talent’s gone to waste. Pelikan13, one of the two principals behind the effort, has been hard at work on a new project, dubbed The 90′s Arcade Racer, and over the weekend he took his work public in hopes of securing additional funding through Kickstarter.
Like SFR, Arcade Racer evokes memories of past Sega classics.
“The three that ate up most of my coins where Scud Race, Daytona USA and Indy 500, my goal is to recreate the feeling these games evoked from players by maintaining the colorful, vibrant look and sense of speed but with modern visuals and car handling models,” Pelikan13 said on the Kickstarter.
Arcade Racer is being developed for PC, Mac and Linux, with a port for Ouya being considered. The fundraiser and its initial goal of £10,000–or more than $15,000–is meant to keep the project continuing in its current state, with a target release date of November.
“As this is a one person project for the time being the funds will ensure the game remains a full time project, purchasing essential software and paying for freelance programming work in tricky areas,” Pelikan13 said.
A second “stretch” goal of £20,000 would allow a second programmer to come on to the project and allow Pelikan13 to add on to a planned championship mode and potentially include multiplayer and leaderboard support.
As of this article’s publication, almost £2,500 have already been raised. The Kickstarter ends February 17th.














Interesting.
Sad that it’s progressing slowly compared to others, he should have revealed the game in advance to generate awareness before starting the Kickstarter. People are way more willing to fund something they’ve followed for a time rather than something seeking funding the second it’s announced. Despite it legally being impossible if Sonic Fan Remix had a Kickstarter it would probably go over a $100k easily, he could replace Sonic with something that isn’t Sonic but looks similar enough because I guess people can get away with that now
Wasn’t there a rough demo of that Chemical Plant stage? Pretty sure I remember that being a thing.
@Chaotix Fox
A rough around the edges demo yea, I do have the files somewhere on my computer for it. It was available for a time from one of the teams webpage and was floating around on some forums about the project too. You can’t finish the levels and some of the textures etc are unfinished etc but it was still real interesting to see how Chemical Plant was shaping up before they decided to can the project.
Screw this. Do a kickstart fund for Sonic Fan Remix. Forget racing. We get enough of these games. Need good Sonic game.
@Chris K.
Since it’s Sonic, the fan game makers aren’t allowed to get any money from it.
@Chris K.: Screw this. Do a kickstart fund for Sonic Fan Remix. Forget racing. We get enough of these games.
Because random fans online are apparently allowed to collect and keep money making an indie Sonic game.
Also,
Need good Sonic game.
Colors and Generations? HELLOOOOOOOOOOO?!?!?!?!?!
@Chris K.
“Screw this. Do a kickstart fund for Sonic Fan Remix. Forget racing. We get enough of these games.”
So you want Pelikan13 to cancel what looks to be an amazing tribute to classic racing titles like Virtua Racing and Daytona USA to cater to YOUR whims?
Keep dreaming.
“Need good Sonic game.”
Apparently Colors and Generations don’t exist to you.
@Chris K.
Ever heard of copyright infringement? Idiot…
Wow, it’s like Scud Race HD!
I donated 80 quid, everyone needs to get on board with this thing. It’s not just about Sonic, people, it’s about SEGA and what makes them so great!!! Arcade racers with colorful visuals and outstanding gameplay need to make a comeback!!!
Arcade Racer looks sick! I’ll probably make a donation.
You people praise Colors and Generations too much. No wonder the stories and game play remain crappy.
@Supah Doozy – Ever heard of this racing title filing under the same thing, idiot?
@Chris K
Well, can you blame us? After years of mediocrity, those two games have given the franchise a positive image it hasn’t seen since the Dreamcast days.
Also, “no wonder the gameplay and stories remain crappy”
Would it kill you to show some constructive criticism for once?
While Colors’s 2D platforming was blocky, barely any 3D sections and its story could’ve been better with more development between the characters and the environments and Generations story was non-existent (disappointing for an anniversary title) and I wished there that were more levels but while the flaws are SO obvious, I still love playing them.
Because they gave me hope for the franchise.
@Chris K
It could use some work, but the gameplay is the much better than we got between 1996-2008. And it has only improved since.
The story never was a strong point in the series to begin with.
@Chris K.: Neither game is perfect by any stretch of the imagination. But they’re the best games the series has seen in years, and the reception shows.
You’re in the minority of people who have been disappointed with both the gameplay and the atmosphere of Colors/Generations, and you haven’t provided any sort of reasoning behind your opinion aside from “they suck ‘cuz I said so”. So as far as I’m concerned, your opinion doesn’t even hold weight.
Yes, I agree that both the game mechanics and storytelling can use work, but did it ever occur to you that with each new game, the effort improves? The problems of Unleashed were rectified in Colors, and the problems of Colors were rectified in Generations. Which, at least to me, says that Sega may very well significantly raise the benchmark of the next 3D Sonic game that uses the Unleashed playstyle, assuming Sega doesn’t cave in to the fanboys who constantly pester them to make a Sonic Adventure 3.
@Sigma
“The story never was a strong point in the series to begin with.”
I disagree. The Japanese manuals for the main classic games shown some background to the story and given the time both Adventure titles were released, they were decent (to me). While Colors and especially Generations’s stories could’ve been better, with new competent writers and a professional (and fantastic) voice direction, SEGA has the potential to make a Sonic game with a GOOD story a reality.
They just need to stop being so lazy and actually make that potential happen.
Why don’t they just make a sonic game which is like the 2d parts of modern sonic in generations but he goes as fast as the 3d parts. Awesome idea right?