More than 1,000 Contributors to the Cause
Here’s something fans of Freedom Planet are sure to love: the Kickstarter for somewhat Sonic inspired and independently produced title just ended a few minutes ago with more than $25,000 raised from supporting communities in total.
Freedom Planet, if you’re not aware, is a retro platformer currently developed for PC release, though the money raised will certainly expand those horizons to, potentially, Mac, Steam, iOS, XNA, and other options. Stephen DiDuro, the main director behind Freedom Planet, has been actively seeking input from the Sonic community and other areas to improve the game these last several months.
His Kickstarter has been met with overwhelming support, with about 1,100 contributors donating to the effort. While an incredible amount that means extra in-game character, extra programmers, and a $30,000 stretch goal where additional professional pixel artists would have been hired to improve the game’s graphics was not met. Kickstarter will also acquire five percent of the final tally as a service fee.
As development ramps up toward a release next year, we’ll be sure to keep you informed on any major progress.














“While an incredible amount that means extra in-game character, extra programmers, and a $30,000 stretch goal where additional professional pixel artists would have been hired to improve the game’s graphics was not met.”
$25,000 is an unprecedented amount of money. Don’t make it sound like it’s disappointing that they couldn’t get 15x the goal when they made over 12x the goal.
Doesn’t seem like this game will be awesome with that budget. I actually don’t like the guy who write this article, so he spoil the game for me in a sense.
I’m sure the gameplay will be wonderful.
The character design is quite unfortunate. Very unappealing.
@Mike
Unappealing?
That is a very subjective matter.
While I don’t LOVE it, I mean, it isn’t bad. It isn’t great, but it isn’t bad.
I really hope the game turns out good, I really liked the demo and the people seem decent.
@Guy
Unappealing because it’s generic and is a unintentional borderline parody of Sonic fan-characters (Cream in a wig, purple Sonic in clothes and green fusion of Rouge and Marine) with the amount they got from the Kickstarter they should dump the designs and go with something that doesn’t look like Sonic at all but I guess that would scare their target audience away. The game is still getting laughed offed on Steam and other sites for being so Original the Character DO NOT STEAL.
@MetaRyan
I guess all indie Kickstarters have to reach for the all important TV Tropes demographic (and of course a large page already exists for it there).
It’s such a unprecedented amount of money for this sort of project that I expect it to be spent haphazardly and result in a major shitstorm. Holy shit the $7,000 goal is for a webcomic and $10,000 for a Let’s Play
10 000 extra dollars just to make a Let’s Play.
I don’t like the character designs either. It looks like something out of a Dressing Sim….with Sonic
@darkgomugomu
That really puts it beautifully.
@D. Gallo
If Retsupurae has taught me anything it’s that Let’s Play is really good business now regardless of actual quality.
The designs would look better if they didn’t look so Sonic-like, imo.