13 minutes of Sonic doing what he does best
It seemed a little weird that Sonic Dash would get so close to release without any screenshots or video, but thankfully TouchGameplay has us covered with this 13 minute “trailer” for Sonic Dash on the eve of release. The video shows us the first two areas in the game as well as teasing other playable characters and even giving us a glimpse at the in-app store.
Items like revives and power-ups can be bought using collected rings, with more useful items being priced out using rare “Red Star” rings. For those out there who want to avoid the tedium of collecting them by hand, bundles of rings can be purchased using real money starting at $0.99 for 1,000 rings up to 50,000 rings for the high price of $28.99. Users can also pay $3.99 to double the amount of rings they collect while playing. Packs of Red Star rings also start at $3.99 (30) up to $14.99 (150). Users who want to forgo buying them separately can spend a staggering $50 for a pack of 100,000 rings and 600 Red Star rings, presumably giving you more than you’ll ever need to unlock everything in the game and then some.
It’s worth mentioning that even during the course of this 13 minute video, the player collects over 800 rings – more than enough to invest in some of the game’s upgrades and power-ups. Red Star rings are a different story, and it will be a long road to unlock characters like Tails or Knuckles without spending some real money.
What do you guys think? Does Sonic Dash look cool?














Ah what the heck. I’ll give it a shot when I get my new ipod.
Meh, sorry to if offend people but my most iconic level is Angel Island, followed by Green Grove as Sonic 3D is my first Sonic Game I owned.
Oh well.
After playing and reloading the game a few times during breaks at work, my only gripe is that it takes way too long to load, it even has a loading screen to load the first loading screen. Beyond that its still fun after a day of playing. There are a few slow down spots and hiccups but nothing out of the ordinary for a new iOS game release. Just hope they fix the long load times in an update
Wow this Is gonna be more awesomer than temple run!
When is it coming out!?!?!?
You can’t beat Green Hill…sorry.
@Sonicfan94
I think midnight tonight…I THINK! So if it doesn’t don’t kill me please lol
@ChaoticFox: I’m perfectly calm, I was just a bit thrown off by the “lol” thing. I honestly didn’t know how to take that.
Just seemed a bit… random, is all.
And I get that GHZ is the most iconic Zone in the series (aside from probably City Escape, but that’s neither here nor there), so it makes sense for it to be featured in a lot of stuff. But, and I’m being honest here, I’m personally getting kinda sick of the stage. GHZ has been in over ten other games, the stage itself doesn’t do anything for me anymore. The last time I was really looking forward to playing Green Hill was Generations. I can accept, or rather tolerate Seaside Hill (and Ocean Palace) a bit more since I feel it’s nowhere near as prominently featured as GHZ, even if other people think it is. I admit, it’s being given a lot of attention. I’m not saying Seaside Hill needs to be in a gazillion more games before I’m tired of it, but I don’t think the stage is overstaying its welcome. I guess I’m one of the few who think that way, but I’m standing by my point regardless.
@Ninetails: As for your World 1-1 example, I don’t remember there being a lot of World 1-1 copies outside of Mario Lost Levels and the first three NSMB games. There’s also Smash Bros. 64 and Brawl, but those are the only other games that are blatant references to World 1-1. Maybe it’s because I don’t play a lot of Mario, but
@ Amuro
Yeah I agree with you. Of course I can’t comment on the Mario thing, mainly I don’t play the series to tough.
I wanna play this on my Android tablet, it’s fun to play Temple Run, even more fun for Temple Run 2, so I imagine I will enjoy this edition
Oh I’m sick of them both, for sure. To be honest, they’re so obviously similar so I don’t really see how you can be sick of one and not the other. GHZ is equally worn out, I just understand why they keep going back to it. I honestly can’t figure out why they’ve been focusing so much on SSH, other than it being an easier to reproduce GHZ knock-off.
@CF: It’s not that I’m not tired of Seaside Hill, it’s just that I’m not AS tired of it as I am with Green Hill. Of course, if I were to say that SSH wasn’t a blatant clone of GHZ, I’d be lying out of my ass. It’s got a bit more variety in aesthetics thanks to Ocean Palace, though it’s not enough to say “nuh-uh, this ain’t a Green Hill clone, whatchu talkin’ ’bout?”. I’m getting kinda tired of the whole “checkerboard tropical paradise” trope in general, but in terms of specific levels, I can tolerate SSH a bit more than GHZ.
Goddamn it, my Android isn’t going to be a ble to run this one when it comes to the Play Store (Galaxy Mini). Which sucks, because it looks a lot like the modern/daytime Sonic formula, which I adore.
@Tenko
You answered your own question. Generations 3DS was rushed as fuck, that’s why it looks so bad and has so little content.
@Amuro
Check out the first few blocks in every New Super Mario game, the first block layout of the first world is always a throwback to Super Mario Bros. 1-1, the rest of the stage is always new though. I’m pretty sure it occurs in 3D Land and Super Paper Mario (this one I’m almost positive it’s in the Bowser section) too, though not in the first levels.
@Skai: I always thought of Mario 3D Land as more of a blatant throwback to SMB3 rather than World 1-1 specifically. As for the other New Super Mario games, at least from what I remember of them, I do see what you’re trying to say.
The only traditional 2D Mario games that I don’t remember doing that are Lost Levels, 3, and World.
@ all of the page 1 arguments about “SEASIDE HILL AGAIN?” “IT’S OKAY BECAUSE GREEN HILL DID IT MORE!”
God damn it just because they haven’t recycled it as much as Green Hill doesn’t make it alright. It’s not alright that they did it with Green Hill so much either. I would much prefer something new over either.