No Prize Payout Isn’t so Amusing
The New York Post reports that Sega has been named in a class action federal lawsuit over the mechanics of the amusement division’s Key Master game of chance.
Westchester, New York resident C. Stuart Brown claims in the lawsuit that the game only offers a prize at set intervals even when the player, who is required to fit a key into a slot using mechanical controls to earn a prize, does just that.
According to the Post article:
Brown plunked down $10 to play the game 10 times at a BounceU in Elmsford, and says he got the key into the slot twice — but wasn’t given any prizes, which can include iPads.
Brown may have a point. A related article at Sega Nerds points to a Key Master manual, which details the settings for each setup. Operators can manually manipulate payout rates for each level of Key Master, with the default set to one prize every 700 credits. There is also a setting called Compulsory Upper Deviation, which is essentially an offset for the key location relative to where the player sets it with the mechanical controls. It essentially automatically adds or subtracts millimeters from the key location–just enough so that the key won’t fit.
The Post did not have their request for comment from Sega returned.