Mobile multiplayer card-based RPG closing its doors
Originally launched in February 2013 in Japan on iOS, Demon Tribe was a card-based arena fighting RPG that mixed the inspirations of DOTA and Shin Megami Tensei. It was produced and directed by Masayoshi Kikuchi, whose body of work at Sega includes Jet Set Radio, Panzer Dragoon, and Yakuza. The game was free to play.
Today, barely three months after its North American launch, an announcement on the Demon Tribe website has brought word that service will be ending in March.
We regret to inform you that all game services for Demon Tribe will be ending on March 31, 2014.
Since we began service in Japan on February 28, 2013, we have put every effort into improving the game’s systems and operations, and providing enjoyable in-game events. Unfortunately, at this point we are unable to continue to give Demon Tribe the support it deserves. After careful consideration of all aspects of the needs of our players and the game’s development, we have arrived at the very difficult decision to end game services in all territories.
The development and operations teams are very grateful to all our players who have enjoyed and supported Demon Tribe, and we look forward to sharing future adventures with you.
A whole host of discounts and activities are planned leading up to the March 31st deadline, including special bonuses for players who plan on jumping from Demon Tribe to one of Sega’s other iOS RPG offerings, Kingdom Conquest II.