Who is this New Foe, Anyway?
We’ve been passing along media and screenshots pertaining to today’s latest reveal for Sonic Boom on Wii U and 3DS, but perhaps the largest piece of information in today’s blast is word of a new major enemy for the series: Lyric.
You can see Lyric in concept art in one of our previous stories, but it doesn’t explain why Sega is calling the foe “the most vile and formidable villain in Sonic history.” We’ll leave that explanation to Sega themselves, in their release on the blog today:
In both games, Sonic and friends – Tails, Knuckles, Amy, and the newest member of the team, Sticks, will work together as they face their most powerful enemy yet. Lyric is a giant and monstrous snake-like creature from an ancient race. An extremely tech-savvy mastermind who uses a sophisticated robotic body of armor to carry out his own nefarious deeds, he is a formidable enemy and a force to be reckoned with. With a strong emphasis on collaboration, the roles of Tails, Knuckles, Amy, and Sticks, will be elevated in gameplay that capitalizes on each character’s unique talents and abilities. The goal is to prevent Lyric from powering his army of robots and carrying out his plan to destroy the world. The stakes have never been higher, and the only chance to overcome Lyric is to band together and work as a team.
“This is a new Sonic, with gameplay built on action-adventure and collaborative play. They are unlike any previous games featuring the iconic blue blur,” said Hiroyuki Miyazaki, Chief Content Officer for the Sonic Brand, SEGA of America. “We are looking forward to our first hands-on showcase at E3 for fans old and new alike to experience the exploration, combat and new moves for the entire team.”
Both Sonic Boom: Rise of Lyric and Sonic Boom: Shattered Crystal are crafted to take full advantage of the unique gameplay mechanics of their respective consoles. Each version is a new chapter in the Sonic Boom universe and will each have their own unique immersive storylines. Sonic Boom: Rise of Lyric will also feature CRYENGINE®, the cutting-edge 3D game technology from Crytek, one of the leading innovators in the industry. As the very first Wii U game to incorporate this technology, the lush environments and landscapes within the game will be visually enhanced like never before.
The release, which you can also read in full at the link cited above, also notes the Wii U version will focus on combat and Enerbeam based gameplay, while the 3DS version’s heart lies in platforming and puzzles. But you’ll still be encouraged to grab both–collectibles found in the 3DS version will unlock new content on the Wii U side.
We will continue to gather and report the latest details on Sonic Boom from today’s media blast and in the lead up to next week’s E3. Stay with TSSZ for the most comprehensive coverage of the next Sonic.