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SAGE 2018: Review Slew #6

Hey… do you see that? It’s the light at the end of the tunnel! We’re almost there, folks! Cosmic Eternity You know what I hate? Unity’s controller manager. Setting your controller buttons is basically impossible in that thing, especially with

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SAGE 2018: Sonic AGES Developer Foxeh Interview

With its unique hand drawn animations, Sonic AGES has become another SAGE fan favorite. We took some time to sit down with Foxeh, the developer behind the project, and discuss the inner workings of his game. You can read up

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SAGE 2018 Booth Overviews: Set 12

Sonic Mania – The Misfits Pack The goal of Misfits Pack is simple: take the series’ infamous bad levels and make them good. This Mania mod plans to reimagine six infamous zones, with one brand new zone added to the

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SAGE 2018: Review Slew #5

Can you drown in video games? Asking for a friend. Sonic Islands So this is the talk of the town this year, huh? Following a trail of games like BlitzSonic, Sonic World, Green Hill Paradise, and Sonic Utopia, Sonic Islands

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SAGE 2018 Booth Overviews: Set 12

Gloves, Karts, and Shantae

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SAGE 2018: Super Mario Flashback Developer Mors Interview

One of the more common SAGE attendees is developer Mors and his project Super Mario Flashback. Appearing since 2016, the game reimagines 2D Mario with beautiful visuals and fluent animation, showcasing major improvement year after year. We recently got the

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SAGE 2018 Booth Overviews: Set 11

Every day of SAGE, TSSZ will give you brief overviews of each booth’s amazing community content. Be sure to check back during the expo for more, and look out for Ryan Bloom giving each work a separate mini-review! You can

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SAGE 2018: Review Slew #4

If it was any other SAGE, today’s article would have been all I’d need to write about the event, as there’s usually never more than 40 games. For us, it’s just Tuesday. Wednesday. It’s Wednesday. Oh, no. 50 games down,

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